feat(socials): bar appearance — text colour, background plate, opacity, text shadow
In the Socials drawer, under the show/hide switch: text colour, an optional background plate with its own colour and opacity, and a text drop shadow. The bar had been hard-wired white-on-transparent since it shipped. - `SocialsConfig` gains five additive properties (BarTextColor, BarBackgroundEnabled, BarBackgroundColor, BarBackgroundOpacity, BarTextShadow). - Persistence: five new Socials columns, added by the per-column idempotent migration pattern (a half-migrated DB heals instead of failing), written in Save and read back in Load with defaults for pre-existing rows. - `SocialBarRenderer.Render(entries, SocialBarStyle?)` — the look is a separate value type so the renderer stays a pure "entries + look" function and the preview can never read a half-applied config mid-edit. A malformed hex falls back to white/black instead of throwing inside a render tick. - The plate hugs the entries (rounded 20px, padding) so it reads as a caption bar, not a band across the frame. Off by default, because transparent is what creators have today. - The colour pickers reuse `BorderColorPalette` — one catalogue of the app's colours, per the TASK 60/63 rule. Guard: SocialBarAppearanceTests paints the real strip and inspects pixels — default is white with no plate, a red text colour reaches the glyphs, a 55% blue plate yields half-transparent blue pixels, and the shadow adds dark pixels that were not there before.
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@@ -111,7 +111,7 @@ public partial class MainViewModel
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private void RenderSocialBarFrame()
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{
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_socialBarFrame = _socials != null && _socials.BarEnabled
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? SocialBarRenderer.Render(_socials.Entries)
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? SocialBarRenderer.Render(_socials.Entries, SocialBarStyle.From(_socials))
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: null;
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}
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@@ -42,6 +42,11 @@ public sealed class SocialsDialogViewModel : ViewModelBase
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_signInProvider = signInProvider;
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_signOutAction = signOutAction;
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_barEnabled = current?.BarEnabled ?? true;
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_barTextColor = current?.BarTextColor ?? "#FFFFFF";
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_barBackgroundEnabled = current?.BarBackgroundEnabled ?? false;
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_barBackgroundColor = current?.BarBackgroundColor ?? "#000000";
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_barBackgroundOpacity = current?.BarBackgroundOpacity ?? 0.55;
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_barTextShadow = current?.BarTextShadow ?? false;
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_account = account;
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_isSignedIn = account != null;
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@@ -64,6 +69,47 @@ public sealed class SocialsDialogViewModel : ViewModelBase
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set => SetProperty(ref _barEnabled, value);
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}
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// ─── Bar appearance (creator request 2026-10-30) ───────────────────────────
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private string _barTextColor = "#FFFFFF";
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public string BarTextColor
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{
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get => _barTextColor;
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set => SetProperty(ref _barTextColor, value);
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}
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private bool _barBackgroundEnabled;
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public bool BarBackgroundEnabled
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{
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get => _barBackgroundEnabled;
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set => SetProperty(ref _barBackgroundEnabled, value);
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}
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private string _barBackgroundColor = "#000000";
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public string BarBackgroundColor
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{
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get => _barBackgroundColor;
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set => SetProperty(ref _barBackgroundColor, value);
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}
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private double _barBackgroundOpacity = 0.55;
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public double BarBackgroundOpacity
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{
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get => _barBackgroundOpacity;
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set => SetProperty(ref _barBackgroundOpacity, value);
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}
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private bool _barTextShadow;
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public bool BarTextShadow
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{
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get => _barTextShadow;
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set => SetProperty(ref _barTextShadow, value);
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}
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/// <summary>The colours offered for the text and the plate — the same catalogue the border
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/// picker uses, so there is one list of "the app's colours" (TASK 60/63).</summary>
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public IReadOnlyList<NamedColor> ColorOptions => BorderColorPalette.All;
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public bool IsSignedIn
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{
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get => _isSignedIn;
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@@ -275,7 +321,15 @@ public sealed class SocialsDialogViewModel : ViewModelBase
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{
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var entries = CommittedEntries ?? throw new InvalidOperationException("Save was not completed.");
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if (entries.Count == 0) return null;
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var config = new SocialsConfig { BarEnabled = BarEnabled };
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var config = new SocialsConfig
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{
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BarEnabled = BarEnabled,
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BarTextColor = BarTextColor,
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BarBackgroundEnabled = BarBackgroundEnabled,
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BarBackgroundColor = BarBackgroundColor,
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BarBackgroundOpacity = BarBackgroundOpacity,
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BarTextShadow = BarTextShadow,
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};
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foreach (var entry in entries)
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config.Entries.Add(entry);
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return config;
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