From 754377c5db596b20faca2e0e1766714305429e12 Mon Sep 17 00:00:00 2001 From: gramps Date: Sun, 1 Nov 2026 13:59:57 -0800 Subject: [PATCH] ui(audio): every header label in the sound area uses one colour MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit MIC's device name was the only header label at full-strength OnSurface (it was brightened because it shows a choice), and the lip-sync reading was Tertiary — three different values across four bays in the same row. All four header labels are now Brush.OnSurfaceVariant, the standard secondary-text token. No other colours touched. --- Controls/AudioDock.xaml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Controls/AudioDock.xaml b/Controls/AudioDock.xaml index b20c613..88c84cd 100644 --- a/Controls/AudioDock.xaml +++ b/Controls/AudioDock.xaml @@ -43,7 +43,7 @@ + Foreground="{StaticResource Brush.OnSurfaceVariant}"/> @@ -194,7 +194,7 @@ + Foreground="{StaticResource Brush.OnSurfaceVariant}" Text="{Binding SyncOffsetLabel}"/>