Layers panel and scene strip: scene layers header with icons, per-type layer icons, PROGRAM badge and selected/live orange borders, scene name and hotkey overlays, Starting as default scene
- LeftPanel: SCENE LAYERS header with layer count; per-type blue icons; properties header gear; layers list min/max height; properties placeholder; list and properties indent - SceneThumbnailStrip: names/hotkeys over the tile; PROGRAM badge with blinking red dot on the selected tile; orange border on selected and live tiles; fixed the element border override that hid the style border; reflag tiles on load - LiveScene is now set on go-live, record start, and live transitions (it was never assigned, so IsLive never fired) - Startup stages the scene named Starting - DESIGN.md: color roles (red = YouTube/on-air/record, orange #ff8c3a = attention, amber = game audio/Super Chat) - Staged live tile uses background art instead of the green LIVE placeholder Not pushed.
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@@ -84,6 +84,9 @@ public abstract class SceneElement : INotifyPropertyChanged
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/// <summary>True only for AlertBox-type sources. Gates stream alerts properties panel.</summary>
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public virtual bool IsAlertBox => false;
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public virtual bool IsTextOverlay => false;
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public virtual bool IsMediaSource => false;
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public virtual bool IsLiveCapture => false;
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public virtual bool IsBackground { get; set; }
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private bool _useDefaultBackground = true;
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