docs(readme): new hero screenshot (1400×862, 289 KB)
Creator-supplied capture of the main window: five scenes across the top, the Starting scene with its three callouts in the preview, the layer panel, and the audio dock. Re-encoded with the bundled ffmpeg instead of the WPF resize tool (scale 1400 + q4) — one command, the same tool the rest of the assets use — and that shortcut is recorded in MyMistakes next to the original recipe so it is not re-derived a third time.
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@@ -589,6 +589,17 @@ packages, high-quality downscale via `TransformedBitmap`. Screenshots compress
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**Result:** 3.2MB screenshot → 1400×794 → **188KB** `ytLlive-preview.jpg` in `docs/`.
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**Result:** 3.2MB screenshot → 1400×794 → **188KB** `ytLlive-preview.jpg` in `docs/`.
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**Faster route (2026-11-09): the bundled ffmpeg does the same job in one command** — no throwaway
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project, and it is already the tool used for every other asset:
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```bash
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./ffmpeg/ffmpeg.exe -hide_banner -loglevel error -y -i "C:\path\shot.png" \
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-vf "scale=1400:-2:flags=lanczos" -q:v 4 "C:\...\docs\ytLlive-preview.jpg"
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```
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`-q:v 4` is the sweet spot for UI screenshots (text stays crisp); q3 runs ~340 KB, q6 ~230 KB.
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The WPF recipe above stays as the fallback if ffmpeg is unavailable.
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---
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### Measuring audio-video A/V sync from a recording (no ears needed) — RECIPE
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### Measuring audio-video A/V sync from a recording (no ears needed) — RECIPE
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Binary file not shown.
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Before Width: | Height: | Size: 188 KiB After Width: | Height: | Size: 282 KiB |
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