design: left panel to tokens (surface 3 of the sweep) — 101 colours gone
The layers/properties panel is the surface the creator looks at most, and it carried the largest hardcoded palette in the app: 50 label greys, 15 icon blues, and a scatter of one-off hexes. All of it resolves from tokens now. Three sites needed a decision rather than a mapping, because the same hex meant different things: - the + add icon and the chat author name were the old brand red → interactive accent (blue) - the webcam lock alert is an ERROR, not decoration → error surface + error border - the ✕ revert affordance was red, which the standard reserves for live/record → muted. ✓ stays a positive confirm, now in the interactive accent rather than a green that exists nowhere else in the palette. If green checks are missed, a `positive` token is the way back, not a literal. - Super Chat gold was #eab308; it is the standard's amber now (game audio + Super Chat only). Guard list extended: Controls/LeftPanel.xaml can no longer regress to a raw colour.
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@@ -74,7 +74,8 @@ public class DesignTokensTests
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// The sweep converts one surface per commit; each adds its file here, so every step is
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// guarded on its own instead of waiting for a global grep at the end. Pure white and black
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// are allowed (gloss highlights, knockout masks) — everything else must be a token.
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string[] converted = { "Themes/Controls.xaml", "MainWindow.xaml", "Controls/TopBar.xaml", "Controls/SceneThumbnailStrip.xaml" };
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string[] converted = { "Themes/Controls.xaml", "MainWindow.xaml", "Controls/TopBar.xaml", "Controls/SceneThumbnailStrip.xaml",
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"Controls/LeftPanel.xaml" };
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foreach (var file in converted)
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{
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