TASK 24 follow-up: TRAX button moved into the game audio bar, left of the 'Desktop Audio' label in the preview overlay (the creator's follow-up pick — the music control sits with the desktop audio controls it rides); removed from the footer's left cluster next to Socials. TraxToolTip now teaches the clicks ('left-click plays/pauses, right-click chooses a track'). Docs in the same commit: TASKS.md TASK 24 item 6, ai.md audio section, ViewModels/index.md. Build 0 warnings, 197 tests passing (no test changes — UI relocation only)

This commit is contained in:
2026-08-15 15:42:24 -07:00
parent a0a8331569
commit cc71ed5066
5 changed files with 37 additions and 37 deletions
+2 -2
View File
@@ -523,8 +523,8 @@ public class MainViewModel : ViewModelBase
: BarOffBrush;
public string TraxToolTip => _musicPlayer.TrackName != null
? $"TRAX: {_musicPlayer.TrackName} — click to {(IsMusicPlaying ? "pause" : "play")}"
: "No track — right-click to choose background music";
? $"TRAX: {_musicPlayer.TrackName} — left-click {(IsMusicPlaying ? "pauses" : "plays")}, right-click chooses a track"
: "No track — left-click or right-click to choose background music";
/// <summary>Left-click on TRAX: no track → pick one; otherwise toggle play/pause.</summary>
public void TraxLeftClick()