feat(ui): route locked tiers through About
Keep non-owner resolution choices visible but muted. Selecting one preserves the free tier and opens About; external navigation is only the explicit llamacasty.com link. Ref: https://streamlabs.com/desktop
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@@ -9,4 +9,6 @@ public sealed record QualityOption(string Display, int Fps, double Bitrate, int
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{
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/// <summary>Self-documenting label, e.g. "1080p60 (8Mbps)".</summary>
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public string Label => $"{Display} ({Bitrate:0.#}Mbps)";
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public bool RequiresPro => !OutputProfile.IsAllowed(this, pro: false);
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}
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+1
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@@ -15,7 +15,7 @@ Plain data types. No logic beyond what a property can carry. See
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| `BackgroundEffect.cs` | **TASK 51:** per-webcam background effect enum `None` / `Remove` / `Blur`, carried by `WebcamSceneConfig` |
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| `BorderColorPalette.cs` | **TASK 60:** the colours the webcam's border-colour drop-down offers — `NamedColor(Hex, Name)` + `BorderColorPalette.All` (the single source of truth; the drop-down is bound to it) and `NameOf(hex)` (case-insensitive; **empty** for a colour outside the palette — "no name" is the honest answer, TASK 62). The creator asked for a colour NAME next to each hex: `#e94560 Crimson`. **TASK 63:** `EntryFor(hex)` (the palette entry for a hex, case-insensitively; a nameless entry for a colour outside the palette) and `OptionsFor(hex)` (the palette + that entry) — the two the drop-down binds to; `NamedColor.ToString()` is `"Crimson (#e94560)"` |
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| `WebcamSceneConfig.cs` | Per-scene webcam placement (subclass of `SceneElement`): geometry + `IsVisible` + border (`BorderColor`/`BorderOpacity`/`BorderWidth`/`BorderAnimation`) + `VideoImageSource`; `WebcamId` links to `Webcam`; **TASK 51:** `BackgroundEffect` + `BackgroundStrength` (0..1, default 0.5) + the radio-pill surface `RemoveBackground`/`BlurBackground` (one on turns the other off; both off = None) + `HasBackgroundEffect` (shows the strength slider); **TASK 57 (the "vv" feature):** the vertical (9:16) tier's OWN placement per scene — `VerticalX/Y/Width/Height/VerticalClipShape/VerticalRectWidth/VerticalRectHeight` (persisted, NULL = no vertical placement yet) + the transient `VerticalBand`/`VerticalLayoutLive`/`LandscapeX…LandscapeRectHeight` (the parked 16:9 layout) + `BeginVerticalLayout`/`EndVerticalLayout`/`CommitLiveLayoutToVertical` (the tier swap) and the `X`/`Y`/`Width`/`Height` overrides that clamp every write into the band; `VerticalShapeLocked` (the Chat scene's vertical layout is rect-only) **overrides** `ClipShape` + `ToggleClipShape()` so no writer can slip a circle in |
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| `QualityOption.cs` | Resolution tier record `(Display, Fps, Bitrate, Width, Height)`; `Label` formats as `1080p60 (8Mbps)` — drives the bottom-bar dropdown and the output-rect math |
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| `QualityOption.cs` | Resolution tier record `(Display, Fps, Bitrate, Width, Height)`; `Label` formats as `1080p60 (8Mbps)`, `RequiresPro` derives from the pixel/FPS budget — drives the quality dropdown and output-rect math |
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| `StreamConfig.cs` | `StreamConfig` (note: `TargetBitrate`/`Resolution` defaults are stale — not yet wired to the dropdown), `StreamHealth` (bitrate/FPS/dropped/duration), `StreamStatus` enum |
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| `MicStatus.cs` | Footer mic indicator: `NotConnected` / `Connected` / `Problem` — the state behind the MIC button's status dot (red = no device/capture off, green = capturing, yellow = a requested mic failed: in use/unplugged) |
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| `YouTube.cs` | `YouTubeChannel` and `ChatMessage` (chat feed) — since TASK 43 every message carries `Kind` (`ChatEventKind` None/SuperChat/SuperSticker/NewMember/MemberGift/GiftReceived/MemberMilestone) + event payload fields (`SuperChatDisplayString`, `SuperStickerDescription`, `GiftNewMembersCount`, `GifterName`, `MilestoneMonths`) |
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