Commit Graph
9 Commits
Author SHA1 Message Date
gramps 1fe84be64a build(steam): stage steam_api64.dll beside the exe — one file, not the whole SDK
The SDK zip is 24 MB of headers, examples and tools we never build. The runtime
dependency is one native library, so scripts/steam-sdk.sh extracts exactly
sdk/redistributable_bin/win64/steam_api64.dll into steam/ (gitignored, like ffmpeg/ —
the script is the audit trail) and writes steam_appid.txt = 480, Valve's Spacewar app,
so SteamAPI.Init() resolves an app id locally before LlamaCasty has one of its own.

Two csproj details that would have cost a debugging session:
- Link="steam_api64.dll" puts it BESIDE the exe; without Link, None items keep their
  relative path and it lands in steam/, where the loader does not look.
- ExcludeFromSingleFile, for the same reason ffmpeg needed it: a native DLL otherwise
  gets swallowed into the single-file bundle and cannot be loaded at runtime.

steam_appid.txt is Debug-only — Valve's guidance is not to ship it — and the publish
output confirms it: dll present at the root, no appid file, exe still 127 MB (proof the
DLL was not bundled).

Also queued, as asked: preview undo (Ctrl+Z / Ctrl+Shift+Z) in edit mode, noted as the
partner to the defaults-vs-current split — undo covers the slip, defaults cover the mess.
2026-11-01 07:23:29 -08:00
gramps abfab25685 build: the exe is LlamaCasty.exe, and the publish script proves the artifact
Renames AssemblyName to LlamaCasty before the first Steam depot — Steamworks is explicit
that renaming a live exe is painful, so this had to land first, not later.

Four assembly-qualified pack URIs carried the old name, not three: MainWindow (window
icon), OverlayHost (logo), RenameRecordingDialog and KeepBroadcastDialog. Pack URIs
resolve by assembly name at runtime, so a stale one compiles, passes every test and then
silently renders nothing the first time that view opens. AssemblyIdentityTests guards
both halves — the assembly name, and no source XAML still naming the legacy assembly.
Packaging/Package.appxmanifest and package-msix.sh carry the exe name too.

scripts/publish.sh replaces the by-hand publish: single-file win-x64, ReadyToRun,
ffmpeg beside the exe, and it refuses to finish if ffmpeg, LICENSE, PRIVACY.md or
THIRD-PARTY-NOTICES.txt are missing, or if a test assembly leaked in.

That last guard exists because the first publish was wrong in a way no test could see:
PublishSingleFile + IncludeNativeLibrariesForSelfExtract bundled the libav*.dll family
into the exe — a 9-file output with no ffmpeg folder and a 182 MB binary, so the locator
would have found nothing at runtime. ExcludeFromSingleFile="true" on the content keeps
the folder a folder. Diffing against a control publish without the single-file flags
found it; guessing at item globs wasted two attempts first (recorded in MyMistakes.md).

Measured: 127 MB exe + 129 MB ffmpeg = 257 MB depot. Tests: AssemblyIdentity,
StorePackaging, BuildStamp, BundledFonts all pass; app builds with 0 warnings.
2026-11-01 07:01:50 -08:00
gramps 5a102a4a37 docs: decisions log, queue trim, HANDOFF rewrite — the map stops being a treadmill
TASKS.md 467 → 66 lines: one line per live item, detail stays in TASKS/
task-*.md. The old catalogue (63 rows of paragraph status prose plus the
historical narration) is preserved verbatim as TASKS/archive.md — a
2026-10-29 snapshot, not the live queue. The "out of product" list and every
retired decision moved to docs/ai/decisions.md with cause of death.

HANDOFF.md 440 → 40 lines, and it is now OVERWRITTEN, not appended: branch,
what's in flight, next action, live landmines, pending creator checks. History
belongs to git log; the previous handoff is reachable at ee3c592:HANDOFF.md.

docs/ai/decisions.md (new) collects what no longer governs: the paid tier and
its pricing, Polar, Store IAP, the Store route and why it died, the deleted
Velopack updater, signing economics, the retired monetization ideas, and the
permanent out-of-product list.

Facts that lived in the old ai.md "Current limitations" section were re-homed
rather than dropped with the router rewrite: OAuth/DPAPI/session behaviour →
docs/ai/youtube-api.md; paths, persistence and the Google project number →
docs/ai/environment.md.

verify.sh caps now cover all four always-read files (AGENTS 210, ai 100,
HANDOFF 40, TASKS 120).

Docs-only unit: scope-check run, no build.
2026-10-29 11:10:51 -07:00
gramps c9ac348976 docs(ai): ai.md becomes a router; invariants move to AGENTS.md; budgets gated
ai.md 228 → 64 lines. It now carries only: what the product is, the build
commands, the architecture table, a "where the truth lives" table, and a
pointer to HANDOFF. No narrative, no status, no duplicated invariants.

AGENTS.md (195 lines) is now the single always-read file:
- the 20 invariants that break output, wipe user data, or ship a legal/trust
  breach — one line each, pointing at the doc that explains it (they replace
  110 lines of invariant stubs that duplicated docs/ai/*.md verbatim)
- Response style + No-Fluff Mode moved in from ai.md (rules belong in the rules file)
- onboarding is now: HANDOFF → ai.md router → the ONE docs/ai file → dir index;
  TASKS.md is read when the question is "what's next", not to write code
- memory rides with the change but is no longer a unit of its own; HANDOFF is
  ≤40 lines and overwritten, never appended

Anti-rebloat gate: scripts/verify.sh gains step 1/4, a doc-budget check
(AGENTS ≤210, ai ≤100; HANDOFF/TASKS caps land with the queue trim). A commit
that pads a capped file instead of moving detail fails the gate.

schema.md and docs/index.md corrected for the new roles and reading order.
Docs-only unit: scope-check run, no build.
2026-10-29 11:08:07 -07:00
gramps daac7689fd TASK 48 slice 2: the app packs as a Microsoft Store MSIX
The manifest the Store route needs, and a real package built from it.

Packaging/Package.appxmanifest is a full-trust packagedClassicApp: EntryPoint
Windows.FullTrustApplication, uap10:TrustLevel=mediumIL,
uap10:RuntimeBehavior=packagedClassicApp, the rescap runFullTrust capability, and
webcam + microphone DeviceCapabilities. That combination is what lets the packaged
app launch the bundled ffmpeg as a child process and write to the user's profile;
an appContainer package would virtualise the recordings folder instead. x64 only,
en-US only (policy 10.7).

Packaging/Assets/ carries the four tiles the packer requires, generated from the
app's own Assets/llamacasty-logo.jpg by scripts/make-store-logos.py - listing art
and app art cannot drift.

scripts/package-msix.sh publishes Release win-x64 self-contained into
artifacts/msix-stage (a RID-less publish would copy every RID's ONNX native),
stages the manifest as AppxManifest.xml + Assets, and runs the Windows SDK's
makeappx. MSIX_PFX/MSIX_PFX_PASSWORD sign a package for a local test install; the
Store signs submissions. artifacts/ is gitignored.

First real package: artifacts/LlamaCasty.msix, 159 MB, 509 files, 'Package
creation succeeded'.

Schema traps found by packing (makeappx reports one error at a time):
Square310x310Logo and Wide310x150Logo are NOT uap:VisualElements attributes - they
live on uap:DefaultTile.

Guard: StorePackagingTests.The_package_manifest_declares_full_trust_camera_and_
microphone - identity/architecture, the full-trust application element, the three
capabilities, no appContainer VALUE (not the file text: the manifest's own comment
says the word), en-US only, and every referenced logo present.

Full suite 438/438, 0 warnings. Cold-start smoke test after the Velopack removal:
MainWindow loaded, no exceptions.
2026-10-22 09:05:50 -07:00
gramps cdf82f688d Read the first instrumented take: the judder did not reproduce, no element is slow
The measurement unit existed to name which of the six scene elements eats ~140ms per
composite. The creator's Release recording (ty-20261016-1841-559-0002.mp4, 174.5s,
1920x1080@60) names none of them — the whole composite costs ~1ms:

  composites     301 per 5s = 60/s, every slot, 0 dropped, 0 stalls after warm-up
  avg render     1.0-1.1ms (worst 2.5ms) = ~7% of the 16.67ms budget
  parts          "#5 HD Pro Webcam C920 0.4ms, #5 ... raster 0.2ms, backdrop 0.2ms"
                 - the other four elements never reach the 0.1ms print floor
  C4 cache       151R/150H: half the ticks were a whole-frame BlockCopy
  webcam         30.0/s at the resolver, longest gap 50.0ms (one 60Hz frame of
                 sampling phase, not a drop)
  the FILE       29.6 distinct webcam images/s, 82% of images held exactly 2 frames,
                 longest hold 267ms (the healthy 30fps-in-60fps signature)

The two stalls are not composite cost: 124ms on the very first render (warm-up) and
53ms entering the "Chat" scene (a rebake).

So the historic slow numbers are not a slow scene but different configurations:
- Oct 9 19:48 (only bad take still on disk) was the VERTICAL tier:
  "FramePump started (1080x1920 @ 60 fps) scene='Live' comp=608x1080" - the 607x1080
  centre crop upscaled to 2M px, 92 renders/5s, avg render 45.0ms, worst 278ms.
- Oct 5 12:01 (141ms) logged no scene=/comp= at all - the suffix did not exist yet,
  so the map's "21:9 -> 1920x803" explanation stays a hypothesis, not a reading.
- Every slow window shows "cache xR/0H" (the whole-frame cache never reusing) while
  this take shows 151R/150H, and one Oct 5 take latches mid-take (1.5ms -> 3.0ms ->
  45.2ms in 15s, then stays). That latch is the lead for the next take; it is a
  hypothesis and the parts line is what will decide it.

Corrections to the map (same commit, stale facts replaced not appended):
- "It was never Debug-vs-Release" is WITHDRAWN: same 1920x1080 tier, Oct 9 = 10.4ms
  vs this Release take's 1.0ms, and Build <hash> carries no configuration - every
  pre-2026-10-16 render number is config-unknown.
- The "same scene shape" 10:01/12:01 comparison is superseded: it was an eye
  comparison of takes whose geometry was never logged.

New: scripts/webcam-cadence.py - the ground-truth probe for what the FILE holds,
beside what the pump says it did. It took three wrong readings to get right (H.264
re-encoding defeats exact-pixel comparison; a round-clip crop's corners leak 60fps
background; a fixed crop across a scene switch reads background), all recorded in
MyMistakes.md as a recipe, including an ffmpeg-native cross-check
(tblend=difference + signalstats.YAVG - the same metric, the technique already in
this repo's A/V-sync recipe) which agreed: 52.2% duplicates / 28.6 distinct/s vs
50.7% / 29.6/s on different windows of the same take.

Next: no fix is allowed yet - the creator makes a Release take in the failing
geometry (vertical 1080p60 tier first), and that take's parts line names the stage.

Docs in the same commit: ai.md (new "What the first instrumented take said" section,
the two corrections, the parts-line denominators, the tool in the inventory),
TASKS.md (reading outcome), HANDOFF.md (rewritten), MyMistakes.md (recipe).

Gates: clean build 0 warnings, full suite 428/428, scope check passed.
2026-10-16 19:05:01 -07:00
gramps 4fcf76289c TASK 48 item 1: bundle ffmpeg — the app no longer downloads an executable
Store policy 10.2.2 forbids dynamic code inclusion, and this was the only
third-party binary the app ever downloaded and ran. It had already failed in
production: the pin aged out of BtbN's 14-day retention and the download 404'd
on the creator's first real recording attempt (2026-09-01). Bundling kills
that failure class permanently and deletes the startup network dependency.

- scripts/fetch-ffmpeg.sh populates a gitignored ./ffmpeg from a pinned
  month-end BtbN LGPL-shared artifact, SHA-256 verified before extraction,
  idempotent, FFMPEG_ZIP= override. 135 MB of DLLs in git would tax every
  commit on this 9p tree; the URL + hash are the audit trail LGPL §6 wants.
- ytLive.csproj copies ffmpeg\** to output and publish (Always), and a
  GuardBundledFfmpeg target fails the BUILD if the folder is missing, so a
  fresh clone finds out before a take rather than during one.
- FfmpegLocator loses the downloader, the zip extraction and the
  %APPDATA%\ytLlive\tools cache. Order is now bundle -> PATH, deliberately
  inverted: a PATH ffmpeg may be a different major version or a GPL build,
  and the bundle is what was pinned, license-vetted and tested. A missing
  bundle throws loudly; the old "found something on disk" path could satisfy
  a missing bundle with a stale copy, and silent drift is the worst failure
  mode for a dependency certification inspects.
- ffplay.exe (18 MB) is not shipped; nothing calls it.
- THIRD-PARTY-NOTICES.txt: "downloads" -> "bundled" throughout, and the stale
  build tag autobuild-2026-08-09-13-03 — the tag that 404'd — corrected to
  autobuild-2026-08-31-13-27 with the exact artifact name and archive hash.
  OpenH264 made precise: compiled INTO avcodec-63.dll, no separate binary.

Checked whether other third-party binaries needed bundling: no. e_sqlite3.dll
and WebView2Loader.dll already ship via NuGet into runtimes\win-x64\native\,
OpenH264 is inside avcodec-63.dll, the rest are managed. Two gaps remain that
bundling cannot fix, recorded in the map: the WebView2 Evergreen runtime is a
machine prerequisite (TASK 48 item 2), and Velopack's updater downloads and
executes, so its teardown is a compliance action.

Tests: 16 locator facts, suite 379/379, 0 warnings. The integration test runs
the bundled ffmpeg -version, which is the only assertion that proves the
sibling libav*.dll resolved — presence checks pass with the DLLs missing and a
shared build then fails to start. TheLocatorCarriesNoNetworkCapability keeps
10.2.2 from rotting back.

Analysis: TASKS/research-store-certification.md §4.
2026-09-28 09:38:21 -07:00
gramps be529a46d7 Tooling: add scripts/verify.sh — one pre-commit gate (clean build 0-warnings + full tests + scope check); fix incremental-build trap that hid CS8601 (2026-08-29) 2026-08-29 09:22:36 -07:00
gramps f81048849a Scope Lock: pre-task declaration, git history scan, pre-commit audit script 2026-08-26 09:58:33 -07:00