feat(ui): the creator's six corrections
1. Stream Info + YPP rails are YouTube surfaces → new `youtube` token #ff0000. It is documented as brand-only: live state stays `primary`, so the two reds never mean the same thing. 2. EDIT toggle: the checked trigger set the SAME colour as the resting face, so clicking it changed nothing visible. Resting is now the neutral surface with muted text; armed is blue with dark text, and the label follows the fill. 3. Active scene outline is orange again (`attention`) — it marks the scene you work on, not a selection; blue made it read as "selected". Live stays red. 4. Scene names wear the same pill as the hotkey chips (black, 10px radius, 8×2 padding), so both labels stay readable over any thumbnail. 5. REC / ON-AIR pills and the running stop button read red while armed/live — including test mode, where the top bar is gold. New `RecordPillToggle` style (its own template, because SegmentToggle hard-codes a transparent face); the stop button's grey `#333` literal is gone. 6. The properties list had `MaxHeight="420"` inside an Auto row, so it scrolled while the window had space left. The row is `*` now and the cap is gone. Guard: UiShellTests pins all six to the markup and names the one that regresses.
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@@ -878,7 +878,7 @@
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</Border>
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<!-- The stacked white tabs -->
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<StackPanel Orientation="Vertical" HorizontalAlignment="Right" VerticalAlignment="Stretch">
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<Border Width="30" VerticalAlignment="Center" Background="{StaticResource Brush.Attention}"
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<Border Width="30" VerticalAlignment="Center" Background="{StaticResource Brush.Youtube}"
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CornerRadius="4,0,0,4" Padding="0,10" Cursor="Hand" Margin="0,4,0,0"
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ToolTip="Broadcast text fields">
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<Border.InputBindings>
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@@ -899,7 +899,7 @@
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</TextBlock>
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</StackPanel>
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</Border>
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<Border Width="30" VerticalAlignment="Center" Background="{StaticResource Brush.Attention}"
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<Border Width="30" VerticalAlignment="Center" Background="{StaticResource Brush.Youtube}"
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CornerRadius="4,0,0,4" Padding="0,10" Cursor="Hand" Margin="0,4,0,0"
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ToolTip="YouTube Partner Program progress">
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<Border.InputBindings>
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