feat(dock): the MIC bay — dB fader, measured ladder, mute, picker
Unit 5. The dock's first working bay: - 24-segment ladder fed by `MicMeterFraction` — the MEASURED display level (already scaled by the volume and zeroed when muted), never the gain setting. - Fader in dB via `MicVolumeDb` (−60 … +6, 0 = unity) with a mono-weight readout (`MicVolumeDbLabel`), so "−6.0 dB" is what the creator reads instead of "0.50". - Mute button whose dot uses the existing MicStatusBrush; clicking the device name opens the mic picker, so the label stays the control (the KISS rule: one place to change the mic). The preview's own mic row stays for now — it is removed in the final unit, after the dock bays are complete, so nothing is lost if a bay misbehaves. Guard: MicBayTests — the bay binds the dB face and the measured level (not the gain), the fader range IS the scale's range, the VM surface exists, and mute still zeroes the ladder.
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+42
-5
@@ -1,6 +1,7 @@
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<UserControl x:Class="ytLive.Controls.AudioDock"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:controls="clr-namespace:ytLive.Controls">
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<!-- The sound bars. Replaces the empty bottom-bar spacer; collapses to the telemetry strip
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on short windows (AudioDockLayout decides the height, not this file). -->
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<Border x:Name="DockRoot" Background="{StaticResource Brush.SurfaceContainer}"
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@@ -23,10 +24,46 @@
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</Grid.ColumnDefinitions>
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<Border Grid.Column="0" Background="{StaticResource Brush.SurfaceContainerLow}" CornerRadius="{StaticResource Radius.Sm}" Margin="0,0,4,0" Padding="10,6">
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<StackPanel>
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<TextBlock Text="MIC" FontSize="10" FontWeight="SemiBold" Foreground="{StaticResource Brush.OnSurfaceVariant}"/>
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<TextBlock x:Name="MicBayBody" Text="—" FontSize="11" Foreground="{StaticResource Brush.OnSurfaceDisabled}"/>
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</StackPanel>
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<Grid>
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<Grid.RowDefinitions>
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<RowDefinition Height="Auto"/>
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<RowDefinition Height="Auto"/>
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<RowDefinition Height="*"/>
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</Grid.RowDefinitions>
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<!-- Clicking the name opens the mic picker: the label is the control. -->
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<Grid Grid.Row="0" Cursor="Hand" ToolTip="Change microphone"
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MouseLeftButtonUp="MicLabel_MouseLeftButtonUp">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto"/>
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<ColumnDefinition Width="*"/>
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</Grid.ColumnDefinitions>
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<Border Background="{StaticResource Brush.SurfaceContainerHighest}" CornerRadius="{StaticResource Radius.Sm}" Padding="5,1">
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<TextBlock Text="MIC 1" FontSize="9" FontWeight="Bold" Foreground="{StaticResource Brush.OnSurfaceVariant}"/>
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</Border>
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<TextBlock Grid.Column="1" Margin="6,0,0,0" FontSize="11" VerticalAlignment="Center"
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TextTrimming="CharacterEllipsis"
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Text="{Binding MicSourceName, TargetNullValue='No microphone'}"
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Foreground="{StaticResource Brush.OnSurface}"/>
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</Grid>
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<controls:SegmentMeter Grid.Row="1" Height="10" Margin="0,6,0,0" Orientation="Horizontal"
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Level="{Binding MicMeterFraction}" Segments="24"/>
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<DockPanel Grid.Row="2" Margin="0,6,0,0" VerticalAlignment="Bottom">
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<Button DockPanel.Dock="Left" Width="24" Height="20" Margin="0,0,6,0"
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Style="{StaticResource YtButtonSecondary}" Padding="0"
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Command="{Binding ToggleMicMuteCommand}" ToolTip="{Binding MicMuteText}">
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<Ellipse Width="9" Height="9" Fill="{Binding MicStatusBrush}"/>
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</Button>
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<TextBlock DockPanel.Dock="Right" Width="56" TextAlignment="Right" FontSize="10"
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FontFamily="{StaticResource FontFamily.Mono}" VerticalAlignment="Center"
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Foreground="{StaticResource Brush.OnSurfaceVariant}"
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Text="{Binding MicVolumeDbLabel}"/>
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<Slider Minimum="-60" Maximum="6" SmallChange="0.5" LargeChange="3"
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Value="{Binding MicVolumeDb, Mode=TwoWay}" VerticalAlignment="Center"/>
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</DockPanel>
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</Grid>
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</Border>
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<Border Grid.Column="1" Background="{StaticResource Brush.SurfaceContainerLow}" CornerRadius="{StaticResource Radius.Sm}" Margin="4,0" Padding="10,6">
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<StackPanel>
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@@ -33,6 +33,12 @@ public partial class AudioDock : UserControl
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Bays.Visibility = collapsed ? Visibility.Collapsed : Visibility.Visible;
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}
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private void MicLabel_MouseLeftButtonUp(object sender, System.Windows.Input.MouseButtonEventArgs e)
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{
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if (DataContext is ViewModels.MainViewModel vm && vm.OpenMicPickerCommand.CanExecute(null))
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vm.OpenMicPickerCommand.Execute(null);
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}
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private void OnLoaded(object sender, RoutedEventArgs e)
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{
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_window = Window.GetWindow(this);
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