feat(stream): TASK 41 Test Stream mode — private test broadcast + TEST drawer
Test button next to Start runs the real private-only go-live pipeline as a session variant (IsTestStream): BeginTestStream -> extracted StartStreamingSession(alsoRecord:false) shared with the dialog path — no Go Live dialog, no 'last live' stamp, no recording. Gold top bar + TEST badge + 'End Test' button face; TEST drawer (third right-rail pull-out, three-way exclusivity) auto-opens once the liveChatId resolves. Chat tooling: Mock Chat Input sends a REAL liveChat/messages.insert (YouTubeStreamService.InsertChatMessageAsync) that round-trips the real ~2s poll and renders through the live overlay; simulated Subscriber/New Member/Super Chat events inject through the poller's MessageReceived seam (YouTubeChatService.InjectSimulatedMessage, ChatMessage.IsSimulated) — the insert API only creates textMessageEvent, so non-text events are local-only by design (ref: developers.google.com/youtube/v3/live/docs/liveChatMessages/insert). Scopes youtube + youtube.force-ssl already cover insert; no re-consent. Good Dog: ytLive.Tests/TestStreamTests.cs — coordinator protocol with fake HTTP + real-window drawer exclusivity/gate. 0 warnings; 314/314 pass (clean run; intermittent host abort is the pre-existing WinRT-webcam flake). Docs ride in the same change: TASKS.md row 41, TASKS/task-41-test-stream-mode.md, ai.md (YouTube Live API constraints), HANDOFF rewrite.
This commit is contained in:
@@ -648,6 +648,104 @@
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</StackPanel>
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</Grid>
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</Border>
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<!-- The Test-stream drawer (below YPP on the rail) -->
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<Border Background="#16213e" ClipToBounds="True">
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<Border.Style>
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<Style TargetType="Border">
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<Setter Property="Width" Value="0"/>
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<Style.Triggers>
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<DataTrigger Binding="{Binding TestSession.IsDrawerOpen}" Value="True">
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<DataTrigger.EnterActions>
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<BeginStoryboard>
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<Storyboard>
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<DoubleAnimation Storyboard.TargetProperty="Width"
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To="320" Duration="0:0:0.2">
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<DoubleAnimation.EasingFunction>
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<CubicEase EasingMode="EaseOut"/>
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</DoubleAnimation.EasingFunction>
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</DoubleAnimation>
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</Storyboard>
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</BeginStoryboard>
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</DataTrigger.EnterActions>
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<DataTrigger.ExitActions>
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<BeginStoryboard>
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<Storyboard>
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<DoubleAnimation Storyboard.TargetProperty="Width"
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To="0" Duration="0:0:0.2">
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<DoubleAnimation.EasingFunction>
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<CubicEase EasingMode="EaseOut"/>
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</DoubleAnimation.EasingFunction>
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</DoubleAnimation>
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</Storyboard>
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</BeginStoryboard>
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</DataTrigger.ExitActions>
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</DataTrigger>
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</Style.Triggers>
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</Style>
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</Border.Style>
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<Grid Width="320" Margin="14,10,14,12">
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<Grid.RowDefinitions>
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<RowDefinition Height="Auto"/>
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<RowDefinition Height="*"/>
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<RowDefinition Height="Auto"/>
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</Grid.RowDefinitions>
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<Grid Grid.Row="0" Margin="0,0,0,8">
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<TextBlock Text="TEST STREAM" Style="{StaticResource SectionHeader}"
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HorizontalAlignment="Left"/>
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<Button HorizontalAlignment="Right" VerticalAlignment="Top"
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Background="Transparent" BorderThickness="0" Cursor="Hand"
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Command="{Binding TestSession.CloseDrawerCommand}"
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ToolTip="Close">
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<Button.Template>
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<ControlTemplate TargetType="Button">
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<ContentPresenter/>
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</ControlTemplate>
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</Button.Template>
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<TextBlock Text="✕" Foreground="#a0a0b0" FontSize="14" FontWeight="Bold"/>
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</Button>
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</Grid>
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<ScrollViewer Grid.Row="1" VerticalScrollBarVisibility="Auto">
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<StackPanel>
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<TextBlock Text="{Binding TestSession.SessionCaption}"
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Foreground="#d0d0e0" FontSize="13" TextWrapping="Wrap" Margin="0,0,0,8"/>
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<TextBlock Text="{Binding TestSession.ChatIdLine}"
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Foreground="#888899" FontSize="11"
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Visibility="{Binding TestSession.IsTestSession, Converter={StaticResource BoolToVis}}"/>
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<TextBlock Text="MOCK CHAT INPUT" Style="{StaticResource YtLabel}" Margin="0,10,0,3"/>
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<TextBlock Text="Sends a real live chat message — it round-trips through the actual chat poll and renders on your chat overlay."
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Foreground="#a0a0b0" FontSize="11" TextWrapping="Wrap" Margin="0,0,0,4"/>
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<TextBox Style="{StaticResource YtTextBox}" Margin="0,0,0,6"
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Text="{Binding TestSession.SendMessageText, UpdateSourceTrigger=PropertyChanged}"/>
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<Button Style="{StaticResource YtButton}" Content="Send Message"
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Command="{Binding TestSession.SendTestMessageCommand}"/>
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<TextBlock Text="SIMULATED EVENTS" Style="{StaticResource YtLabel}" Margin="0,14,0,3"/>
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<TextBlock Text="Fired into your chat overlay locally — YouTube's insert API only creates text, so these never reach YouTube."
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Foreground="#a0a0b0" FontSize="11" TextWrapping="Wrap" Margin="0,0,0,4"/>
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<StackPanel Orientation="Horizontal" Margin="0,0,0,4">
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<Button Style="{StaticResource YtButtonSecondary}" Content="Subscriber" Padding="10,4" FontSize="11"
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Margin="0,0,6,0" Command="{Binding TestSession.SimulateSubscriberCommand}"/>
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<Button Style="{StaticResource YtButtonSecondary}" Content="New Member" Padding="10,4" FontSize="11"
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Margin="0,0,6,0" Command="{Binding TestSession.SimulateMemberCommand}"/>
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</StackPanel>
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<Button Style="{StaticResource YtButtonSecondary}" Content="Super Chat (5.00)" Padding="10,4" FontSize="11"
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HorizontalAlignment="Left" Command="{Binding TestSession.SimulateSuperChatCommand}"/>
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<TextBlock Text="{Binding TestSession.LastEventText}"
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Foreground="#22c55e" FontSize="11" TextWrapping="Wrap" Margin="0,10,0,0"
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Visibility="{Binding TestSession.LastEventText, Converter={StaticResource NotNullToVis}}"/>
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</StackPanel>
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</ScrollViewer>
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<StackPanel Grid.Row="2" Margin="0,10,0,0">
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<Button Style="{StaticResource YtButton}" Content="End Test"
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Command="{Binding TestSession.EndTestCommand}"
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Visibility="{Binding TestSession.IsTestSession, Converter={StaticResource BoolToVis}}"/>
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<TextBlock Text="Test broadcasts are private — nobody is notified, and it runs through the exact same pipeline as a real live."
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Foreground="#666677" FontSize="11" TextWrapping="Wrap" Margin="0,6,0,0"/>
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</StackPanel>
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</Grid>
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</Border>
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<!-- The stacked white tabs -->
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<StackPanel Orientation="Vertical" HorizontalAlignment="Right" VerticalAlignment="Stretch">
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<Border Width="30" VerticalAlignment="Center" Background="#ffffff"
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@@ -678,6 +776,20 @@
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</TextBlock.LayoutTransform>
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</TextBlock>
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</Border>
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<Border Width="30" VerticalAlignment="Center" Background="#ffffff"
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CornerRadius="4,0,0,4" Padding="0,10" Cursor="Hand" Margin="0,4,0,0"
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ToolTip="Test stream — mock chat input and simulated events">
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<Border.InputBindings>
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<MouseBinding Gesture="LeftClick"
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Command="{Binding TestSession.ToggleDrawerCommand}"/>
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</Border.InputBindings>
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<TextBlock Text="TEST" Foreground="#9c6f1c" FontWeight="Bold" FontSize="15"
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HorizontalAlignment="Center">
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<TextBlock.LayoutTransform>
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<RotateTransform Angle="90"/>
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</TextBlock.LayoutTransform>
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</TextBlock>
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</Border>
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</StackPanel>
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</StackPanel>
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</Grid>
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@@ -58,6 +58,11 @@
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<TextBlock Text="{Binding LiveElapsedText}" Foreground="White" FontSize="14"
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FontFamily="Consolas" VerticalAlignment="Center" Margin="14,0,0,0"
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Visibility="{Binding IsLive, Converter={StaticResource BoolToVis}}"/>
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<Border Background="#9c6f1c" CornerRadius="3" Padding="6,1" Margin="10,0,0,0"
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VerticalAlignment="Center"
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Visibility="{Binding IsTestStream, Converter={StaticResource BoolToVis}}">
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<TextBlock Text="TEST" FontSize="11" FontWeight="Bold" Foreground="White"/>
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</Border>
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</StackPanel>
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<!-- Three-state top bar: logged-out / idle / live -->
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@@ -92,6 +97,14 @@
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Visibility="Collapsed"/>
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</Grid>
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</Border>
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<!-- Test button (TASK 41): one-click private test broadcast — the Test
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drawer (right rail, TEST tab) hosts the mock chat input + simulated
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events. Visible only signed-in and idle. -->
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<Button Content="Test" Style="{StaticResource YtButtonSecondary}" Padding="12,4" FontSize="11"
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Margin="0,0,8,0" VerticalAlignment="Center"
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Command="{Binding StartTestCommand}"
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ToolTip="Start a private test broadcast to check your chat overlay and chat tools."
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Visibility="{Binding ShowTestButton, Converter={StaticResource BoolToVis}}"/>
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<!-- Primary Start button: the always-present idle action (sign-in moved
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into its context menu — a bare bar after stopping was a dead end) -->
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<Button Content="{Binding PrimaryStartButtonLabel}" Style="{StaticResource YtButton}"
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