feat(65): the clip mux — a third output on the same ffmpeg, drained off the frame path
Slice 2 of TASK 65. 602 green, 0 warnings. **Clips are still off**: no `ClipBuffer` is passed, so the ffmpeg command line is byte-for-byte what it was before this commit, and a test asserts exactly that (the original args are a strict prefix of the new ones). - `FfmpegArgs` appends a fragmented-MP4 output to `pipe:1` only when `ClipBuffer` is set. One-second fragments (`-frag_duration 1000000`) rather than the 4 s GOP, so a clip can start inside the window instead of at the last keyframe. Stats already own stderr, so stdout was free. - `Fmp4FragmentSplitter` turns that byte stream into whole fragments: `ftyp`+`moov` is the init segment, each `moof`+`mdat` is a fragment. It parses box headers itself, survives a box being cut anywhere across reads, and **resyncs instead of throwing** — a clip fault must never take the stream down. - `FfmpegEncoder` reads it on its own task, never blocking the frame path. Any exception logs and disables clips for the session; the broadcast is untouched. - `IEncoderProcess` gained `StandardOutputBytes` (the seam already had the text reader for probing). Next slices: the replay layer + retention, then the Settings switch with disabled-but-remembered controls.
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@@ -17,6 +17,10 @@ public interface IEncoderProcess : IDisposable
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Stream StandardInput { get; }
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TextReader StandardOutput { get; }
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/// <summary>TASK 65: the same stdout as raw bytes — the replay-buffer mux writes fragmented MP4
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/// here while <c>-stats</c> keeps stderr for itself.</summary>
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Stream StandardOutputBytes { get; }
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TextReader StandardError { get; }
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bool HasExited { get; }
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