feat(topbar): the recording lives in the pill — green pulse, REC clock, Stop Recording
Build 730 (creator): - Left pill while recording: solid #2ECC71 dot pulsing 1.0 <-> 0.2 on the existing one-second timer, and "REC: hh:mm:ss" in Consolas so the digits cannot jitter the pill's width. Idle face unchanged. - Right pill while recording: a stop square and "Stop Recording"; clicking it runs the normal stop, which halts and resets the clock and returns the pair to "Local MP4" / "Start Recording". - The separate reality line (dot + REC/LIVE + elapsed + End) is now LIVE-ONLY: a recording would otherwise print the same three facts twice. RunningVisible is IsLive, and ShowOutputStage no longer hides itself for a recording (it must be on screen to carry the clock and the stop). Two rules collided and are now separated rather than merged: a creator's Stop on a recording restores the Local MP4 pair (build 730), while a pipeline FAILURE still clears both pills (the 2026-09-01 zombie rule). StopStream(afterFailure:) carries the difference, and the pump-failure path passes it. RealAppHost.Run was rethrowing with `throw failure;`, which destroyed the original stack — a failing assertion inside the action reported the wrapper's line instead of its own. ExceptionDispatchInfo now preserves it; that is how the two failures above were located in one pass instead of five. 680 pass (one audio-pipe instance flake under full-suite load, passes alone), 0 warnings. Scope justification: Assets/starting-background.jpg is outside this unit — the creator's replacement art, still awaiting their visual check.
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@@ -64,8 +64,10 @@ public sealed class RealAppHost : IDisposable
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failure = ex;
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}
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});
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// Rethrow preserving the ORIGINAL stack: `throw failure;` reset it to this line, which hid
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// which assertion actually failed inside the passed action.
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if (failure != null)
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throw failure;
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System.Runtime.ExceptionServices.ExceptionDispatchInfo.Capture(failure).Throw();
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}
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/// <summary>Awaits <paramref name="action"/> on the App's STA thread and rethrows
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