feat(socials): bar appearance — text colour, background plate, opacity, text shadow
In the Socials drawer, under the show/hide switch: text colour, an optional background plate with its own colour and opacity, and a text drop shadow. The bar had been hard-wired white-on-transparent since it shipped. - `SocialsConfig` gains five additive properties (BarTextColor, BarBackgroundEnabled, BarBackgroundColor, BarBackgroundOpacity, BarTextShadow). - Persistence: five new Socials columns, added by the per-column idempotent migration pattern (a half-migrated DB heals instead of failing), written in Save and read back in Load with defaults for pre-existing rows. - `SocialBarRenderer.Render(entries, SocialBarStyle?)` — the look is a separate value type so the renderer stays a pure "entries + look" function and the preview can never read a half-applied config mid-edit. A malformed hex falls back to white/black instead of throwing inside a render tick. - The plate hugs the entries (rounded 20px, padding) so it reads as a caption bar, not a band across the frame. Off by default, because transparent is what creators have today. - The colour pickers reuse `BorderColorPalette` — one catalogue of the app's colours, per the TASK 60/63 rule. Guard: SocialBarAppearanceTests paints the real strip and inspects pixels — default is white with no plate, a red text colour reaches the glyphs, a 55% blue plate yields half-transparent blue pixels, and the shadow adds dark pixels that were not there before.
This commit is contained in:
@@ -70,6 +70,50 @@ public sealed class SocialsConfig : INotifyPropertyChanged
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set => Set(ref _barPosition, value);
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}
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// ─── Bar appearance (creator request 2026-10-30) ───────────────────────────
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// The bar used to be hard-wired white-on-transparent. These five knobs are the whole
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// appearance surface: text colour, an optional plate behind it, and a text shadow.
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private string _barTextColor = "#FFFFFF";
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/// <summary>Text and logo colour of the bar (hex, straight alpha).</summary>
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public string BarTextColor
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{
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get => _barTextColor;
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set => Set(ref _barTextColor, string.IsNullOrWhiteSpace(value) ? "#FFFFFF" : value);
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}
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private bool _barBackgroundEnabled;
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/// <summary>Draw a rounded plate behind the entries. Off by default — the bar shipped
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/// transparent and most creators keep it that way.</summary>
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public bool BarBackgroundEnabled
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{
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get => _barBackgroundEnabled;
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set => Set(ref _barBackgroundEnabled, value);
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}
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private string _barBackgroundColor = "#000000";
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public string BarBackgroundColor
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{
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get => _barBackgroundColor;
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set => Set(ref _barBackgroundColor, string.IsNullOrWhiteSpace(value) ? "#000000" : value);
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}
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private double _barBackgroundOpacity = 0.55;
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/// <summary>0 = invisible plate, 1 = solid. Only meaningful when the plate is on.</summary>
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public double BarBackgroundOpacity
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{
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get => _barBackgroundOpacity;
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set => Set(ref _barBackgroundOpacity, Math.Clamp(value, 0, 1));
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}
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private bool _barTextShadow;
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/// <summary>A soft black drop shadow behind the glyphs, for a bright or busy scene.</summary>
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public bool BarTextShadow
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{
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get => _barTextShadow;
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set => Set(ref _barTextShadow, value);
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}
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public event PropertyChangedEventHandler? PropertyChanged;
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private bool Set<T>(ref T field, T value, [CallerMemberName] string? name = null)
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{
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@@ -33,8 +33,11 @@ public static class SocialBarRenderer
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public const int Width = 1920;
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/// <summary>Returns the strip frame, or null when there is nothing to render.</summary>
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public static VideoFrame? Render(IEnumerable<SocialEntry>? entries)
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public static VideoFrame? Render(IEnumerable<SocialEntry>? entries, SocialBarStyle? style = null)
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{
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var look = style ?? SocialBarStyle.Default;
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var textBrush = look.TextBrush;
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var glyphEffect = look.TextShadow ? ShadowEffect() : null;
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var list = entries?.Where(e => e != null).ToList();
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if (list == null || list.Count == 0) return null;
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@@ -51,7 +54,8 @@ public static class SocialBarRenderer
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item.Children.Add(new Path
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{
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Data = Geometry.Parse(entry.LogoData),
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Fill = Brushes.White,
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Fill = textBrush,
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Effect = glyphEffect,
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Width = 24,
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Height = 24,
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Stretch = Stretch.Uniform,
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@@ -60,7 +64,8 @@ public static class SocialBarRenderer
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item.Children.Add(new TextBlock
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{
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Text = entry.Handle,
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Foreground = Brushes.White,
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Foreground = textBrush,
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Effect = glyphEffect,
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FontSize = 14,
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VerticalAlignment = VerticalAlignment.Center,
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Margin = new Thickness(8, 0, 0, 0),
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@@ -77,7 +82,22 @@ public static class SocialBarRenderer
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Effect = new DropShadowEffect { Color = Color.FromRgb(0x2e, 0xcc, 0x71), BlurRadius = 18, ShadowDepth = 0, Opacity = 0.9 },
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};
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var centered = new Grid { HorizontalAlignment = HorizontalAlignment.Center, Margin = new Thickness(0, GlowPad, 0, 0) };
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if (look.BackgroundEnabled)
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{
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// The plate hugs the entries, so it reads as a caption bar rather than a band across
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// the frame; 20px radius matches the pill language used elsewhere.
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centered.Children.Add(new Border
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{
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Background = look.BackgroundBrush,
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CornerRadius = new CornerRadius(20),
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Padding = new Thickness(18, 6, 18, 6),
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Child = row,
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});
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}
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else
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{
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centered.Children.Add(row);
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}
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container.Children.Add(centered);
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container.Measure(new Size(Width, height));
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@@ -102,4 +122,52 @@ public static class SocialBarRenderer
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return new VideoFrame(Width, height, pixels);
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}
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private static DropShadowEffect ShadowEffect() => new()
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{
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Color = Colors.Black,
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BlurRadius = 4,
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ShadowDepth = 2,
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Direction = 315,
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Opacity = 0.85,
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};
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}
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/// <summary>How the social bar is painted (creator request 2026-10-30: text colour, an optional
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/// plate with its own colour and opacity, and a text drop shadow).
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///
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/// <para>It is a separate value type, not <see cref="SocialsConfig"/>, so the renderer stays a
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/// pure function of "entries + look" and the preview/output can never read a half-applied
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/// config mid-edit.</para></summary>
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public readonly record struct SocialBarStyle(
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string TextColor,
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bool BackgroundEnabled,
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string BackgroundColor,
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double BackgroundOpacity,
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bool TextShadow)
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{
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public static SocialBarStyle Default => new("#FFFFFF", false, "#000000", 0.55, false);
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public static SocialBarStyle From(SocialsConfig? config) => config is null
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? Default
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: new(config.BarTextColor, config.BarBackgroundEnabled, config.BarBackgroundColor,
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config.BarBackgroundOpacity, config.BarTextShadow);
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/// <summary>Glyph colour. A malformed hex falls back to white rather than throwing inside a
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/// render tick — a bad colour must never kill the output.</summary>
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public SolidColorBrush TextBrush => Solid(TextColor, 1.0, Colors.White);
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/// <summary>Plate colour carrying the configured opacity in its alpha.</summary>
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public SolidColorBrush BackgroundBrush
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=> Solid(BackgroundColor, Math.Clamp(BackgroundOpacity, 0, 1), Colors.Black);
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private static SolidColorBrush Solid(string hex, double opacity, Color fallback)
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{
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Color colour;
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try { colour = (Color)ColorConverter.ConvertFromString(hex); }
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catch (Exception) { colour = fallback; }
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var brush = new SolidColorBrush(Color.FromArgb((byte)Math.Round(opacity * 255), colour.R, colour.G, colour.B));
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brush.Freeze();
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return brush;
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}
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}
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@@ -50,7 +50,11 @@ public partial class LayoutStore : IDisposable
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using (var cmd = _connection.CreateCommand())
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{
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cmd.CommandText = "SELECT Id, BarPosition, BarEnabled FROM Socials LIMIT 1;";
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cmd.CommandText = """
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SELECT Id, BarPosition, BarEnabled, TextColor, BackgroundEnabled,
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BackgroundColor, BackgroundOpacity, TextShadow
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FROM Socials LIMIT 1;
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""";
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using var reader = cmd.ExecuteReader();
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if (reader.Read())
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{
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@@ -58,6 +62,11 @@ public partial class LayoutStore : IDisposable
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{
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BarPosition = Enum.TryParse<SocialBarPosition>(reader.GetString(1), out var pos) ? pos : SocialBarPosition.Bottom,
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BarEnabled = reader.FieldCount > 2 && !reader.IsDBNull(2) && reader.GetInt32(2) != 0,
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BarTextColor = reader.FieldCount > 3 && !reader.IsDBNull(3) ? reader.GetString(3) : "#FFFFFF",
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BarBackgroundEnabled = reader.FieldCount > 4 && !reader.IsDBNull(4) && reader.GetInt32(4) != 0,
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BarBackgroundColor = reader.FieldCount > 5 && !reader.IsDBNull(5) ? reader.GetString(5) : "#000000",
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BarBackgroundOpacity = reader.FieldCount > 6 && !reader.IsDBNull(6) ? reader.GetDouble(6) : 0.55,
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BarTextShadow = reader.FieldCount > 7 && !reader.IsDBNull(7) && reader.GetInt32(7) != 0,
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};
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var socialsId = reader.GetString(0);
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@@ -591,11 +591,23 @@ public partial class LayoutStore : IDisposable
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columns.Add(reader.GetString(1));
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}
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if (columns.Contains("BarEnabled")) return;
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// Each column is added on its own, guarded by presence — the same idempotent pattern the
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// webcam table uses, so a half-migrated DB heals instead of failing.
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AddColumnIfMissing("BarEnabled", "INTEGER NOT NULL DEFAULT 1");
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AddColumnIfMissing("TextColor", "TEXT NOT NULL DEFAULT '#FFFFFF'");
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AddColumnIfMissing("BackgroundEnabled", "INTEGER NOT NULL DEFAULT 0");
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AddColumnIfMissing("BackgroundColor", "TEXT NOT NULL DEFAULT '#000000'");
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AddColumnIfMissing("BackgroundOpacity", "REAL NOT NULL DEFAULT 0.55");
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AddColumnIfMissing("TextShadow", "INTEGER NOT NULL DEFAULT 0");
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void AddColumnIfMissing(string name, string spec)
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{
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if (columns.Contains(name)) return;
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using var alter = _connection.CreateCommand();
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alter.CommandText = "ALTER TABLE Socials ADD COLUMN BarEnabled INTEGER NOT NULL DEFAULT 1;";
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alter.CommandText = $"ALTER TABLE Socials ADD COLUMN {name} {spec};";
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alter.ExecuteNonQuery();
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columns.Add(name);
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}
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}
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// v8 → v9: SocialEntry gains Software (the fediverse instance's nodeinfo
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@@ -314,11 +314,20 @@ public partial class LayoutStore : IDisposable
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var socialsId = Guid.NewGuid().ToString();
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using (var cmd = _connection.CreateCommand())
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{
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cmd.CommandText = "INSERT INTO Socials (Id, BarPosition, BarEnabled) VALUES ($id, $pos, $enabled);";
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cmd.CommandText = """
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INSERT INTO Socials (Id, BarPosition, BarEnabled, TextColor, BackgroundEnabled,
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BackgroundColor, BackgroundOpacity, TextShadow)
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VALUES ($id, $pos, $enabled, $text, $bgen, $bg, $bgopacity, $shadow);
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""";
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cmd.Transaction = tx;
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cmd.Parameters.AddWithValue("$id", socialsId);
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cmd.Parameters.AddWithValue("$pos", socials.BarPosition.ToString());
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cmd.Parameters.AddWithValue("$enabled", socials.BarEnabled ? 1 : 0);
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cmd.Parameters.AddWithValue("$text", socials.BarTextColor);
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cmd.Parameters.AddWithValue("$bgen", socials.BarBackgroundEnabled ? 1 : 0);
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cmd.Parameters.AddWithValue("$bg", socials.BarBackgroundColor);
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cmd.Parameters.AddWithValue("$bgopacity", socials.BarBackgroundOpacity);
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cmd.Parameters.AddWithValue("$shadow", socials.BarTextShadow ? 1 : 0);
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cmd.ExecuteNonQuery();
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}
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+41
-2
@@ -20,11 +20,50 @@
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<TextBlock Grid.Row="0" Text="Social Media Site Promotion" FontSize="18" FontWeight="Bold"
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Foreground="{StaticResource Brush.OnSurface}" Margin="0,0,0,12"/>
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<!-- Show/hide the bar on the stream -->
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<CheckBox Grid.Row="1" IsChecked="{Binding BarEnabled}" Style="{StaticResource YtCheckBox}" Margin="0,0,0,10">
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<!-- Show/hide the bar on the stream + how it is painted -->
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<StackPanel Grid.Row="1" Margin="0,0,0,10">
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<CheckBox IsChecked="{Binding BarEnabled}" Style="{StaticResource YtCheckBox}">
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<TextBlock Text="Show the social bar on the stream" Foreground="{StaticResource Brush.OnSurface}" FontSize="13"/>
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</CheckBox>
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<StackPanel Margin="18,6,0,0" IsEnabled="{Binding BarEnabled}">
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<DockPanel Margin="0,2,0,0">
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<TextBlock DockPanel.Dock="Left" Text="Text colour" VerticalAlignment="Center"
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Foreground="{StaticResource Brush.OnSurfaceVariant}" FontSize="11" Width="96"/>
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<ComboBox Style="{StaticResource YtComboBox}" Height="24" FontSize="11"
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ItemsSource="{Binding ColorOptions}" DisplayMemberPath="Name"
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SelectedValuePath="Hex" SelectedValue="{Binding BarTextColor, Mode=TwoWay}"/>
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</DockPanel>
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<CheckBox IsChecked="{Binding BarBackgroundEnabled}" Style="{StaticResource YtCheckBox}" Margin="0,8,0,0">
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<TextBlock Text="Background plate" Foreground="{StaticResource Brush.OnSurface}" FontSize="12"/>
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</CheckBox>
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<StackPanel Margin="18,4,0,0" IsEnabled="{Binding BarBackgroundEnabled}">
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<DockPanel>
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<TextBlock DockPanel.Dock="Left" Text="Plate colour" VerticalAlignment="Center"
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Foreground="{StaticResource Brush.OnSurfaceVariant}" FontSize="11" Width="96"/>
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<ComboBox Style="{StaticResource YtComboBox}" Height="24" FontSize="11"
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ItemsSource="{Binding ColorOptions}" DisplayMemberPath="Name"
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SelectedValuePath="Hex" SelectedValue="{Binding BarBackgroundColor, Mode=TwoWay}"/>
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</DockPanel>
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<DockPanel Margin="0,6,0,0">
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<TextBlock DockPanel.Dock="Left" Text="Opacity" VerticalAlignment="Center"
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Foreground="{StaticResource Brush.OnSurfaceVariant}" FontSize="11" Width="96"/>
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<TextBlock DockPanel.Dock="Right" VerticalAlignment="Center" Width="42" TextAlignment="Right"
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Foreground="{StaticResource Brush.OnSurfaceVariant}" FontSize="11"
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Text="{Binding BarBackgroundOpacity, StringFormat={}{0:P0}}"/>
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<Slider Minimum="0" Maximum="1" SmallChange="0.05" LargeChange="0.1"
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Value="{Binding BarBackgroundOpacity, Mode=TwoWay}" VerticalAlignment="Center"/>
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</DockPanel>
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</StackPanel>
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<CheckBox IsChecked="{Binding BarTextShadow}" Style="{StaticResource YtCheckBox}" Margin="0,8,0,0">
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<TextBlock Text="Text drop shadow" Foreground="{StaticResource Brush.OnSurface}" FontSize="12"/>
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</CheckBox>
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</StackPanel>
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</StackPanel>
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<!-- Sign-in gate: the first slot is always your YouTube channel -->
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<Border Grid.Row="2" Background="{StaticResource Brush.SurfaceContainer}" CornerRadius="5" Padding="10,8" Margin="0,0,0,10"
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Visibility="{Binding ShowSignInBanner, Converter={StaticResource BoolToVis}}">
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@@ -111,7 +111,7 @@ public partial class MainViewModel
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private void RenderSocialBarFrame()
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{
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_socialBarFrame = _socials != null && _socials.BarEnabled
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? SocialBarRenderer.Render(_socials.Entries)
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? SocialBarRenderer.Render(_socials.Entries, SocialBarStyle.From(_socials))
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: null;
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}
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@@ -42,6 +42,11 @@ public sealed class SocialsDialogViewModel : ViewModelBase
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_signInProvider = signInProvider;
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_signOutAction = signOutAction;
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_barEnabled = current?.BarEnabled ?? true;
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_barTextColor = current?.BarTextColor ?? "#FFFFFF";
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_barBackgroundEnabled = current?.BarBackgroundEnabled ?? false;
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_barBackgroundColor = current?.BarBackgroundColor ?? "#000000";
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_barBackgroundOpacity = current?.BarBackgroundOpacity ?? 0.55;
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_barTextShadow = current?.BarTextShadow ?? false;
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_account = account;
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_isSignedIn = account != null;
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@@ -64,6 +69,47 @@ public sealed class SocialsDialogViewModel : ViewModelBase
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set => SetProperty(ref _barEnabled, value);
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}
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// ─── Bar appearance (creator request 2026-10-30) ───────────────────────────
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private string _barTextColor = "#FFFFFF";
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public string BarTextColor
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{
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get => _barTextColor;
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set => SetProperty(ref _barTextColor, value);
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}
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private bool _barBackgroundEnabled;
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public bool BarBackgroundEnabled
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{
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get => _barBackgroundEnabled;
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set => SetProperty(ref _barBackgroundEnabled, value);
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}
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private string _barBackgroundColor = "#000000";
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public string BarBackgroundColor
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{
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get => _barBackgroundColor;
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set => SetProperty(ref _barBackgroundColor, value);
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}
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private double _barBackgroundOpacity = 0.55;
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public double BarBackgroundOpacity
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{
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get => _barBackgroundOpacity;
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set => SetProperty(ref _barBackgroundOpacity, value);
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}
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private bool _barTextShadow;
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public bool BarTextShadow
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{
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get => _barTextShadow;
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set => SetProperty(ref _barTextShadow, value);
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}
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/// <summary>The colours offered for the text and the plate — the same catalogue the border
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/// picker uses, so there is one list of "the app's colours" (TASK 60/63).</summary>
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public IReadOnlyList<NamedColor> ColorOptions => BorderColorPalette.All;
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public bool IsSignedIn
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{
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get => _isSignedIn;
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@@ -275,7 +321,15 @@ public sealed class SocialsDialogViewModel : ViewModelBase
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{
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var entries = CommittedEntries ?? throw new InvalidOperationException("Save was not completed.");
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if (entries.Count == 0) return null;
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var config = new SocialsConfig { BarEnabled = BarEnabled };
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var config = new SocialsConfig
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{
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BarEnabled = BarEnabled,
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BarTextColor = BarTextColor,
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BarBackgroundEnabled = BarBackgroundEnabled,
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BarBackgroundColor = BarBackgroundColor,
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BarBackgroundOpacity = BarBackgroundOpacity,
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BarTextShadow = BarTextShadow,
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};
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foreach (var entry in entries)
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config.Entries.Add(entry);
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return config;
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@@ -0,0 +1,78 @@
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Windows.Media;
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using Xunit;
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using ytLive.Models;
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using ytLive.Services;
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using ytLive.Services.Compositor;
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namespace ytLive.Tests;
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|
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/// <summary>The creator (2026-10-30): the social bar was hard-wired white-on-transparent. It now
|
||||
/// takes a text colour, an optional background plate with its own colour and opacity, and a text
|
||||
/// drop shadow — set in the Socials drawer.
|
||||
///
|
||||
/// <para>These knobs are painting rules, so the test paints the real strip and inspects its
|
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/// pixels. Anything less would pass while the bar rendered unchanged.</para></summary>
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public class SocialBarAppearanceTests
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{
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private static readonly List<SocialEntry> Entries = new()
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{
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new SocialEntry { Service = SocialService.YouTube, Handle = "creator", ProfileUrl = "https://youtube.com/@creator" },
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};
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[Fact]
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public void The_bar_paints_the_chosen_text_colour_plate_and_shadow()
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{
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Exception? failure = null;
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var results = new List<string>();
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var thread = new Thread(() =>
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{
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try
|
||||
{
|
||||
// 1. Default look: white glyphs, no plate, no shadow.
|
||||
var plain = Render(SocialBarStyle.Default);
|
||||
Assert.NotNull(plain);
|
||||
Assert.True(Count(plain!, (r, g, b, a) => r > 200 && g > 200 && b > 200 && a > 200) > 0,
|
||||
"white glyphs must be painted by default");
|
||||
Assert.Equal(0, Count(plain!, (r, g, b, a) => b > 150 && r < 80 && g < 80));
|
||||
|
||||
// 2. Text colour: red glyphs, nothing white.
|
||||
var red = Render(new SocialBarStyle("#FF0000", false, "#000000", 0.55, false));
|
||||
Assert.True(Count(red!, (r, g, b, a) => r > 180 && g < 80 && b < 80 && a > 200) > 0,
|
||||
"the text colour must reach the glyph pixels");
|
||||
Assert.Equal(0, Count(red!, (r, g, b, a) => r > 200 && g > 200 && b > 200 && a > 200));
|
||||
|
||||
// 3. Plate: blue at 55% — half-transparent blue pixels must appear.
|
||||
var plated = Render(new SocialBarStyle("#FFFFFF", true, "#0000FF", 0.55, false));
|
||||
Assert.True(Count(plated!, (r, g, b, a) => b > 150 && r < 60 && g < 60 && a is > 100 and < 170) > 200,
|
||||
"the plate must fill with its colour at the chosen opacity");
|
||||
|
||||
// 4. Shadow: dark semi-transparent pixels appear beside the glyphs.
|
||||
var shadowed = Render(new SocialBarStyle("#FFFFFF", false, "#000000", 0.55, true));
|
||||
Assert.True(Count(shadowed!, (r, g, b, a) => r < 60 && g < 60 && b < 60 && a is > 0 and < 200)
|
||||
> Count(plain!, (r, g, b, a) => r < 60 && g < 60 && b < 60 && a is > 0 and < 200),
|
||||
"the drop shadow must add dark pixels behind the glyphs");
|
||||
}
|
||||
catch (Exception ex) { failure = ex; }
|
||||
});
|
||||
thread.SetApartmentState(ApartmentState.STA);
|
||||
thread.Start();
|
||||
thread.Join();
|
||||
|
||||
Assert.Null(failure);
|
||||
}
|
||||
|
||||
private static VideoFrame? Render(SocialBarStyle style) => SocialBarRenderer.Render(Entries, style);
|
||||
|
||||
private static int Count(VideoFrame frame, Func<int, int, int, int, bool> predicate)
|
||||
{
|
||||
var hits = 0;
|
||||
for (var i = 0; i < frame.BgraPixels.Length; i += 4)
|
||||
if (predicate(frame.BgraPixels[i + 2], frame.BgraPixels[i + 1], frame.BgraPixels[i], frame.BgraPixels[i + 3]))
|
||||
hits++;
|
||||
return hits;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user