feat(ui): gear to the rail, EDIT on the panel edge, preview undo/redo
Three creator directives (2026-11-01), done ahead of the surge. **Gear moved to the preview rail** — first tab, orange (Brush.Attention), gear icon only. Left-click opens the same app menu the top bar gear owned (Settings / Bug / Feature / About), right-click goes straight to App Settings; both behaviours moved with it, so nothing lost an entry point. TopBar keeps the wordmark and EDIT. **EDIT right edge aligned to the layers panel.** The work area is margin 8 + a 360px column, the top bar is padding 16, so the shared edge is 352 inside the bar. TopBar column 0 is now a fixed 352 grid with EDIT right-aligned in it — alignment by arithmetic instead of by eye. **Preview undo/redo: Ctrl+Z / Ctrl+Shift+Z.** Models/PreviewHistory snapshots element REFERENCES plus geometry, visibility, order and membership — a deep clone would mirror every property of a dozen element subclasses and quietly miss the next one added. One snapshot per gesture (pushed at drag/resize start, never in the move loop), bounded at 50, redo survives multiple undos, cleared on layout load. Gated on EditingActive: undo while the preview shows program output would rewrite a scene nobody is looking at. Honest scope, in the type's doc comment: layout edits only. Colour/opacity/border/font edits are not captured yet, so Ctrl+Z after one of those restores the last layout change. 6 tests in PreviewHistoryTests; 19 pass across it and the neighbouring UI classes; Debug and Release both build at 0 warnings.
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@@ -883,6 +883,28 @@
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</Border>
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<!-- The stacked white tabs -->
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<StackPanel Orientation="Vertical" HorizontalAlignment="Right" VerticalAlignment="Stretch">
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<!-- Settings: the first tab, orange, gear only (creator ruling 2026-11-01 —
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moved off the top bar). Left-click opens the same app menu
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(Settings / Bug / Feature / About); right-click goes straight
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to App Settings, matching the old gear's behaviour exactly. -->
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<Border Width="30" VerticalAlignment="Center" Background="{StaticResource Brush.Attention}"
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CornerRadius="4,0,0,4" Padding="0,10" Cursor="Hand" Margin="0,4,0,0"
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ToolTip="App menu — right-click for Settings"
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MouseLeftButtonUp="SettingsTab_Click"
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PreviewMouseRightButtonDown="SettingsTab_PreviewMouseRightButtonDown">
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<Border.ContextMenu>
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<ContextMenu DataContext="{Binding PlacementTarget.DataContext, RelativeSource={RelativeSource Self}}">
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<MenuItem Header="App Settings" Command="{Binding OpenSettingsCommand}"/>
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<Separator/>
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<MenuItem Header="Report Bug" Command="{Binding OpenBugCommand}"/>
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<MenuItem Header="Feature Request" Command="{Binding OpenFeatureCommand}"/>
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<MenuItem Header="About" Command="{Binding OpenAboutCommand}"/>
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</ContextMenu>
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</Border.ContextMenu>
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Fill="{StaticResource Brush.Background}" Width="18" Height="18" Stretch="Uniform"
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HorizontalAlignment="Center"/>
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</Border>
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<Border Width="30" VerticalAlignment="Center" Background="{StaticResource Brush.Youtube}"
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CornerRadius="4,0,0,4" Padding="0,10" Cursor="Hand" Margin="0,4,0,0"
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ToolTip="Broadcast text fields">
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