feat(stream): retry a dropped push instead of ending the session (TASK 32·1)
A dead encoder used to run the whole stop path, so a one-second blip ended the broadcast. Now a dropped push is relaunched against the same ingest while the broadcast is still alive. - `Services/StreamRetryPolicy.cs` — immediate, +1 s, +2 s, +3 s. Minimum waits on purpose (creator ruling): YouTube's grace is short, so every second not pushing is grace spent. - `Services/StreamRecovery.cs` — the loop, with the audio pipe recreated before every attempt (its server is single-instance and unusable after the old client dies, so a naive relaunch fails on a missing input). After a push comes up it asks the API whether the broadcast survived: "complete" ends recovery as `BroadcastComplete` instead of showing a live sign over a dead stream; an API hiccup counts as recovered rather than ending a healthy session. - `FramePump.EncoderFailed` — a dead push is recoverable; a compositor fault still goes through `Failed` and ends the session, because retrying it would loop. - `MainViewModel.Recovery.cs` — wires the steps, reports each episode into the left panel alert stack (one row per episode, updated in place, log range painted), and cancels on Stop. - Alert stack polish: a rule and a gap now separate the stack from the scene layers (they read as one list before), and the licence indicator uses the creator's wording — `STEAM ID NOT PRESENT` / `Steam ID Limit: 30fps` / `Click for More Info`, becoming `STEAM ID PRESENT` / `60fps` with a close control once owned. Tests: `StreamRecoveryTests` (schedule, recover on attempt 2 with the pipe restarted each time, complete-broadcast honesty, unknown liveness, give-up, cancel, audio-restart fault), `FramePumpTests` now pin that process death raises `EncoderFailed` and not `Failed`. FAST gate: 538 passed (one documented pre-existing audio failure), 0 warnings.
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@@ -32,15 +32,15 @@ public sealed class AttentionAlertStackTests
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vm.EntitlementOverride = new FakeEntitlement(false, "Steam licensing is not configured in this build.");
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var row = Assert.Single(vm.AttentionAlerts);
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Assert.Equal("STEAM LICENCE", row.Label);
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Assert.Equal("STEAM ID NOT PRESENT", row.Label);
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Assert.True(row.IsPinned);
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Assert.True(row.ShowsPin);
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Assert.False(row.CanDismiss);
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Assert.Equal(AttentionAlertAction.About, row.Action);
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// A status readout: what this build is entitled to, and the maximum.
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Assert.Contains("Entitlement 30 fps", row.Text);
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Assert.Contains("Maximum 60 fps", row.Text);
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// Creator wording: the limit this build runs at, and where to find out why.
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Assert.Contains("Steam ID Limit: 30fps", row.Text);
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Assert.Contains("Click for More Info", row.Text);
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Assert.DoesNotContain("unavailable", row.Text, StringComparison.OrdinalIgnoreCase);
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});
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}
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@@ -56,18 +56,18 @@ public sealed class AttentionAlertStackTests
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Assert.False(row.IsPinned);
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Assert.False(row.ShowsPin);
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Assert.True(row.CanDismiss);
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Assert.Contains("Entitlement 60 fps", row.Text);
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Assert.Contains("Steam ID Limit: 60fps", row.Text);
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vm.DismissAlertCommand.Execute(row);
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Assert.Empty(vm.AttentionAlerts);
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// Permanent: a fresh view-model on the same profile must not bring it back…
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var reloaded = new MainViewModel();
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Assert.DoesNotContain(reloaded.AttentionAlerts, alert => alert.Label == "STEAM LICENCE");
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Assert.DoesNotContain(reloaded.AttentionAlerts, alert => alert.Label.StartsWith("STEAM ID"));
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// …but losing ownership restores it as a pinned indicator: a change of state, not a preference.
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reloaded.EntitlementOverride = new FakeEntitlement(false, "Steam licensing is not configured in this build.");
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var restored = reloaded.AttentionAlerts.First(alert => alert.Label == "STEAM LICENCE");
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var restored = reloaded.AttentionAlerts.First(alert => alert.Label == "STEAM ID NOT PRESENT");
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Assert.True(restored.IsPinned);
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});
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}
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@@ -89,10 +89,11 @@ public sealed class AttentionAlertStackTests
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{
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WithVm(vm =>
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{
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vm.EntitlementOverride = new FakeEntitlement(false, "Steam licensing is not configured in this build.");
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vm.PushAttentionAlertForTest("drop-1", "STREAM", "Stream dropped — reconnecting (attempt 1 of 4)", 10, 12);
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vm.PushAttentionAlertForTest("drop-2", "STREAM", "Stream dropped — reconnecting (attempt 2 of 4)", 13, 15);
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Assert.Equal(new[] { "STEAM LICENCE", "STREAM", "STREAM" }, vm.AttentionAlerts.Select(a => a.Label));
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Assert.Equal(new[] { "STEAM ID NOT PRESENT", "STREAM", "STREAM" }, vm.AttentionAlerts.Select(a => a.Label));
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// Newest event sits directly under the indicator.
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Assert.Contains("attempt 2", vm.AttentionAlerts[1].Text);
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Assert.Contains("attempt 1", vm.AttentionAlerts[2].Text);
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@@ -104,7 +105,7 @@ public sealed class AttentionAlertStackTests
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vm.DismissAlertCommand.Execute(vm.AttentionAlerts[1]);
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Assert.Equal(2, vm.AttentionAlerts.Count);
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Assert.Equal("STEAM LICENCE", vm.AttentionAlerts[0].Label);
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Assert.Equal("STEAM ID NOT PRESENT", vm.AttentionAlerts[0].Label);
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});
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}
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