feat(alerts): TASK 43 — native events & alerts (six unique animations) + chat parity
Replace the external StreamElements feed with NATIVE YouTube events per the creator's 2026-09-23 question. Chat parity half: - YouTubeChatService decodes ALL SIX liveChat/messages event types into ChatMessage.Kind (superChat/superSticker/newSponsor/membershipGifting/ giftMembershipReceived/memberMilestoneChat) — the four formerly-empty overlay rows are real now — and re-arms its one-shot poll on the server's pollingIntervalMillis (streamList connection semantics; clamp 1000-6000ms, maxResults=2000). ParsePage internal static seam + ChatPage record for deterministic tests; optional HttpClient ctor seam kept; InjectSimulatedMessage (TASK 41) preserved. Alerts half (creator rulings: one celebration zone, six UNIQUE animations, no menus/polls, sub mention = chat row only, NO viewer count): - New SourceType.AlertBox 'Stream Alerts' (one per layout, CanAddAlerts gate mirroring chat; idle = transparent). - AlertRenderer: six distinct branded animations (SuperChat slide-up/shine/ count-up, SuperSticker scale-pop, NewMember drop-in/flash, MemberGift slide-left/ chip-fan, GiftReceived confetti, MemberMilestone rise/growth-bar), every card drawing the 'made with LlamaCasty!' brand line. - AlertOverlayLayer: true component (Commit-G pattern) — queue (cap 10, drop tail never stall), 33ms UI ticker, cache-first RenderFrame + UpdatePreview, Advance(double) as the deterministic test clock; ChatEventKind.None rows never enqueue. - Wired: resolver RenderAlertBox, _alertLayer ctor + dispose, LoadLayout previews, Add menu item (Controls/LeftPanel.xaml), TestSessionViewModel sims tagged (member->NewMember, superchat->SuperChat). Good Dog ONE integration test: AlertLayerTests (RealApp STA, real WPF raster) — ParsePage classifies all six kinds + cadence fields; None rows enqueue nothing; six events play pairwise-distinct moving frames then drain to null. Gate: clean build 0 warnings; full suite 316/317, the one failure (LayerReorderPersistenceTests.RealMouseDrag) repros on the clean tree — the known environmental class (real-mouse-drag no-ops with a game/fullscreen window focused). References (OBS/overlay ecosystem): - streamList semantics: https://developers.google.com/youtube/v3/live/docs/liveChatMessages/streamList - OBS alert-box pattern (designated celebration zone, idle transparent): creator-chosen model
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@@ -29,15 +29,18 @@ public partial class MainViewModel
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SourceType.Countdown => "Countdown",
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SourceType.WebSource => "Web Resource",
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SourceType.ChatBox => "YouTube Chat",
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SourceType.AlertBox => "Stream Alerts",
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_ => "Layer",
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};
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// The (+) menu only adds regular layers. The Background is a locked
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// per-screen layer managed by EnsureBackground/NormalizeBackgrounds —
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// never user-created, never deleted. YouTube Chat is one-per-layout.
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// never user-created, never deleted. YouTube Chat and Stream Alerts
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// are one-per-layout.
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if (sourceType is SourceType.DisplayCapture or SourceType.WindowCapture or SourceType.Background)
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return;
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if (sourceType == SourceType.ChatBox && !CanAddYouTubeChat)
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if ((sourceType == SourceType.ChatBox && !CanAddYouTubeChat)
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|| (sourceType == SourceType.AlertBox && !CanAddAlerts))
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return;
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// Web resources use "Web Resource-N" naming (0-indexed per scene)
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@@ -48,10 +51,10 @@ public partial class MainViewModel
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? $"{baseName}-{webCount}"
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: NextSourceName(scene, baseName),
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Type = sourceType,
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X = sourceType == SourceType.ChatBox ? 1400 : 0,
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Y = sourceType == SourceType.ChatBox ? 20 : 0,
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Width = sourceType == SourceType.WebSource ? 640 : sourceType == SourceType.ChatBox ? 500 : 0,
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Height = sourceType == SourceType.WebSource ? 480 : sourceType == SourceType.ChatBox ? 648 : 0,
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X = sourceType == SourceType.ChatBox ? 1400 : sourceType == SourceType.AlertBox ? 620 : 0,
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Y = sourceType == SourceType.ChatBox ? 20 : sourceType == SourceType.AlertBox ? 430 : 0,
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Width = sourceType == SourceType.WebSource ? 640 : sourceType == SourceType.ChatBox ? 500 : sourceType == SourceType.AlertBox ? 680 : 0,
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Height = sourceType == SourceType.WebSource ? 480 : sourceType == SourceType.ChatBox ? 648 : sourceType == SourceType.AlertBox ? 200 : 0,
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};
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_sceneGraph.AddElement(scene, source);
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