Zoom: anchor the capture, magnify the full composite, draw on top (Unit: zoom rework per creator correction)

Creator corrected the "loupe" zoom on 2026-10-08: the click anchors a fixed
capture region (box/2 centred on the click) and the box is a live 2x view of
that region — dragging the box never changes its content; it magnifies the
fully-composited frame (every layer, incl. webcam) and draws LAST (n+1).
Rectangle shape is 4:3 ("more of a 640x480 aspect").

- MainViewModel.Zoom.cs rewritten: ActivateZoom anchors CaptureX/CaptureY
  (independently clamped); UpdateZoomMove relocates the box only; the per-frame
  BuildZoomFrame/ZoomFrameBuilder path is gone.
- SceneCompositor: skips the active ZoomSceneElement in every layer loop and
  BlitZooms it last via the new pure ZoomMagnifier (2x bilinear, temp snapshot
  via ArrayPool, round clip).
- Preview: ZoomBox hoisted above CanvasGrid as a sibling; its brush samples the
  whole composed preview at the fixed capture (2x).
- Tests: ZoomMagnifierTests (box-over-blue shows green capture at 2x incl. an
  extra red "layer" — the loupe/backdrop-only regressions both fail it) +
  round-clip; ZoomBoxInteractionTests rewritten (anchored capture, move-doesn't-
  change-capture, 4:3/9:16/square). 404 pass, 2 known environment flakes.
This commit is contained in:
2026-10-08 08:26:29 -07:00
parent 4b3d82ff0f
commit 6bff21b234
15 changed files with 467 additions and 330 deletions
-1
View File
@@ -577,7 +577,6 @@ public partial class MainViewModel : ViewModelBase
Source { Type: SourceType.WebSource } web => _webView2Manager?.GetLatestFrame(web.Id),
Source { IsMediaSource: true, MediaPath: not null } media => _mediaManager.GetLatestFrame(media.MediaPath),
Source { AssetId: not null } image => StaticPixelCache.Get(image.AssetId),
ZoomSceneElement zoom when zoom.IsZoomActive => BuildZoomFrame(zoom),
_ => null,
};
}