feat: BRB backdrop seed + docs refresh + Polar org ID

- Add brb-backdrop.jpg asset, SeedBrbBackdrop() mirrors Starting pattern
- Update HANDOFF.md (was stale), TASKS.md (TASK 10 ready, TASK 15 2/5), ai.md (org ID)
- Polar org ID c05fb364 obtained via OAT, recorded in CREDENTIALS.md
This commit is contained in:
2026-08-19 15:01:23 -07:00
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# HANDOFF — Session State
## Branch
`main` — dirty (social slot lock removal + doc updates)
`main` — dirty (BRB backdrop + Polar org ID + doc updates, uncommitted)
## What shipped this session
- **Branding palette + assets recorded** — `ai.md` Brand section (references `MARCOM.md`), `MARCOM.md` gets the full hex palette and asset inventory
- **AI transparency statement** — `ai.md` Brand section documents AI-assisted pair-programming
- **Monetization model updated** — `ai.md` Monetization section rewritten: no feature lock, only watermark difference; all features free for everyone
- **TASKS.md updated** — TASK 10 re-scoped (Polar billing, watermark-only), tasks 15-18 added (stock bg images, infinity display fix, web source WebView2, local recording)
- **TASK 10c shipped** — social slot locks removed: `SocialsDialogViewModel` no longer takes `isPremium` parameter, slots 3-6 always available, tests updated
- **v1 feature completeness** — competitive gap analysis completed; 5 new tasks added (19-23) for table-stakes features: scene transitions, hotkeys, media source, audio sync offset, studio mode
- **MONETIZATION.md updated** — v1 feature completeness section added with competitive context
- **ai.md updated** — v1 task queue documented in Current limitations/TODOs section
- **BRB backdrop seeded on every load** — `Assets/brb-backdrop.jpg` (user-provided image, Gemini-generated),
added as `<Resource>` in csproj; `SeedBrbBackdrop()` in MainViewModel mirrors the Starting pattern
(idempotent, skips if Background already exists). Runs on every startup outside the
`Scenes.Count == 0` guard.
- **UI rename: Screens → Layers → Properties** — 16 UI text changes across MainWindow.xaml + MainViewModel.cs
(section headers, tooltips, context menus, empty hints, onboarding text, fallback display name).
Code identifiers unchanged.
- **Polar org ID obtained** — `c05fb364-b967-4f6c-adf2-8a144e46d085` (Llama Chile Shop, slug: llamacasty).
Organization Access Token (OAT) stored in `Downloads/llamacasty-polar-code.txt`.
OATs are org-scoped — `organization_id` can be omitted from API calls.
- **CREDENTIALS.md updated** — Polar org ID + validate endpoint + key prefix (`LCYT-`) recorded.
## Polar.sh resources (from earlier session)
## Polar.sh resources
| Resource | ID |
|---|---|
| Org ID | `c05fb364-b967-4f6c-adf2-8a144e46d085` |
| Product | `d105dfa1-497e-423b-8cd4-e0ee2e3abbc0` |
| Price | `7c1b6f70-cf8c-46df-9bc8-6703f9fa64d0` |
| Benefit | `80f66bc1-d5a3-44a1-b9ea-1709ae508535` |
@@ -23,6 +27,8 @@
| LLAMAFOUNDER | `01a8c29f-9bb8-4e96-9cbe-417a6a5cec9b` |
| LLAMA50 | `8cff803e-053f-49b4-8d12-d74d468f2943` |
| Checkout URL | `https://buy.polar.sh/polar_cl_ueMy8AyAClO0o0yo19IroZwKTbD587gzUsjEW3bFapw` |
| Customer-portal validate | `POST https://api.polar.sh/v1/customer-portal/license-keys/validate` |
| Key prefix | `LCYT-` |
## Build
```bash
@@ -31,18 +37,25 @@ taskkill.exe /F /IM ytLive.exe # if running
"/mnt/c/Program Files/dotnet/dotnet.exe" vstest "C:\Users\gramp\Documents\Code\projects\ytLive\ytLive.Tests\bin\Debug\net8.0-windows10.0.19041.0\ytLive.Tests.dll"
```
## Known issues
- `Mix_HonorsProviderGains_AndGameMute_KillsTheLoopback` integration test is flaky — hangs when
run via `vstest` (likely tries to acquire WASAPI devices in headless CI). Exclude with
`--TestCaseFilter:"FullyQualifiedName!~Mix_HonorsProviderGains"` if needed.
- Build often fails when ytLive.exe is running — `taskkill.exe /F /IM ytLive.exe` first.
## Next steps
1. **Build + test** — verify social slot lock removal compiles and tests pass
2. **TASK 9 item 4** — live chat (poll + render + badges) — already coded, just needs wiring
3. **TASK 20** — hotkeys (global keyboard shortcuts) — small scope, huge UX impact
4. **TASK 19** — scene transitions (Cut/Fade/Move/Custom) — already scoped
5. **TASK 17** — web source WebView2 (enables alert ecosystem)
6. **TASK 18** — local recording (independent)
7. **TASK 21** — media source (video file playback) — pairs with TRAX for non-Live scenes
8. **TASK 22** — audio sync offset — small, quality-of-life
9. **TASK 23** — studio mode (lightweight preview)
10. **TASK 15** — wait for user to provide stock scene background images
11. **TASK 16** — kill infinity display (depends on TASK 15)
1. **TASK 10 + Velopack** — license validation + auto-updates (1 full session). Polar org ID + OAT
now available; all infra ready. Phases: LicenseService, license key UI, brand flash gating,
Velopack integration, tests.
2. **TASK 20** — hotkeys (global keyboard shortcuts) — small scope, huge UX impact
3. **TASK 19** — scene transitions (Cut/Fade/Move/Custom) — already scoped
4. **TASK 17** — web source WebView2 (enables alert ecosystem)
5. **TASK 18** — local recording (independent)
6. **TASK 21** — media source (video file playback) — pairs with TRAX for non-Live scenes
7. **TASK 22** — audio sync offset — small, quality-of-life
8. **TASK 23** — studio mode (lightweight preview)
9. **TASK 15** — stock bg images — Starting and BRB seeded; Live, Chat, Ending still waiting on user images
10. **TASK 16** — kill infinity display (depends on TASK 15 for Live/Chat/Ending images)
## v1 vision
> A streaming tool that's intuitive and ready to go out-the-gate with nothing held back.
@@ -52,3 +65,4 @@ taskkill.exe /F /IM ytLive.exe # if running
- Polar checkout page ~80% configured — needs logo upload via dashboard
- Logo upload API was broken (Polar server 500 on `/v1/files/{id}/uploaded`) — upload via dashboard instead
- Full codebase rename (ytLlive → LlamaCasty) still pending
- BRB backdrop image is user-provided (Gemini-generated) — may need replacement with branded image