v1 task queue: add TASK 19-23 (transitions, hotkeys, media source, audio sync, studio mode)
- TASKS.md: added 5 new tasks for v1 feature completeness, execution order, updated backlog - MONETIZATION.md: added v1 feature completeness section (competitive gap analysis) - ai.md: added v1 task queue note in Current limitations/TODOs - HANDOFF.md: updated session state and next steps - ViewModels/SocialsDialogViewModel.cs: removed isPremium parameter (social slot locks) - ViewModels/MainViewModel.cs: removed isPremium argument from SocialsDialogViewModel constructor - ytLive.Tests/SocialsDialogViewModelTests.cs: updated 5 tests for unlocked slots
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@@ -2626,7 +2626,6 @@ public class MainViewModel : ViewModelBase
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SignInAsync,
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SignOutYouTubeAsync,
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_youtubeAuth.CurrentChannel,
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IsPremium,
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_socials);
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var window = new ytLive.SocialsDialog(dialog) { Owner = Application.Current.MainWindow };
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if (window.ShowDialog() == true)
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@@ -204,7 +204,6 @@ public sealed class SocialsDialogViewModel : ViewModelBase
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private readonly ISocialValidator _validator;
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private readonly Func<Task<YouTubeChannel?>> _signInProvider;
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private readonly Func<Task> _signOutAction;
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private readonly bool _isPremium;
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private readonly List<DialogEntry> _working = new();
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private readonly CancellationTokenSource _cts = new();
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private YouTubeChannel? _account;
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@@ -218,13 +217,11 @@ public sealed class SocialsDialogViewModel : ViewModelBase
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Func<Task<YouTubeChannel?>> signInProvider,
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Func<Task> signOutAction,
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YouTubeChannel? account,
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bool isPremium,
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SocialsConfig? current = null)
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{
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_validator = validator;
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_signInProvider = signInProvider;
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_signOutAction = signOutAction;
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_isPremium = isPremium;
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_barEnabled = current?.BarEnabled ?? true;
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_account = account;
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_isSignedIn = account != null;
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@@ -494,9 +491,9 @@ public sealed class SocialsDialogViewModel : ViewModelBase
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slot.ProfileUrl = entry.ProfileUrl;
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slot.FediverseSoftware = entry.FediverseSoftware;
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}
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else if (!_isPremium && i >= 2)
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else if (i >= 2)
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{
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slot.IsLocked = true;
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// Slot is empty — ready for user to add
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}
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}
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slot.PropertyChanged += OnSlotPropertyChanged;
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