Backgrounds: one locked Background per screen + mini rule (TASK 25)
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+14
-1
@@ -390,7 +390,7 @@ public class LayoutStore : IDisposable
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// v5 → v6: Scene gains HasBackground. Added columns default to true; the
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// ONE-TIME backfill (runs only when the column is first added) turns every
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// non-Live canonical scene off and drops their background sources — the fix for
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// DBs saved before the Live-only policy. MainViewModel.EnforceBackgroundPolicy
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// DBs saved before the Live-only policy. MainViewModel.NormalizeBackgrounds
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// re-runs the same normalization on every load for DBs that miss the backfill.
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private void MigrateSceneTable()
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{
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@@ -1059,6 +1059,19 @@ public class LayoutStore : IDisposable
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UpsertSetting(defaultKey, bg.UseDefaultBackground ? "1" : "0");
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}
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// Purge background settings left behind by deleted/duplicated rows
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// (TASK 25 heal drops extras; their keys must not accumulate).
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using (var purge = _connection.CreateCommand())
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{
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purge.Transaction = tx;
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purge.CommandText =
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@"DELETE FROM Settings
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WHERE (Key LIKE 'BackgroundUseDefault\_%' ESCAPE '\'
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OR Key LIKE 'BackgroundPath\_%' ESCAPE '\')
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AND SUBSTR(Key, INSTR(Key, '_') + 1) NOT IN (SELECT Id FROM Source);";
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purge.ExecuteNonQuery();
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}
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tx.Commit();
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}
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