docs: rewrite HANDOFF — Phase 1 (MainViewModel split) complete
Session-end state: all 11 partials landed, core 1,890 -> 758 lines. Refactor commits 6-11 + tags are local-only pending a milestone push; Phase 2 (MainWindow.xaml -> UserControls) queued. Grep-verified per-partial using lists recorded so no future session re-derives them.
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## Branch / Commit State
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**`main`**, working tree is **CLEAN** — all changes committed and pushed.
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**`main`**, working tree is **CLEAN**.
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No feature branches pre-1.0: all work lands on `main` per work unit.
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Commits `46978b8` (AGENTS push policy), `fc33022` (HANDOFF), and refactor
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commits `0–5` through `e286719` are **pushed** (incl. `refactor-commit-0..5`).
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Refactor commits **6–11 are LOCAL ONLY** (policy 2026-08-30: no per-commit
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push; `git push --tags` only at a user-agreed milestone / "push it"):
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**Latest commit:** `e286719` — Commit 5/12 of the MainViewModel refactor (Webcam partial, tag `refactor-commit-5`).
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| Commit | Hash | Tag | Partial | Lines |
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|--------|------|-----|---------|-------|
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| 6 Audio | `c1126a5` | `refactor-commit-6` | `MainViewModel.Audio.cs` | 408 |
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| 7 Trax | `535a501` | `refactor-commit-7` | `MainViewModel.Trax.cs` | 132 |
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| 8 Socials | `c41ff7f` | `refactor-commit-8` | `MainViewModel.Socials.cs` | 161 |
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| 9 Streaming | `e1006a0` | `refactor-commit-9` | `MainViewModel.Streaming.cs` | 787 |
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| 10 Chat | `3b77a13` | `refactor-commit-10` | `MainViewModel.Chat.cs` | 194 |
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| 11 Overlays | `1efde5a` | `refactor-commit-11` | `MainViewModel.Overlays.cs` | 194 |
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Nightly summary: **Phase 1 complete.** The plan was 11 partials + scaffold;
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all live in `ViewModels/`. Core `MainViewModel.cs` shrank 1,890 → **758
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lines**. Every change: clean build (0 warnings), `scripts/verify.sh` (246
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passed + 2 known failures only), `scripts/scope-check.sh` with explicit file
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args, `ViewModels/index.md` updated in the SAME commit, tagged
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`refactor-commit-N`, no per-commit push.
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## What's In Flight
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**MainViewModel partial split (Phase 1):** 5 of 12 refactor commits landed and pushed.
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Tags `refactor-commit-0…5` = scaffold, Account, License, Scenes, Background, Webcam.
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Latest head `e286719`. Working tree clean.
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Nothing code-in-flight — working tree clean, Phase 1 done.
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Remaining partials in order: `Audio` (Commit 6), `Trax` (7), `Socials` (8), `Streaming` (9),
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`Chat` (10), `Overlays` (11). Each lands the same way: cut → build 0 warnings →
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`./scripts/verify.sh` + `./scripts/scope-check.sh "file1" …` → commit titled
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`refactor: split <Area> out of MainViewModel — Commit N/12 (tag refactor-commit-N)`
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with the `ViewModels/index.md` progress update in the SAME commit → `git tag refactor-commit-N`.
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**Do NOT push per commit (policy 2026-08-30):** commits land locally; `git push` only at
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a user-agreed sub-milestone/milestone ("push it"). Tags ride along on that push.
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**Next (queued, not started): Phase 2 — split `MainWindow.xaml` (1,681 lines)
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into UserControls.** Same rules: one work unit per control, docs in the same
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commit, verify + scope-check, commit locally, `git push` only on user go.
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Known partial-usings list (grep-verified):
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`Scenes` = ObjectModel+Specialized+ComponentModel+`ytLive`+Models+Services;
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`Background` = ObjectModel+IO+Windows+Input+Media+Media.Imaging+Helpers+Models+Services;
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`Webcam` = Windows+Input+Media.Imaging+`ytLive`+Models+Services.
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`INotificationService.Info/Warning/Error/Success` are default interface methods → any
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partial calling `_notifications.X` needs `using ytLive.Services;`.
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**Push pending:** refactor commits 6–11 + their tags are local. The Session-1
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push checkpoint was never reached because the user directive was to run the
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series to completion; Phase 1 completion is the natural milestone to push on
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explicit user confirmation.
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## Landmines
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- **TextBox.Mode=OneWay** is required for `RecordFolderDisplay` binding (get-only computed property).
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- **Pre-existing test failures (do not chase):** `AudioPipelineTests.Mix_HonorsProviderGains…` +
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`RoundClipInteractionTests.Round_Clip_Corner_Is_Grabbable…`.
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- **Pre-existing test failures (do not chase):**
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`AudioPipelineTests.Mix_HonorsProviderGains_AndGameMute_KillsTheLoopback` +
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`RoundClipInteractionTests.Round_Clip_Corner_Is_Grabbable_And_Shape_Is_Circle`.
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- **Tests occasionally abort early (236/237)** — known flake, accepted by `verify.sh`.
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- **App running locks `ytLive.exe`** → build fails MSB3027. Kill PID before building.
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- **Test suite hangs** when running full vstest (WPF `RealAppHost` dispatcher deadlock); individual
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tests pass in isolation. Use `dotnet test` on individual test classes, not the full suite DLL.
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- **Pre-commit gate:** `./scripts/verify.sh` — clean build (0 warnings) + full tests + scope check.
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- **Implicit usings are SDK-default but partials must still carry their own
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domain usings** (they do not inherit core's): `ICommand`/`ObservableCollection`/
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`WriteableBitmap`/`DispatcherTimer` etc. are NOT implicit. Grep-verified usings:
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- Audio: Input, Media, Threading, `NAudio.CoreAudioApi`, `ytLive`, Helpers, Models, Services, Services.Audio
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- Trax: IO, Media, `Microsoft.Win32`, Helpers, Models, Services.Audio
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- Socials: Windows, Input, Media, `ytLive`, Helpers, Models, Services, Services.Compositor
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- Streaming: ObjectModel, IO, Windows, Input, Threading, `Microsoft.Win32`, Helpers, Models, Services, Services.Encoder
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- Chat: ObjectModel, Media, Media.Imaging, Threading, Helpers, Models, Services
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- Overlays: Diagnostics, IO, Input, Helpers
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- **Pre-commit gate:** `scripts/verify.sh` (0-warning build + full tests) and
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`scripts/scope-check.sh "file1" …` — scope-check REQUIRES explicit file args.
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- Build from WSL with the Windows dotnet host only (see `AGENTS.md`).
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## Todo state
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- TASK 3 (Capture Pipeline): 27/30 items done. Open: preview compositor (16), text source (17), alerts (20). Window capture absorbed into Screen picker (done). Background removal excluded from this build.
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- TASK 4 (RTMP Ingest): ✅ Shipped — all 7 items done (compositor, FFmpeg locator, encoder+RTMP, WASAPI audio, frame-pipeline, health stats, one-click go-live).
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- TASK 9 (Stream Management): items 1–3 shipped (reusable stream, health monitoring). Items 4–7 open: live chat, error handling, visibility picker, full broadcast form.
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- TASK 10 (Monetization): steps 1–7 shipped. Velopack auto-update pending.
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- TASK 18: shipped. Remaining = running-app verification (creator).
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- TASK 19/23 (Control Surface UX): ✅ Shipped — thumbnails, transitions (Cut/Fade/Move), edit mode, left panel two-state.
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- TASK 20 (Hotkeys): ✅ Shipped — F1-F5 scenes, F6-F9 actions, config UI, global hotkeys, conflict detection, persistence.
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- TASK 21 (Media source): Increment A shipped (model + persistence). Slices 4–12 open (decoder, FramePump wiring, compositor, loop/volume, UI, tests). Blocked on ffmpeg for integration test.
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- TASK 22 (Audio sync offset): not started — required for v1.
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- TASK 30: gear cleanup + record location + single Start + preview layout restructure — shipped across commits `6031a56` + `61b850f` + `455a409`.
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- Monetization: deferred (creator rethinking price/subscription model).
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- **File refactor (in progress — Commit 5/12 done):** MainViewModel.cs (3,900 lines) split into functional partials (Scenes, Background, Webcam ✔; Audio, Trax, Socials, Streaming, Chat, Overlays pending; Account, License ✔). One commit per partial, each a roll-back point (`refactor-commit-N` tags), `verify.sh` + `scope-check.sh` before each, docs in the same commit. MainWindow.xaml (1,681 lines) will be split into UserControls after Phase 1. Zero behavior change, tests stay green.
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- Monitoring: partials must re-declare their own `using`s — core file's usings do NOT carry across partial files. Field-initializer order across parts is compiler-ordered but no moved field has interdependent initializers.
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- MainViewModel refactor: **Phase 1 complete (11/11 partials + scaffold).**
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`ViewModels/index.md` has a per-partial table row (code↔commit map in the
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tracker section). Core row now describes only what remains (ctor wiring,
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lifecycle, source commands, WebView2 hosting, frame-pump seam,
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`SelectedElement`, `BrandFlash*`, `BuildCompositorOptions`/`ResolveOutputFrame`).
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- TASK 3: 27/30 (preview compositor 16, text source 17, alerts 20 still open).
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- TASK 4: ✅ shipped. TASK 9: items 1–3 shipped; 4–7 open. TASK 10: steps 1–7; Velopack pending.
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- TASK 18: shipped, creator verification pending. TASK 19/23, 20, 21-A: shipped.
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- TASK 22 (audio sync offset): not started — required for v1.
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- Monitoring: cross-partial private access is the point of partial classes —
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no moved member re-declared anywhere; moved setters reference other partials
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purely by name.
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## Session summary (2026-08-30)
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- Completed refactor Commits 3/12 (Scenes, `dcdfcb9`), 4/12 (Background, `db068ab`), 5/12 (Webcam, `e286719`) — each tagged `refactor-commit-N`, pushed with `--tags`, verified (0-warning clean build, only the 2 known test failures).
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- Background partial took the full bucket: background model, screen capture machinery, display picker, preview fns, capture commands. Webcam partial took identity + per-scene configs + capture callbacks + size safeguards.
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- Mea culpa: asked the user a bucket-boundary question that the rules already answered — won't repeat; buckets are fixed.
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- Test-suite note: full `vstest` run aborted early once (236/237) with only the 2 known failures — accepted by `verify.sh` as a known flake.
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- Ran the MainViewModel split to completion under the standing directive
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("continue until you can continue no longer" — no interruption prompts).
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- Commits 9 (Streaming), 10 (Chat), 11 (Overlays) landed locally, each ~8:40
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back-to-back: cut → 0-warning build → verify (246 pass + 2 known) →
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scope-check → index.md in-commit → `git tag refactor-commit-N`. No push.
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- Streaming was the hardest cut (interleaved props, master-frame consts,
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session timer, health pipeline, record rename-on-stop); Chat and Overlays
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were clean contiguous cuts. One build fix each: Streaming needed
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`ObjectModel`/`Input`, Chat needed `Media.Imaging` for `WriteableBitmap`.
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- Docs kept honest throughout: `index.md` rows for Streaming/Chat/Overlays,
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About-hub row re-pointed to the Overlays partial, core row trimmed each time.
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