Same root cause as IsChatBox — SourceType binding fails on WebcamSceneConfig,
WPF defaults Visibility to Visible without calling the converter.
Added virtual bool IsCountdown on SceneElement, override in Source.
Swapped binding to BoolToVis. Removed dead SourceTypeToVisibility converters.
SceneElement was missing virtual IsChatBox property (unlike IsWebcam, IsWebSource, IsImageSource).
WPF binding failed silently when SelectedElement was a webcam, defaulting StackPanel to Visible.
Added virtual bool IsChatBox => false on SceneElement, made Source.IsChatBox override it.
The web source section's visibility was bound to SelectedElement.Type
via a converter, but WebcamSceneConfig has no Type property — the WPF
binding path didn't resolve correctly and the section leaked through.
Added IsWebSource virtual property to SceneElement (mirrors existing
IsWebcam pattern), overridden in Source to return
Type == SourceType.WebSource. Section visibility now binds directly to
SelectedElement.IsWebSource via BoolToVis.
1c of 7-issue polish batch. 207 tests, 0 warnings.
1. About box bg → #0A0C1A (matches icon bg)
2. Elements panel collapses when no element selected / scene changes
3. OpacityChip moved from preview overlay into Elements panel
4. Color picker fix: cast to SceneElement not Source (WebcamSceneConfig was silently blocked)
5. Red left accent bar on selected items in Scene/Source lists
6. ✓ character replaced with Path checkmark icon in Elements panel
7. Removed ToolTip='Applied' from green check buttons
8. Created bugs.md with first entry (iTunes audio on mic meter)
9. Full logo in README + About box uses ytLlive-logo.png
Software compositor that renders a scene into the encoder's master VideoFrame,
mirroring the XAML preview minus editing chrome: backdrop -> background ->
elements (UniformToFill cover-crop, round clip, mirror, opacity, border) ->
branding flash.
NOTE FOR USERS: this change shows NO difference in the app's UI — it is pure
backend scaffolding laying the groundwork for live video capture/streaming.
The preview you see is unchanged.
- Services/Compositor/: SceneCompositor (Render(scene, frameFor resolver,
flashFrame, CompositorOptions)), CompositorOptions (source rect + output
size; 16:9 full master, vertical 607x1080 -> 1080x1920), StretchMath (pure
UniformToFill + bilinear), StaticPixelCache (asset bytes -> BGRA8 frame)
- Frame sources injected via Func<SceneElement, VideoFrame?> resolver, so the
compositor is pure, WPF-free, and hermetic to test (D3D11 upgrade behind the
same seam later)
- SceneElement.TryGetBorderColor public (shared hex parse), stale
MainViewModel comment fixed, pre-existing CS1998 in YouTubeAuthServiceTests
cleaned up
- Tests: SceneCompositorTests integration (full scene + vertical tier + flash)
+ StretchMath units, docs updated (72 tests passing, 0 warnings)