vv webcam Unit 1: the vertical (9:16) tier keeps its OWN camera placement per scene
The vertical tier is a centred band crop of the SAME 1920x1080 master (band x
656.25, w 607.5, h 1080), so the 16:9 camera placement (x~1408) falls outside the
cropped window and the creator is simply not in the vertical stream. Each scene
now keeps its own vertical position, size and shape; switching back to 16:9
restores the desktop layout exactly (the creator's locked table, 2026-10-17).
Geometry only - NO render-path change. The preview and the compositor both read
the element's own X/Y/W/H + ClipShape, so the tier switch swaps the LIVE geometry:
- Models/VerticalCameraLayout.cs (new): the pure math - the band, its two 607x540
areas, the six spots (top/bottom x left/centre/right), the 32px inset and the
270x152 default tile (480x270 in the 1080x1920 output) in the bottom-right spot,
the corner the 16:9 default webcam uses.
- Models/WebcamSceneConfig.cs: the vertical placement lives in seven additive
columns (VerticalX/Y/Width/Height/ClipShape/RectWidth/RectHeight; NULL = "this
scene has no vertical placement yet"). The 16:9 layout stays in the old columns
and is parked in the transient Landscape* fields while the vertical tier is
live; Begin/EndVerticalLayout + CommitLiveLayoutToVertical do the swap. The
X/Y/W/H overrides clamp every write into the band - outside it the camera is
invisible in the vertical output.
- Models/SceneElement.cs: X/Y/Width/Height became virtual so the derived element
constrains every writer (drag, resize handle, typed fields) in ONE choke point
instead of three writers each re-implementing the rule.
- ViewModels/MainViewModel.Webcam.cs + .Streaming.cs: IsVerticalTier/VerticalBand,
ResolveVerticalCameraLayout(s) (the tier swap), MoveWebcamInVerticalTier /
SnapWebcamInVerticalTier (the six-spot snap, by the tile's centre),
EnsureVerticalCameraLayout; ApplyStreamQuality is the tier-change hook. The
Live scene gets its small tile automatically on the first vertical switch (the
vertical stream would otherwise have no camera at all); the other scenes keep
their 16:9 placement until the creator drags them into the band.
- Controls/PreviewPane.xaml.cs: the drag/resize route through the VM snap under
the vertical tier instead of free-floating over the master.
Controls/LeftPanel.xaml: the webcam properties gained a Geometry section
(X/Y/W/H) for the manual entry the creator asked for, bound to the LIVE
placement, gated on the VM's IsWebcamSelected (NOT SelectedElement.IsWebcam -
the TASK 51 test finds that panel by binding text and would match twice).
- The store: seven guarded ADD COLUMNs, the INSERT/SELECT extended, and the
X/Y/W/H/ClipShape columns stay the 16:9 layout - while the vertical tier is
live the save writes the parked values there and the live ones into Vertical*.
Test: ytLive.Tests/VerticalWebcamLayoutTests.cs - the ONE Good Dog test. The
vertical tier brings the Live camera INTO the band as a small tile; dragging it to
the top-right lands it top-right inside the band; back to 16:9 the desktop layout
is restored exactly (1408/778/480x270); both placements survive a save + reload.
Full suite 429/429, 0 warnings. LayerReorderPersistenceTests.RealMouseDrag fails
ALONE on a clean tree in this environment - pre-existing flake, proven by stashing
this work, not a regression.
Derivative work: OBS has no built-in per-aspect-ratio layout storage - the
maintainers' answer is "create a second scene and add the scene you want to send
as source" (obsproject.com/forum/threads/161307) - and Streamyard's dual-aspect
guide says the same ("no built-in way to store separate layouts per aspect ratio",
so you rely on manual workarounds and plugins):
https://streamyard.com/blog/dual-aspect-ratio-streaming-tool
Our per-scene, per-tier stored placement, resolved on the tier change, is the
step past both.
Memory in the same commit: ai.md (new section), TASKS.md + TASKS/task-57-*.md
(Unit 1 shipped, Unit 2 = the Chat scene still open), HANDOFF.md, MyMistakes.md
(the per-tier geometry-swap recipe, the binding-text panel trap, the store's
webcam-identity rule) and the Models/Services/ViewModels/Controls index rows.
This commit is contained in:
@@ -166,7 +166,9 @@ public partial class LayoutStore : IDisposable
|
||||
cmd.CommandText = """
|
||||
SELECT SceneId, WebcamId, IsVisible, X, Y, Width, Height, Opacity,
|
||||
ClipShape, IsMirrored, BorderColor, BorderOpacity, BorderWidth, BorderAnimation,
|
||||
RectWidth, RectHeight, SortOrder, BackgroundEffect, BackgroundStrength
|
||||
RectWidth, RectHeight, SortOrder, BackgroundEffect, BackgroundStrength,
|
||||
VerticalX, VerticalY, VerticalWidth, VerticalHeight, VerticalClipShape,
|
||||
VerticalRectWidth, VerticalRectHeight
|
||||
FROM WebcamSceneConfig ORDER BY SortOrder
|
||||
""";
|
||||
using var reader = cmd.ExecuteReader();
|
||||
@@ -193,6 +195,17 @@ public partial class LayoutStore : IDisposable
|
||||
RectHeight = reader.IsDBNull(15) ? null : reader.GetDouble(15),
|
||||
BackgroundEffect = Enum.TryParse<BackgroundEffect>(reader.GetString(17), out var effect) ? effect : BackgroundEffect.None,
|
||||
BackgroundStrength = reader.GetDouble(18),
|
||||
// TASK 57: the vertical tier's own placement (null = this
|
||||
// scene keeps its 16:9 placement under the vertical tier).
|
||||
VerticalX = reader.IsDBNull(19) ? null : reader.GetDouble(19),
|
||||
VerticalY = reader.IsDBNull(20) ? null : reader.GetDouble(20),
|
||||
VerticalWidth = reader.IsDBNull(21) ? null : reader.GetDouble(21),
|
||||
VerticalHeight = reader.IsDBNull(22) ? null : reader.GetDouble(22),
|
||||
VerticalClipShape = reader.IsDBNull(23)
|
||||
? null
|
||||
: Enum.TryParse<ClipShape>(reader.GetString(23), out var vClip) ? vClip : null,
|
||||
VerticalRectWidth = reader.IsDBNull(24) ? null : reader.GetDouble(24),
|
||||
VerticalRectHeight = reader.IsDBNull(25) ? null : reader.GetDouble(25),
|
||||
};
|
||||
if (!configsByScene.TryGetValue(sceneId, out var list))
|
||||
configsByScene[sceneId] = list = new List<(WebcamSceneConfig, int)>();
|
||||
|
||||
Reference in New Issue
Block a user