docs: pricing ruled — $10/mo + $400 lifetime, and the 15% fee is verified for subscriptions
Reconcile the pending doc edits with the creator's actual ruling, and close the revenue-share question that was blocking the monthly price. Verified from the App Developer Agreement v8.10 PDF itself (downloaded and text-extracted, not a search excerpt). Section 6(b) has only three tiers: 6(b)(i) 15% for Apps and their In-App Products *not listed in* 6(b)(iii); 6(b)(ii) 12% Games-only; 6(b)(iii) 30% for Xbox console apps/games, Xbox non-subscription IAP, and Windows 8/Phone 8. LlamaCasty is a Windows PC App, so 6(b)(i) governs BOTH tiers -- there is no subscription surcharge. The agreement's own changelog (v8.0, Oct 26 2017) states it outright: "implement the 85/15 revenue share for non-Game subscriptions." => $10/mo nets $8.50 (~$102/yr); $400 lifetime nets $340. Also confirmed: the 15% applies after VAT/GST (Net Receipts definition), payouts are monthly above a $50 threshold, and no better small-indie rate exists in the standard terms. Creator ruling recorded: $10/mo subscription or $400 lifetime, no annual, no .99. This supersedes the 2026-09-21 one-time $29 -> $49 model. Two obligations ADA 6(h) attaches to the recurring tier, recorded because they change its risk profile and are the reason lifetime is the hedge: we must fulfil the subscription for the entire period as marketed (on breach Microsoft may refund the full amount plus taxes in its sole discretion), and raising the price disables auto-renew -- so $10 is effectively locked for the product's life. Stale facts fixed in the same change rather than appended: - research-store-certification.md: IARC was 11.11.1/11.11.2 in one table and 10.11.1 in another; corrected to 10.11.x. - research-store-certification.md: policy 10.8.1/10.8.2 still asserted "Polar explicitly permitted" and "tick the third-party purchase box". Void now that Store IAP is the route and Polar is being torn down. - task-48: the working YouTube demo account (10.3.1) was accidentally dropped from the certification list during the Store-IAP edit. Restored -- a reviewer cannot use the app without one. - MyMistakes.md: the verified-fact-vs-decided-outcome lesson now closes its loop (the creator did rule the way the research pointed), and records the over-correction that followed. Docs-only. No code, no build, no tests.
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@@ -55,16 +55,24 @@ ONLY paid delta (TASK 36 item 2). Store IAP changes how the bit is *obtained*, n
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### Still to verify (does not block packaging work)
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- ☐ **Current Store revenue-share terms.** ⚠️ **Do not assume any percentage** — the terms have
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moved more than once and smaller indie apps sometimes qualify for better rates. **Verify
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before setting a price.** Microsoft also requires that any IAP products and their pricing be
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declared in Partner Center.
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- ☐ **Store IAP tier shape** — ⛔ **no annual tier, and that is now a settled constraint, not
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a preference:** Microsoft does not pro-rate, and *"monthly subscriptions and initial
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(pre-renewal) purchases aren't eligible for a prorated refund"*, so a first-year annual
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subscriber who cancels loses the remaining months in most countries **and the developer
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cannot refund it**. Declare a **monthly subscription**; a **lifetime** product (~$300, clean
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number, no `.99`) is the open question and the natural hedge. ⛔ **No `.99` prices.**
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- ☑ **Current Store revenue-share terms — VERIFIED 15%, subscriptions included.** Read from the
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ADA v8.10 PDF (downloaded and text-extracted), §6(b): 15% for Apps and their In-App Products
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*not listed in* 6(b)(iii); 12% is Games-only; 30% is Xbox console / Xbox non-subscription IAP /
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Windows 8. LlamaCasty is a Windows PC App, so **6(b)(i) 15% governs** ⇒ `$8.50/mo` net,
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`$340` lifetime net. The agreement's own changelog (v8.0, Oct 26 2017) states it plainly:
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*"implement the 85/15 revenue share for non-Game subscriptions."* Smaller-indie better rates
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were **not** found in the standard terms. Microsoft also requires that any IAP products and
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their pricing be declared in Partner Center.
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- ☑ **Store IAP tier shape — ✅ DECIDED 2026-09-27: `$10/mo` subscription + `$400` lifetime,
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no annual.** Declare **two** products in Partner Center: one auto-renewing monthly
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subscription, one non-expiring lifetime IAP. ⛔ **No `.99` prices** (settled). ⛔ **No annual
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product** — Microsoft does not pro-rate: *"monthly subscriptions and initial (pre-renewal)
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purchases aren't eligible for a prorated refund"*, so an annual sub cancelled in year 1
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forfeits the remainder **and the developer cannot refund it**. Net after the 15% Store Fee
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(verified, §6(b)(i) — applies to non-Game subscriptions too): **`$8.50/mo` and `$340`**.
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Note ADA §6(h): we must fulfil the subscription for the whole period, and **raising the price
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disables auto-renew** — so `$10` is effectively locked for the product's life. ⛔ A discounted
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subscriber→lifetime upgrade SKU is **not** approved; do not declare one.
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- ☐ Individual vs Company Partner Center account (10.8.3 / 10.14 — see
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`research-store-certification.md` §11 item 1). **Get this right before enrolling**; a
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Store+IAP product needing financial info for primary functionality would require Company,
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@@ -139,6 +147,10 @@ relevant check: the app must start promptly, stay responsive, and shut down grac
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**In Partner Center (submission):**
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- ☐ **The IARC age-rating questionnaire** (10.11.1) — general audience, 12+ territory
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- ☐ **A working YouTube demo account** (10.3.1) — the app is useless to a reviewer without one.
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Must be a real, maintained account able to sign in and start a stream; a dead or
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credentials-lapsed account is a rejection. ⛔ **This was accidentally dropped from this list**
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during the Store-IAP edit — it is in `research-store-certification.md` §4 and must be done.
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- ☐ **Declare the IAP products and their pricing** in Partner Center (required for Store IAP).
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⛔ **No `.99` prices** — creator ruling, and incoherent for a no-dark-patterns brand. Confirm
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the **net** after the revenue share, not the list.
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