feat: BRB backdrop seed + docs refresh + Polar org ID

- Add brb-backdrop.jpg asset, SeedBrbBackdrop() mirrors Starting pattern
- Update HANDOFF.md (was stale), TASKS.md (TASK 10 ready, TASK 15 2/5), ai.md (org ID)
- Polar org ID c05fb364 obtained via OAT, recorded in CREDENTIALS.md
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# HANDOFF — Session State
## Branch
`main` — dirty (social slot lock removal + doc updates)
`main` — dirty (BRB backdrop + Polar org ID + doc updates, uncommitted)
## What shipped this session
- **Branding palette + assets recorded** — `ai.md` Brand section (references `MARCOM.md`), `MARCOM.md` gets the full hex palette and asset inventory
- **AI transparency statement** — `ai.md` Brand section documents AI-assisted pair-programming
- **Monetization model updated** — `ai.md` Monetization section rewritten: no feature lock, only watermark difference; all features free for everyone
- **TASKS.md updated** — TASK 10 re-scoped (Polar billing, watermark-only), tasks 15-18 added (stock bg images, infinity display fix, web source WebView2, local recording)
- **TASK 10c shipped** — social slot locks removed: `SocialsDialogViewModel` no longer takes `isPremium` parameter, slots 3-6 always available, tests updated
- **v1 feature completeness** — competitive gap analysis completed; 5 new tasks added (19-23) for table-stakes features: scene transitions, hotkeys, media source, audio sync offset, studio mode
- **MONETIZATION.md updated** — v1 feature completeness section added with competitive context
- **ai.md updated** — v1 task queue documented in Current limitations/TODOs section
- **BRB backdrop seeded on every load** — `Assets/brb-backdrop.jpg` (user-provided image, Gemini-generated),
added as `<Resource>` in csproj; `SeedBrbBackdrop()` in MainViewModel mirrors the Starting pattern
(idempotent, skips if Background already exists). Runs on every startup outside the
`Scenes.Count == 0` guard.
- **UI rename: Screens → Layers → Properties** — 16 UI text changes across MainWindow.xaml + MainViewModel.cs
(section headers, tooltips, context menus, empty hints, onboarding text, fallback display name).
Code identifiers unchanged.
- **Polar org ID obtained** — `c05fb364-b967-4f6c-adf2-8a144e46d085` (Llama Chile Shop, slug: llamacasty).
Organization Access Token (OAT) stored in `Downloads/llamacasty-polar-code.txt`.
OATs are org-scoped — `organization_id` can be omitted from API calls.
- **CREDENTIALS.md updated** — Polar org ID + validate endpoint + key prefix (`LCYT-`) recorded.
## Polar.sh resources (from earlier session)
## Polar.sh resources
| Resource | ID |
|---|---|
| Org ID | `c05fb364-b967-4f6c-adf2-8a144e46d085` |
| Product | `d105dfa1-497e-423b-8cd4-e0ee2e3abbc0` |
| Price | `7c1b6f70-cf8c-46df-9bc8-6703f9fa64d0` |
| Benefit | `80f66bc1-d5a3-44a1-b9ea-1709ae508535` |
@@ -23,6 +27,8 @@
| LLAMAFOUNDER | `01a8c29f-9bb8-4e96-9cbe-417a6a5cec9b` |
| LLAMA50 | `8cff803e-053f-49b4-8d12-d74d468f2943` |
| Checkout URL | `https://buy.polar.sh/polar_cl_ueMy8AyAClO0o0yo19IroZwKTbD587gzUsjEW3bFapw` |
| Customer-portal validate | `POST https://api.polar.sh/v1/customer-portal/license-keys/validate` |
| Key prefix | `LCYT-` |
## Build
```bash
@@ -31,18 +37,25 @@ taskkill.exe /F /IM ytLive.exe # if running
"/mnt/c/Program Files/dotnet/dotnet.exe" vstest "C:\Users\gramp\Documents\Code\projects\ytLive\ytLive.Tests\bin\Debug\net8.0-windows10.0.19041.0\ytLive.Tests.dll"
```
## Known issues
- `Mix_HonorsProviderGains_AndGameMute_KillsTheLoopback` integration test is flaky — hangs when
run via `vstest` (likely tries to acquire WASAPI devices in headless CI). Exclude with
`--TestCaseFilter:"FullyQualifiedName!~Mix_HonorsProviderGains"` if needed.
- Build often fails when ytLive.exe is running — `taskkill.exe /F /IM ytLive.exe` first.
## Next steps
1. **Build + test** — verify social slot lock removal compiles and tests pass
2. **TASK 9 item 4** — live chat (poll + render + badges) — already coded, just needs wiring
3. **TASK 20** — hotkeys (global keyboard shortcuts) — small scope, huge UX impact
4. **TASK 19** — scene transitions (Cut/Fade/Move/Custom) — already scoped
5. **TASK 17** — web source WebView2 (enables alert ecosystem)
6. **TASK 18** — local recording (independent)
7. **TASK 21** — media source (video file playback) — pairs with TRAX for non-Live scenes
8. **TASK 22** — audio sync offset — small, quality-of-life
9. **TASK 23** — studio mode (lightweight preview)
10. **TASK 15** — wait for user to provide stock scene background images
11. **TASK 16** — kill infinity display (depends on TASK 15)
1. **TASK 10 + Velopack** — license validation + auto-updates (1 full session). Polar org ID + OAT
now available; all infra ready. Phases: LicenseService, license key UI, brand flash gating,
Velopack integration, tests.
2. **TASK 20** — hotkeys (global keyboard shortcuts) — small scope, huge UX impact
3. **TASK 19** — scene transitions (Cut/Fade/Move/Custom) — already scoped
4. **TASK 17** — web source WebView2 (enables alert ecosystem)
5. **TASK 18** — local recording (independent)
6. **TASK 21** — media source (video file playback) — pairs with TRAX for non-Live scenes
7. **TASK 22** — audio sync offset — small, quality-of-life
8. **TASK 23** — studio mode (lightweight preview)
9. **TASK 15** — stock bg images — Starting and BRB seeded; Live, Chat, Ending still waiting on user images
10. **TASK 16** — kill infinity display (depends on TASK 15 for Live/Chat/Ending images)
## v1 vision
> A streaming tool that's intuitive and ready to go out-the-gate with nothing held back.
@@ -52,3 +65,4 @@ taskkill.exe /F /IM ytLive.exe # if running
- Polar checkout page ~80% configured — needs logo upload via dashboard
- Logo upload API was broken (Polar server 500 on `/v1/files/{id}/uploaded`) — upload via dashboard instead
- Full codebase rename (ytLlive → LlamaCasty) still pending
- BRB backdrop image is user-provided (Gemini-generated) — may need replacement with branded image
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@@ -704,17 +704,20 @@ free — the only difference between free and paid is the watermark.
**Polar product:** `d105dfa1-497e-423b-8cd4-e0ee2e3abbc0` (LlamaCasty, $99/yr, currently `private`)
**Checkout:** `llamacasty.com` → Polar hosted page (~80% configured)
**Discounts:** `LLAMAFOUNDER` (100% off, 50 uses, `once`), `LLAMA50` (50% off, 12 months, unlimited)
**Org ID:** `c05fb364-b967-4f6c-adf2-8a144e46d085` (org-scoped OAT — `organization_id` can be omitted from API calls)
**Key prefix:** `LCYT-`
**Validate endpoint:** `POST https://api.polar.sh/v1/customer-portal/license-keys/validate` (no auth required for client-side validation)
### Status: 🔶 Scoped — Polar infra live, in-app plumbing not built
### Status: 🔶 Ready to execute — Polar infra live, org ID obtained, in-app plumbing not built
1. ✅ **Billing provider** — Polar (polar.sh) chosen and configured. Product, price, license key benefit, discounts, checkout link all created.
2. ☐ **License key entry + verification UI** — About overlay or dedicated dialog; key entry field + validate against Polar API
3. ☐ **Offline entitlement** — cached license state in `LayoutStore` (schema bump); online check at startup, offline grace period
4. ☐ **BrandFlash → watermark toggle** — `BrandFlashEnabled = false` when licensed; the flash asset image needs to be created (the XAML `TextBlock` is preview-only, the compositor needs a `VideoFrame`)
5. ☐ **Remove social slot locks** — all 6 social bar slots open to everyone (no `IsPremium` gating on slots 3-6)
5. ✅ **Remove social slot locks** — all 6 social bar slots open to everyone (no `IsPremium` gating on slots 3-6) — shipped as TASK 10c
6. ☐ **"Unlock Premium" button** — `PremiumUrl` set to `llamacasty.com` checkout; `IsPremiumAvailable` becomes true
7. ☐ **Renewal/lapse handling** — key expiry check, grace period, re-prompt
8. ☐ **In-app bug-report → git issues** — built-in report control; good error codes first, optional log attachment
8. ☐ **Velopack auto-updates** — NuGet packages + UpdateManager shim + GitHub Releases (`gramps/ytLlive`)
---
@@ -845,12 +848,14 @@ No changes to `MusicPlayer`, the 0.20 cap, the ducker, or the meter zones. Build
**Goal:** branded background images for each canonical scene (Starting, Live, BRB, Chat, Ending)
that both provide working hints to creators and self-promote LlamaCasty.
### Status: ☐ Waiting on user to provide images
### Status: 🔶 2/5 seeded — Starting and BRB done; Live, Chat, Ending waiting on user images
1. ☐ User provides 5 background images (one per canonical scene), PNG format, 1920×1080
2. ☐ Wire images as default `Background` sources, auto-populated on DB seed (empty DB → each scene gets its branded bg)
3. ☐ Assets stored in DB via `Asset` table (BLOB, SHA-256 keyed) — survives file deletion
4. ☐ Used by TASK 16 (infinity display fix) as the static fallback when no game is detected
1. ✅ **Starting backdrop** — `Assets/starting-backdrop.jpg` (embedded resource), `SeedStartingBackdrop()` in MainViewModel, idempotent
2. ✅ **BRB backdrop** — `Assets/brb-backdrop.jpg` (user-provided Gemini image), `SeedBrbBackdrop()` in MainViewModel, idempotent
3. ☐ User provides 3 more background images (Live, Chat, Ending), PNG/JPG format, 1920×1080
4. ☐ Wire images as default `Background` sources, auto-populated on DB seed
5. ☐ Assets stored in DB via `Asset` table (BLOB, SHA-256 keyed) — survives file deletion
6. ☐ Used by TASK 16 (infinity display fix) as the static fallback when no game is detected
### Design decisions
@@ -939,18 +944,18 @@ capturing the primary display (which causes the infinity mirror effect).
The tasks below are ordered by dependency and risk. Each task builds on the previous.
1. **TASK 9.4** — Live chat (right panel) — wire `YouTubeChatService.Start()`, parse messages, render in panel. Foundation for chat box source.
2. **TASK 20** — Hotkeys — global keyboard shortcuts. Small scope, huge UX impact.
3. **TASK 19** — Scene transitions — Cut/Fade/Move/Custom. Depends on compositor.
4. **TASK 17** — Web source (WebView2) — enables alert ecosystem.
5. **TASK 18** — Local recording — independent, but pairs with stream.
6. **TASK 21** — Media source — video file playback for non-Live scenes.
7. **TASK 22** — Audio sync offset — small, quality-of-life.
8. **TASK 23** — Studio mode — lightweight preview before live.
9. ✅ **TASK 3.18** — Chat box source — renders chat ON the stream. Depends on TASK 9.4 (same message parsing).
10. **TASK 15** — Stock bg images — waiting on user.
11. **TASK 16** — Infinity display fix — depends on TASK 15.
12. **TASK 10** — Polar billing — in-app license key entry + watermark toggle.
1. ✅ **TASK 9.4** — Live chat (right panel) — wire `YouTubeChatService.Start()`, parse messages, render in panel. Foundation for chat box source.
2. ✅ **TASK 3.18** — Chat box source — renders chat ON the stream. Depends on TASK 9.4 (same message parsing).
3. **TASK 10** — Polar billing — in-app license key entry + watermark toggle + Velopack auto-updates.
4. **TASK 20** — Hotkeys — global keyboard shortcuts. Small scope, huge UX impact.
5. **TASK 19** — Scene transitions — Cut/Fade/Move/Custom. Depends on compositor.
6. **TASK 17** — Web source (WebView2) — enables alert ecosystem.
7. **TASK 18** — Local recording — independent, but pairs with stream.
8. **TASK 21** — Media source — video file playback for non-Live scenes.
9. **TASK 22** — Audio sync offset — small, quality-of-life.
10. **TASK 23** — Studio mode — lightweight preview before live.
11. **TASK 15** — Stock bg images — Starting and BRB seeded; Live, Chat, Ending still waiting on user.
12. **TASK 16** — Infinity display fix — depends on TASK 15.
13. **TASK 13** — Social media launch kit — after all v1 features ship.
---
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@@ -1356,6 +1356,7 @@ public class MainViewModel : ViewModelBase
AddScene(name);
}
SeedStartingBackdrop();
SeedBrbBackdrop();
// The live backdrop belongs to Live only; a pre-policy DB may have
// backdrops lingering in other scenes — drop them, then
@@ -1764,6 +1765,34 @@ public class MainViewModel : ViewModelBase
catch { /* non-critical — stream works fine without a default bg */ }
}
private void SeedBrbBackdrop()
{
try
{
var brb = Scenes.FirstOrDefault(s => SceneCatalog.Is(s.Name, "BRB"));
if (brb == null) return;
if (brb.Elements.OfType<Source>().Any(s => s.Type == SourceType.Background)) return;
var uri = new Uri("pack://application:,,,/Assets/brb-backdrop.jpg", UriKind.Absolute);
using var stream = Application.GetResourceStream(uri)?.Stream;
if (stream == null) return;
using var ms = new MemoryStream();
stream.CopyTo(ms);
var bytes = ms.ToArray();
var assetId = AddAsset(bytes);
if (assetId == null) return;
brb.Elements.Add(new Source
{
Name = "Background",
Type = SourceType.Background,
AssetId = assetId,
Width = 1920,
Height = 1080,
});
}
catch { /* non-critical — stream works fine without a default bg */ }
}
private void BeginEditElement(SceneElement? element)
{
if (element == null) return;
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@@ -132,7 +132,8 @@ C# / WPF (.NET 8) following MVVM:
- `YouTubeStreamService` manages the **variable reusable stream** (shipped 2026-08-16): `GetOrCreateReusableStreamAsync` lists `liveStreams?mine=true` and reuses the existing `cdn.isReusable` stream, creating it only on first use (`resolution=variable`, `frameRate=variable`); the stream is cached via `LayoutStore` (`SaveReusableStream`/`LoadReusableStream`, Settings table) and bound at broadcast insert (`boundStreamId`). Health (shipped 2026-08-16): `GetStreamHealthAsync(streamId)` polls `liveStreams?part=status` for `healthStatus` + `configurationIssues[]` → `StreamHealth`; banner decision in pure `StreamHealthReporter`
- Webcam capture is shipped (milestone 1); the live desktop/game backdrop is shipped (ship task #1); **the output compositor (TASK 4 ship step 1) is SHIPPED**, **the FFmpeg locator (TASK 4 ship step 2) is SHIPPED**, **the encoder + RTMP push (TASK 4 ship step 3) is SHIPPED**, **WASAPI audio capture (TASK 4 ship step 4) is SHIPPED** — full plan in `TASKS.md`; the frame-pipeline wiring follows (its own PR)
- `StreamConfig` defaults (`TargetBitrate=6000`, `Resolution="1920x1080"`) are stale — the live dropdown drives `StreamHealth.CurrentBitrate`/`FPS` instead
- **v1 task queue (2026-08-19):** 5 new tasks added for v1 feature completeness:
- **v1 task queue (2026-08-19):** tasks 19-23 added for v1 feature completeness; TASK 3.18 (chat box) shipped; TASK 10 (Polar billing) ready to execute (org ID obtained):
- TASK 10: Polar billing — license key entry, offline entitlement, brand flash gating, Velopack auto-updates
- TASK 19: Scene transitions (Cut/Fade/Move/Custom) — required for professional polish
- TASK 20: Hotkeys (global keyboard shortcuts) — the single biggest UX gap
- TASK 21: Media source (video file playback) — starting soon videos, BRB loops
@@ -637,7 +638,8 @@ crooked.
- **Billing:** **Polar (polar.sh)** — open-source MoR (Apache 2.0), handles payments, subscriptions,
license keys, and global tax compliance. Startup Program gives Scale plan free for 12 months.
Product: `d105dfa1-497e-423b-8cd4-e0ee2e3abbc0`. Checkout: `llamacasty.com` → Polar hosted page.
Discounts: `LLAMAFOUNDER` (100% off, 50 uses), `LLAMA50` (50% off, 12 months). Details in `MONETIZATION.md`.
Org ID: `c05fb364-b967-4f6c-adf2-8a144e46d085` (org-scoped OAT — `organization_id` omitted from API calls).
Key prefix: `LCYT-`. Discounts: `LLAMAFOUNDER` (100% off, 50 uses), `LLAMA50` (50% off, 12 months). Details in `MONETIZATION.md`.
- **Support (creator's model):** in-app bug-reporting mechanism → issues into git; most queries are
how-tos / feature requests / manual-skimmers. Maintenance cadence = "when I get around to it" with
emergency patches; not a 24/7 service promise.
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@@ -23,6 +23,7 @@
<Resource Include="Assets\llamacasty-icon.png"/>
<Resource Include="Assets\llamacasty-logo.jpg"/>
<Resource Include="Assets\starting-backdrop.jpg"/>
<Resource Include="Assets\brb-backdrop.jpg"/>
</ItemGroup>
<ItemGroup>