feat(ui): left-panel alert stack — licence indicator pinned on top, events LIFO below
Creator design (2026-11-05). A stack of red rows at the top of the left panel, above both mode grids so it shows while editing and while live, pushing the panel's content down. - Row 1 is the **Steam licence indicator** and nothing displaces it. It reads as status, not a warning: "Entitlement 30 fps · Maximum 60 fps", both numbers derived from QualityOptions and HasProOutput. While higher tiers are unavailable it shows a **pin** (standing indicator, no close control); once ownership is verified the pin becomes a **close control** and the dismissal is persisted (`Steam.LicenceIndicatorDismissed`), permanent while ownership holds. Losing ownership restores it as pinned — a change of state, not a preference. Click → About. - **Event rows stack beneath, newest first**, one row per episode (an episode advancing its state updates its own row rather than adding another). Each is dismissible. Click → the Logs tab opens with that event's sequence range painted red (`HighlightedLogFrom/To` + `LogInRangeConverter`; two numbers rather than a collection because the log list is virtualised and realised rows do not re-evaluate on membership changes). - Replaces the old red panel under the quality picker, which is removed. - The Steam diagnostic text loses "Contact the creator or support" for a neutral "Steam licensing is not configured in this build." Tests: `AttentionAlertStackTests` — pinned first with the status text; owned → closable and the close survives a reload but ownership loss restores it pinned; pinned cannot be dismissed; event rows LIFO with in-place episode updates; clicking an event opens Logs and sets its range. AboutHub + Entitlement tests updated for the removed panel and the new wording. FAST gate: 532 passed, 0 failed, 0 warnings.
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@@ -50,6 +50,13 @@ public partial class LayoutStore : IDisposable
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/// to the box centre while it is dragged).</summary>
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/// <summary>TASK 64: key a detected green/blue screen without asking. Off by default — the
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/// app offers, the creator accepts; this switch is for the creator who is tired of clicking.</summary>
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/// <summary>Creator closed the Steam licence indicator while ownership was verified. Honoured only
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/// while Steam keeps confirming ownership — losing it brings the indicator back (2026-11-05).</summary>
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public bool LoadSteamLicenceIndicatorDismissed() => GetSetting("Steam.LicenceIndicatorDismissed") == "1";
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public void SaveSteamLicenceIndicatorDismissed(bool dismissed)
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=> UpsertSetting("Steam.LicenceIndicatorDismissed", dismissed ? "1" : "0");
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public bool LoadAutoChromaScreen() => GetSetting("Video.AutoChromaScreen") == "1";
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public void SaveAutoChromaScreen(bool enabled) => UpsertSetting("Video.AutoChromaScreen", enabled ? "1" : "0");
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