feat(alerts): TASK 43 — native events & alerts (six unique animations) + chat parity

Replace the external StreamElements feed with NATIVE YouTube events per the creator's
2026-09-23 question.

Chat parity half:
- YouTubeChatService decodes ALL SIX liveChat/messages event types into
  ChatMessage.Kind (superChat/superSticker/newSponsor/membershipGifting/
  giftMembershipReceived/memberMilestoneChat) — the four formerly-empty overlay
  rows are real now — and re-arms its one-shot poll on the server's
  pollingIntervalMillis (streamList connection semantics; clamp 1000-6000ms,
  maxResults=2000). ParsePage internal static seam + ChatPage record for
  deterministic tests; optional HttpClient ctor seam kept; InjectSimulatedMessage
  (TASK 41) preserved.

Alerts half (creator rulings: one celebration zone, six UNIQUE animations, no
menus/polls, sub mention = chat row only, NO viewer count):
- New SourceType.AlertBox 'Stream Alerts' (one per layout, CanAddAlerts gate
  mirroring chat; idle = transparent).
- AlertRenderer: six distinct branded animations (SuperChat slide-up/shine/
  count-up, SuperSticker scale-pop, NewMember drop-in/flash, MemberGift slide-left/
  chip-fan, GiftReceived confetti, MemberMilestone rise/growth-bar), every card
  drawing the 'made with LlamaCasty!' brand line.
- AlertOverlayLayer: true component (Commit-G pattern) — queue (cap 10, drop tail
  never stall), 33ms UI ticker, cache-first RenderFrame + UpdatePreview,
  Advance(double) as the deterministic test clock; ChatEventKind.None rows never
  enqueue.
- Wired: resolver RenderAlertBox, _alertLayer ctor + dispose, LoadLayout previews,
  Add menu item (Controls/LeftPanel.xaml), TestSessionViewModel sims tagged
  (member->NewMember, superchat->SuperChat).

Good Dog ONE integration test: AlertLayerTests (RealApp STA, real WPF raster) —
ParsePage classifies all six kinds + cadence fields; None rows enqueue nothing;
six events play pairwise-distinct moving frames then drain to null.

Gate: clean build 0 warnings; full suite 316/317, the one failure
(LayerReorderPersistenceTests.RealMouseDrag) repros on the clean tree — the
known environmental class (real-mouse-drag no-ops with a game/fullscreen window
focused).

References (OBS/overlay ecosystem):
- streamList semantics: https://developers.google.com/youtube/v3/live/docs/liveChatMessages/streamList
- OBS alert-box pattern (designated celebration zone, idle transparent): creator-chosen model
This commit is contained in:
2026-09-24 08:27:00 -07:00
parent 3a4e17c735
commit d4aa588da0
19 changed files with 1347 additions and 185 deletions
+3
View File
@@ -41,6 +41,9 @@
<MenuItem Header="YouTube Chat" Command="{Binding AddSourceCommand}" CommandParameter="{x:Static models:SourceType.ChatBox}"
IsEnabled="{Binding CanAddYouTubeChat}"
ToolTip="One chat layer at a time — it's already in your stream"/>
<MenuItem Header="Stream Alerts" Command="{Binding AddSourceCommand}" CommandParameter="{x:Static models:SourceType.AlertBox}"
IsEnabled="{Binding CanAddAlerts}"
ToolTip="Celebration zone for Super Chat &amp; memberships — one alert layer at a time"/>
</ContextMenu>
</Button.ContextMenu>
<Path Data="M12,4 L12,20 M4,12 L20,12" Stroke="#e94560" StrokeThickness="2"