fix(audio): _delayedMix never initialized — one NRE line behind the 'known failure', the class hang, AND the log flood; loopback gain now honest
The creator-declared known failure (Mix_HonorsProviderGains) and AudioPipelineTests'
standalone hang shared ONE root cause, born in TASK 22: AudioMixer.FillAndMix
dereferenced _delayedMix (declared float[]? , never assigned) as delayed.Length —
every live-mix tick NRE'd before the pipe write, so NO audio ever reached the wire
(tests starved -> hung/fail; app -> swallowed catch logged only ex.Message, 10ms
flood). Now: ctor-allocated + null-check, catch logs WITH stack via AppLog and is
throttled 5s, and a cancelled token breaks out before logging.
Bonus contract fix: AudioGainProvider.LoopbackGain returned unity on a disproven
premise ('loopback scales with endpoint volume'). The creator's tonight observation —
volume at 20%, meter pegged — proves the WASAPI tap is pre-endpoint-volume, so the
mixer must multiply by GameAudioVolume for stream honesty (this is what ai.md always
specified; the 'failing' test encoded the same and was RIGHT).
AudioPipelineTests: 25/25 in 26ms, standalone, no hang. Known-failure count: ZERO.
ai.md tests paragraph rewritten (no more suite-total claims, both ex-'knowns'
explained); TASK 22 regression recorded; MyMistakes: the known-failure-label rules.
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@@ -1127,11 +1127,12 @@ change. First GUI smoke test: add a short real mp4 on native Windows, confirm it
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3. ☑ UI: compact "SYNC" slider (0..500) on the mic bar with a status dot (green = no-op, amber = offset set) via `IntToSyncBrushConverter`.
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4. ☑ Persisted in `LayoutStore.Settings` (`Audio.SyncOffsetMs`) via `LoadAudioSyncOffsetMs`/`SaveAudioSyncOffsetMs`; saved from `SaveLayoutNow`.
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5. ☑ Tests: `AudioSyncDelayTests` — zero-delay identity, negative→0 clamp, >500 ms clamp to 500 ms, and 10 ms → 960 interleaved-sample shift.
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6. ⚠ **Post-ship regression (found 2026-09-01, first real launch):** this task's sync-delay line `_delayedMix` was declared nullable and never initialized — the first `delayed.Length` deref NRE'd EVERY live-mix tick, silently killing all live/record audio, hanging `AudioPipelineTests`, and being mislabeled a "known failure". Fixed in the recording-verification pass (init + null-check + throttled loop errors logged with stack); `AudioPipelineTests` 25/25 green afterward. Lesson recorded in MyMistakes.
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### Design decisions
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- **Global offset first** — one setting for all audio sources. Per-source is v1.1+.
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- **Positive-only (delay audio)** — the physically-correct direction (audio runs ahead of the video). True "advance" needs a video-side delay and is tracked as per-source/advance in v1.1 (line 1388).
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- **Positive-only (delay audio)** — the physically-correct direction (audio runs ahead of the video). True "advance" needs a video-side delay and is PERMANENTLY OUT with per-source sync (TASKS.md → "Out of product" — v1.x phrasing retired 2026-09-01).
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- **Simple slider** — 0 to +500 ms, default 0. No numeric input needed.
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- **Visual feedback** — "sync OK" status dot shows when an offset is dialled in.
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