fix(build): the wordmark number counts commits again, not compiles
GenerateBuildStamp read BuildCounter.txt, added 1 and wrote it back on every CoreCompile, so the number tracked BUILDS: a day of iteration reached #1122 against 563 commits. It now uses git rev-list count of HEAD, which is what the comment always claimed (and why the file existed in .gitignore). No counter file, no drift; a missing git still falls back to the start. Also moves the MIC and lip-sync volume bars up one line: both were pinned to the floor of their bay by a star row plus VerticalAlignment=Bottom. They now sit directly under their headers, with the auto rows sized to content.
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@@ -20,7 +20,7 @@ MARCOM.md
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CREDENTIALS.md
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.aider*
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ffmpeg/
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BuildCounter.txt
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BuildCounter.txt # unused since 2026-11-01 (the build stamp is the git commit count)
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# Steamworks runtime (steam_api64.dll, 312 KB) — extracted from the SDK zip, never committed;
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# scripts/steam-sdk.sh documents which file and why. Same rule as ffmpeg/: the pin is the audit trail.
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