fix(compositor): keep straight alpha in the paste-cache raster — the web widget's recording black box
The element-space raster builds on a TRANSPARENT base but BlitContentRaw's partial-alpha branch applied the opaque-dst source-over blend: color premultiplied by the sampled alpha, then alpha forced to 255. Pasting that raster saw a==255 and straight-copied darkened ink over the scene — a recording box that the raw-bitmap preview (correct alpha) never showed. Transparent margins and opaque content were unaffected, which is why every take looped on the page/CSS while the capture was transparent all along (15:51 dumps: alpha max 255, mean ~19, zero 57%). BlitContentRaw now takes transparentDst; the raster call passes true and writes straight color + straight alpha so the paste rows (BlendRowOpaque/Weighted) do the real source-over onto the opaque master. Master paths byte-identical. ONE integration test PasteCache_SemiTransparentLayer_RevealsBackdrop_NotOpaqueInk: 50%-blue over red reads (127,0,128) fixed vs (0,0,128) buggy — proven both ways (verified by stashing the fix: fails before, passes after). Clean build, 0 warnings; 22/23 compositor-class tests pass, the sole failure the documented pre-existing Composite_FullScene_MasterPixels pixel (1380,700). Alpha-compositing model: standard source-over with producer-cached surfaces, the OBS/libyuv paste model already cited in ai.md/MyMistakes (rawvideo recipe, row-blit BLEND_NONE / straight-alpha branches); full story in MyMistakes (RESOLVED entry). Per the good-dog rule: one integration test, memory updates (MyMistakes/ai.md/ HANDOFF) in the same commit.
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@@ -308,7 +308,7 @@ public sealed class SceneCompositor
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}
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if (raster == null) raster = new VideoFrame(dw, dh, new byte[dw * dh * 4]);
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Array.Clear(raster.BgraPixels);
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BlitContentRaw(raster.BgraPixels, dw, dh, 0, 0, ew, eh, frame, 1f, isRound, mirror);
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BlitContentRaw(raster.BgraPixels, dw, dh, 0, 0, ew, eh, frame, 1f, isRound, mirror, transparentDst: true);
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lock (_pasteGate)
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{
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// Only the SOURCE frame's identity is a real key owner; drop any older
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@@ -419,7 +419,8 @@ public sealed class SceneCompositor
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private static void BlitContentRaw(
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byte[] dst, int dstW, int dstH,
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float ex, float ey, float ew, float eh,
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VideoFrame src, float opacity, bool isRound, bool isMirror)
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VideoFrame src, float opacity, bool isRound, bool isMirror,
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bool transparentDst = false)
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{
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if (ew <= 0 || eh <= 0) return;
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@@ -529,11 +530,27 @@ public sealed class SceneCompositor
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}
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else if (sa > 0)
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{
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var inv = 255 - sa;
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dst[di] = (byte)((sb * sa + dst[di] * inv + 127) / 255);
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dst[di + 1] = (byte)((sg * sa + dst[di + 1] * inv + 127) / 255);
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dst[di + 2] = (byte)((sr * sa + dst[di + 2] * inv + 127) / 255);
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dst[di + 3] = 255;
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if (transparentDst)
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{
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// Element-raster pass on a TRANSPARENT base (the paste cache):
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// keep straight color + straight alpha so the paste rows can
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// source-over onto the opaque master. Premultiplying here (the
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// opaque-dst blend) stamped alpha 255 onto already-alpha-scaled
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// color — the paste over-wrote the scene with darkened ink, the
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// web widget's "black box" in recordings.
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dst[di] = (byte)sb;
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dst[di + 1] = (byte)sg;
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dst[di + 2] = (byte)sr;
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dst[di + 3] = (byte)sa;
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}
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else
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{
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var inv = 255 - sa;
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dst[di] = (byte)((sb * sa + dst[di] * inv + 127) / 255);
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dst[di + 1] = (byte)((sg * sa + dst[di + 1] * inv + 127) / 255);
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dst[di + 2] = (byte)((sr * sa + dst[di + 2] * inv + 127) / 255);
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dst[di + 3] = 255;
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}
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}
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}
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}
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