feat(ui): left-panel alert stack — licence indicator pinned on top, events LIFO below
Creator design (2026-11-05). A stack of red rows at the top of the left panel, above both mode grids so it shows while editing and while live, pushing the panel's content down. - Row 1 is the **Steam licence indicator** and nothing displaces it. It reads as status, not a warning: "Entitlement 30 fps · Maximum 60 fps", both numbers derived from QualityOptions and HasProOutput. While higher tiers are unavailable it shows a **pin** (standing indicator, no close control); once ownership is verified the pin becomes a **close control** and the dismissal is persisted (`Steam.LicenceIndicatorDismissed`), permanent while ownership holds. Losing ownership restores it as pinned — a change of state, not a preference. Click → About. - **Event rows stack beneath, newest first**, one row per episode (an episode advancing its state updates its own row rather than adding another). Each is dismissible. Click → the Logs tab opens with that event's sequence range painted red (`HighlightedLogFrom/To` + `LogInRangeConverter`; two numbers rather than a collection because the log list is virtualised and realised rows do not re-evaluate on membership changes). - Replaces the old red panel under the quality picker, which is removed. - The Steam diagnostic text loses "Contact the creator or support" for a neutral "Steam licensing is not configured in this build." Tests: `AttentionAlertStackTests` — pinned first with the status text; owned → closable and the close survives a reload but ownership loss restores it pinned; pinned cannot be dismissed; event rows LIFO with in-place episode updates; clicking an event opens Logs and sets its range. AboutHub + Entitlement tests updated for the removed panel and the new wording. FAST gate: 532 passed, 0 failed, 0 warnings.
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@@ -25,6 +25,7 @@ public partial class MainViewModel
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EntitlementErrorMessage = _entitlement.ErrorMessage;
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if (!changed) return;
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OnPropertyChanged(nameof(HasProOutput));
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RefreshSteamLicenceAlert();
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if (!HasProOutput && _selectedQuality is { RequiresPro: true } && CanChangeQuality)
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SelectedQuality = QualityOptions.Single(option => option.Display == OutputProfile.FreeFallbackName);
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}
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@@ -77,6 +78,7 @@ public partial class MainViewModel
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if (!DevBuild.IsDevelopment) return;
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if (!SetProperty(ref _developerMode, value)) return;
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OnPropertyChanged(nameof(HasProOutput));
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RefreshSteamLicenceAlert();
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}
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}
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}
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