This website requires JavaScript.
Explore
Help
Sign In
gramps
/
LlamaCasty
Watch
0
Star
0
Fork
0
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
526
Commits
1
Branch
26
Tags
7827d239e29b1102756182cb93ed34e3e1365af5
Commit Graph
2 Commits
Include renames
Author
SHA1
Message
Date
gramps
e72ba71165
TASK 4 ship step 5: live frame pipeline — FramePump paces the active scene's composite into the encoder, ScreenCaptureManager.GetLatestFrame, MainViewModel resolver/option-builder/pump wiring, FramePumpTests (7) + GetLatestFrame test — 147 tests passing, 0 warnings
2026-08-13 08:57:56 -07:00
gramps
ad9b3e1e48
Screen backdrop (schema v5/v6) + five-scene catalog + webcam polish: live desktop/game capture as a permanent non-deletable bottom layer (Source.IsBackdrop), auto full-screen game detection (Win32FullScreenDetector) else primary display, GraphicsCapturePicker re-designation, refcounted shared ScreenCaptureManager, Live-only backdrop by policy (HasBackdrop + v5-v6 backfill + EnforceBackdropPolicy, checkbox gone), SceneCatalog (Starting/Live/BRB/Chat/Ending) with + button re-adding missing scenes, webcam mid-session transparent-container fix (GetPreviewBitmap propagation), Chat half-screen-area cap, 'Add Webcam' always opens the picker (SwapWebcamIdentityAsync, no silent resurrect), WindowsRuntimeMarshal frame-read + 5s-throttled errors, docs updated, tests (65 passing)
2026-08-07 14:15:50 -07:00