Compare commits
3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| d3271a0405 | |||
| fab2e09903 | |||
| 31362d1a43 |
@@ -0,0 +1,164 @@
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using ytLive.Helpers;
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using ytLive.Models;
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using ytLive.ViewModels;
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namespace ytLive.ViewModels;
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public partial class MainViewModel
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{
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internal static System.Windows.Media.Imaging.BitmapSource? LoadBackgroundImage(Scene scene)
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{
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var bg = scene.Elements.OfType<Source>().FirstOrDefault(s => s.IsBackground);
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if (bg != null && !bg.UseDefaultBackground
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&& !string.IsNullOrWhiteSpace(bg.CustomBackgroundPath)
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&& System.IO.File.Exists(bg.CustomBackgroundPath))
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{
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try
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{
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var bitmap = new System.Windows.Media.Imaging.BitmapImage();
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bitmap.BeginInit();
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bitmap.UriSource = new Uri(bg.CustomBackgroundPath);
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bitmap.CacheOption = System.Windows.Media.Imaging.BitmapCacheOption.OnLoad;
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bitmap.EndInit();
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bitmap.Freeze();
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return bitmap;
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}
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catch { /* fall through to AssetId */ }
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}
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if (bg != null && !string.IsNullOrWhiteSpace(bg.AssetId))
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return ImageCache.Get(bg.AssetId);
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return null;
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}
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private static BitmapSource CreatePlaceholderSnapshot(string sceneName)
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{
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var colors = new Dictionary<string, System.Windows.Media.Brush>(StringComparer.OrdinalIgnoreCase)
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{
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["Starting"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(233, 69, 96)),
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["Live"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(34, 197, 94)),
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["BRB"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(234, 179, 8)),
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["Chat"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(59, 130, 246)),
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["Ending"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(168, 85, 247)),
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};
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var brush = colors.TryGetValue(sceneName, out var c) ? c
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: new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(60, 60, 80));
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var dv = new System.Windows.Media.DrawingVisual();
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using (var ctx = dv.RenderOpen())
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{
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ctx.DrawRectangle(brush, null, new System.Windows.Rect(0, 0, 320, 180));
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var ft = new System.Windows.Media.FormattedText(
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sceneName,
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System.Globalization.CultureInfo.InvariantCulture,
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System.Windows.FlowDirection.LeftToRight,
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new System.Windows.Media.Typeface("Segoe UI"),
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18,
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System.Windows.Media.Brushes.White,
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96);
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ctx.DrawText(ft, new System.Windows.Point(160 - ft.Width / 2, 90 - ft.Height / 2));
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}
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var rtb = new System.Windows.Media.Imaging.RenderTargetBitmap(
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320, 180, 96, 96, System.Windows.Media.PixelFormats.Pbgra32);
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rtb.Render(dv);
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rtb.Freeze();
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return rtb;
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}
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// ─── Screen background capture (live desktop/game) ───
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private const string MonitorKeyPrefix = "monitor:";
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/// <summary>Every background-enabled scene has exactly one background, kept at index 0 (bottom layer).
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/// Returns null for a scene with <see cref="Scene.HasBackground"/> = false.</summary>
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internal static Source? EnsureBackground(Scene scene)
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{
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if (!scene.HasBackground) return null;
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var background = scene.Elements.OfType<Source>().FirstOrDefault(s => s.IsBackground);
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if (background != null) return background;
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background = CreateBackground(scene.Name);
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scene.Elements.Insert(0, background);
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return background;
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}
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/// <summary>The one Background row for a scene. Live gets the capture flavor
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/// (Show Desktop / monitor switch / fullscreen-game detect) falling back to
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/// live-background.jpg; every other screen is a static default-art layer.
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/// Both are named "Background" — the user never sees capture jargon here.</summary>
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internal static Source CreateBackground(string sceneName)
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{
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var isLive = SceneCatalog.Is(sceneName, SceneCatalog.Live);
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return new Source
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{
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Name = "Background",
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Type = isLive ? SourceType.DisplayCapture : SourceType.Background,
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IsBackground = true,
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IsEnabled = true,
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X = 0,
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Y = 0,
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Width = MasterFrameWidth,
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Height = MasterFrameHeight,
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};
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}
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/// <summary>Heals any loaded layout to the locked Background model: exactly
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/// one Background per canonical scene, correct flavor for the scene (static
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/// art everywhere, DisplayCapture on Live only), at index 0, named
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/// "Background". Duplicates and stale rows are dropped; missing ones seeded;
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/// non-canonical scenes get HasBackground=false and lose any backgrounds.</summary>
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internal static void NormalizeBackgrounds(IEnumerable<Scene> scenes)
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{
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foreach (var scene in scenes)
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{
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if (!SceneCatalog.HasBackground(scene.Name))
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{
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scene.HasBackground = false;
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foreach (var stale in scene.Elements.OfType<Source>().Where(s => s.IsBackground).ToList())
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scene.Elements.Remove(stale);
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continue;
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}
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scene.HasBackground = true;
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var isLive = SceneCatalog.Is(scene.Name, SceneCatalog.Live);
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var wantedType = isLive ? SourceType.DisplayCapture : SourceType.Background;
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var candidates = scene.Elements.OfType<Source>().Where(s => s.IsBackground).ToList();
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var keep = candidates.FirstOrDefault(b => b.Type == wantedType) ?? candidates.FirstOrDefault();
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foreach (var extra in candidates.Where(b => !ReferenceEquals(b, keep)))
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scene.Elements.Remove(extra);
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if (keep == null)
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{
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keep = CreateBackground(scene.Name);
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scene.Elements.Insert(0, keep);
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}
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// Source.Type's setter derives IsBackground from the enum, so a
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// flavor correction must re-assert the flag afterwards.
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if (keep.Type != wantedType)
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{
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keep.Type = wantedType;
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keep.IsBackground = true;
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}
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keep.Name = "Background";
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keep.IsEnabled = true;
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var index = scene.Elements.IndexOf(keep);
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if (index > 0)
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scene.Elements.Move(index, 0);
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}
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}
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// Only the Live screen's background is a real-time surface. Every other
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// lookup below (auto-capture, focus hooks, refresh) must ignore the static
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// default-art rows so they can never start a desktop capture session.
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private IEnumerable<Source> AllBackgrounds()
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=> Scenes.Where(s => SceneCatalog.Is(s.Name, SceneCatalog.Live))
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.SelectMany(s => s.Elements.OfType<Source>().Where(x => x.IsBackground));
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}
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@@ -146,156 +146,6 @@ public partial class MainViewModel
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}
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}
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internal static System.Windows.Media.Imaging.BitmapSource? LoadBackgroundImage(Scene scene)
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{
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var bg = scene.Elements.OfType<Source>().FirstOrDefault(s => s.IsBackground);
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if (bg != null && !bg.UseDefaultBackground
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&& !string.IsNullOrWhiteSpace(bg.CustomBackgroundPath)
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&& System.IO.File.Exists(bg.CustomBackgroundPath))
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{
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try
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{
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var bitmap = new System.Windows.Media.Imaging.BitmapImage();
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bitmap.BeginInit();
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bitmap.UriSource = new Uri(bg.CustomBackgroundPath);
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bitmap.CacheOption = System.Windows.Media.Imaging.BitmapCacheOption.OnLoad;
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bitmap.EndInit();
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bitmap.Freeze();
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return bitmap;
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}
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catch { /* fall through to AssetId */ }
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}
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if (bg != null && !string.IsNullOrWhiteSpace(bg.AssetId))
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return ImageCache.Get(bg.AssetId);
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return null;
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}
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private static BitmapSource CreatePlaceholderSnapshot(string sceneName)
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{
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var colors = new Dictionary<string, System.Windows.Media.Brush>(StringComparer.OrdinalIgnoreCase)
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{
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["Starting"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(233, 69, 96)),
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["Live"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(34, 197, 94)),
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["BRB"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(234, 179, 8)),
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["Chat"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(59, 130, 246)),
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["Ending"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(168, 85, 247)),
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};
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var brush = colors.TryGetValue(sceneName, out var c) ? c
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: new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(60, 60, 80));
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var dv = new System.Windows.Media.DrawingVisual();
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using (var ctx = dv.RenderOpen())
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{
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ctx.DrawRectangle(brush, null, new System.Windows.Rect(0, 0, 320, 180));
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var ft = new System.Windows.Media.FormattedText(
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sceneName,
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System.Globalization.CultureInfo.InvariantCulture,
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System.Windows.FlowDirection.LeftToRight,
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new System.Windows.Media.Typeface("Segoe UI"),
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18,
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System.Windows.Media.Brushes.White,
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96);
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ctx.DrawText(ft, new System.Windows.Point(160 - ft.Width / 2, 90 - ft.Height / 2));
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}
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var rtb = new System.Windows.Media.Imaging.RenderTargetBitmap(
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320, 180, 96, 96, System.Windows.Media.PixelFormats.Pbgra32);
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rtb.Render(dv);
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rtb.Freeze();
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return rtb;
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}
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// ─── Screen background capture (live desktop/game) ───
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private const string MonitorKeyPrefix = "monitor:";
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/// <summary>Every background-enabled scene has exactly one background, kept at index 0 (bottom layer).
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/// Returns null for a scene with <see cref="Scene.HasBackground"/> = false.</summary>
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internal static Source? EnsureBackground(Scene scene)
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{
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if (!scene.HasBackground) return null;
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var background = scene.Elements.OfType<Source>().FirstOrDefault(s => s.IsBackground);
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if (background != null) return background;
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background = CreateBackground(scene.Name);
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scene.Elements.Insert(0, background);
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return background;
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}
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/// <summary>The one Background row for a scene. Live gets the capture flavor
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/// (Show Desktop / monitor switch / fullscreen-game detect) falling back to
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/// live-background.jpg; every other screen is a static default-art layer.
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/// Both are named "Background" — the user never sees capture jargon here.</summary>
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internal static Source CreateBackground(string sceneName)
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{
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var isLive = SceneCatalog.Is(sceneName, SceneCatalog.Live);
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return new Source
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{
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Name = "Background",
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Type = isLive ? SourceType.DisplayCapture : SourceType.Background,
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IsBackground = true,
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IsEnabled = true,
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X = 0,
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Y = 0,
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Width = MasterFrameWidth,
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Height = MasterFrameHeight,
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};
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}
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/// <summary>Heals any loaded layout to the locked Background model: exactly
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/// one Background per canonical scene, correct flavor for the scene (static
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/// art everywhere, DisplayCapture on Live only), at index 0, named
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/// "Background". Duplicates and stale rows are dropped; missing ones seeded;
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/// non-canonical scenes get HasBackground=false and lose any backgrounds.</summary>
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internal static void NormalizeBackgrounds(IEnumerable<Scene> scenes)
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{
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foreach (var scene in scenes)
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{
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if (!SceneCatalog.HasBackground(scene.Name))
|
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{
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scene.HasBackground = false;
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foreach (var stale in scene.Elements.OfType<Source>().Where(s => s.IsBackground).ToList())
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scene.Elements.Remove(stale);
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continue;
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}
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scene.HasBackground = true;
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var isLive = SceneCatalog.Is(scene.Name, SceneCatalog.Live);
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var wantedType = isLive ? SourceType.DisplayCapture : SourceType.Background;
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var candidates = scene.Elements.OfType<Source>().Where(s => s.IsBackground).ToList();
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var keep = candidates.FirstOrDefault(b => b.Type == wantedType) ?? candidates.FirstOrDefault();
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foreach (var extra in candidates.Where(b => !ReferenceEquals(b, keep)))
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scene.Elements.Remove(extra);
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if (keep == null)
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{
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keep = CreateBackground(scene.Name);
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scene.Elements.Insert(0, keep);
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}
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|
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// Source.Type's setter derives IsBackground from the enum, so a
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// flavor correction must re-assert the flag afterwards.
|
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if (keep.Type != wantedType)
|
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{
|
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keep.Type = wantedType;
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keep.IsBackground = true;
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}
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|
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keep.Name = "Background";
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keep.IsEnabled = true;
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|
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var index = scene.Elements.IndexOf(keep);
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if (index > 0)
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scene.Elements.Move(index, 0);
|
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}
|
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}
|
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|
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// Only the Live screen's background is a real-time surface. Every other
|
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// lookup below (auto-capture, focus hooks, refresh) must ignore the static
|
||||
// default-art rows so they can never start a desktop capture session.
|
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private IEnumerable<Source> AllBackgrounds()
|
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=> Scenes.Where(s => SceneCatalog.Is(s.Name, SceneCatalog.Live))
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.SelectMany(s => s.Elements.OfType<Source>().Where(x => x.IsBackground));
|
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|
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// Full-screen game on its monitor, else null (static bg fallback — no
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// infinity mirror). Called at launch (from ReacquireScreenCaptures, before
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@@ -565,4 +415,4 @@ public partial class MainViewModel
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}
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catch { /* non-critical — the app works without default art */ }
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}
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}
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}
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@@ -0,0 +1,475 @@
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using System;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using Microsoft.Win32;
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using ytLive.Helpers;
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using ytLive.Models;
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using ytLive.Services;
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using ytLive.Services.Encoder;
|
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|
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namespace ytLive.ViewModels;
|
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|
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public partial class MainViewModel : ViewModelBase
|
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{
|
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|
||||
/// <summary>Entry point for the primary Start button (and the start/stop hotkey):
|
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/// routes to a record session or the YouTube go-live dialog by the pill state.</summary>
|
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private void StartSession()
|
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{
|
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if (IsLive || IsRecording) return;
|
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var streaming = OnAirPillOn;
|
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var recording = RecordPillOn;
|
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if (!streaming && !recording) return;
|
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|
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if (!streaming)
|
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{
|
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BeginRecordOnly();
|
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return;
|
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}
|
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BeginGoLive(recording);
|
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}
|
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|
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/// <summary>Record-only (REC pill on, ON-AIR off): no YouTube dialog — recording
|
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/// is local and works signed-out. Generates the auto-named file and starts the
|
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/// pipeline immediately.</summary>
|
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private async void BeginRecordOnly()
|
||||
{
|
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var path = StartRecordFile();
|
||||
if (path == null)
|
||||
{
|
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_notifications.Error("Couldn't record", "No record output path could be created.");
|
||||
return;
|
||||
}
|
||||
_recordStartTime = DateTime.Now;
|
||||
_liveElapsed = TimeSpan.Zero;
|
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_recordLength = TimeSpan.Zero;
|
||||
ResetHealth(StreamStatus.Offline);
|
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_audioMixer.StartLive(EncoderOptions.DefaultAudioPipeName);
|
||||
IsRecording = true;
|
||||
await _framePump.StartAsync();
|
||||
}
|
||||
|
||||
private void BeginGoLive(bool alsoRecord)
|
||||
{
|
||||
var dialog = new GoLiveViewModel(() => SignInAsync(), _youtubeAuth.CurrentChannel)
|
||||
{
|
||||
StreamTitle = BroadcastForm.Title,
|
||||
StreamDescription = BroadcastForm.Description,
|
||||
};
|
||||
var window = new ytLive.GoLiveWindow(dialog) { Owner = System.Windows.Application.Current.MainWindow };
|
||||
if (window.ShowDialog() == true)
|
||||
{
|
||||
StreamTitle = dialog.StreamTitle;
|
||||
StreamDescription = dialog.StreamDescription;
|
||||
StreamVisibility = dialog.Visibility; // always "Private" (ship step 7)
|
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BroadcastForm.CaptureGoLive(dialog.StreamTitle, dialog.StreamDescription, DateTime.UtcNow);
|
||||
WindowTitle = string.IsNullOrWhiteSpace(dialog.StreamTitle)
|
||||
? "LlamaCasty"
|
||||
: $"{dialog.StreamTitle} — LlamaCasty";
|
||||
StreamStatus = StreamStatus.Streaming;
|
||||
ResetHealth(StreamStatus.Streaming);
|
||||
_audioMixer.StartLive(EncoderOptions.DefaultAudioPipeName);
|
||||
_liveElapsed = TimeSpan.Zero;
|
||||
_recordLength = TimeSpan.Zero;
|
||||
|
||||
var recordStarted = false;
|
||||
if (alsoRecord)
|
||||
{
|
||||
if (StartRecordFile() == null)
|
||||
{
|
||||
_notifications.Error("Couldn't record",
|
||||
"No record output path could be created — streaming continues without recording.");
|
||||
}
|
||||
else
|
||||
{
|
||||
_recordStartTime = DateTime.Now;
|
||||
recordStarted = true;
|
||||
}
|
||||
}
|
||||
IsRecording = recordStarted;
|
||||
|
||||
_ = PrepareAndStartLiveAsync();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Creates the record file (auto-named <c>ty-…-0000.mp4</c> in the record
|
||||
/// folder) and returns its path, or null when the folder can't be prepared.</summary>
|
||||
private string? StartRecordFile()
|
||||
{
|
||||
try
|
||||
{
|
||||
var folder = _recordFolder ?? DefaultRecordFolder();
|
||||
Directory.CreateDirectory(folder);
|
||||
var name = RecordingFile.BuildStartName(DateTime.Now) + ".mp4";
|
||||
var path = Path.Combine(folder, name);
|
||||
_activeRecordPath = path;
|
||||
return path;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
AppLog.Write(ex, "Recording: failed to prepare output path");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>One-click go-live (TASK 5): ensure the reusable stream, create a
|
||||
/// broadcast bound to it, then start the frame pump. The pump reads the RTMP
|
||||
/// URL once at startup (FramePump.StartAsync), so the stream URL must be set
|
||||
/// before the pump starts — hence the ordering here. Failures surface as an
|
||||
/// error health state, never a crash.</summary>
|
||||
private async Task PrepareAndStartLiveAsync()
|
||||
{
|
||||
try
|
||||
{
|
||||
var stream = await _youtubeStream.GetOrCreateReusableStreamAsync();
|
||||
if (stream == null)
|
||||
{
|
||||
AppLog.Write("Reusable stream unavailable; check the OAuth session");
|
||||
_notifications.Error("Couldn't go live",
|
||||
"The reusable stream is unavailable — check the YouTube sign-in and try again.");
|
||||
StreamStatus = StreamStatus.Error;
|
||||
return;
|
||||
}
|
||||
_reusableStream = stream;
|
||||
_reusableStreamUrl = stream.RtmpUrl;
|
||||
_layoutStore.SaveReusableStream(stream);
|
||||
|
||||
_currentBroadcastId = await _youtubeStream.CreateBroadcast(
|
||||
StreamTitle, StreamDescription, DateTime.UtcNow, stream.Id);
|
||||
if (_currentBroadcastId == null)
|
||||
{
|
||||
AppLog.Write("Broadcast creation failed; check the OAuth session");
|
||||
_notifications.Error("Couldn't go live", "YouTube rejected the broadcast — check the sign-in and try again.");
|
||||
StreamStatus = StreamStatus.Error;
|
||||
return;
|
||||
}
|
||||
AppLog.Write($"Broadcast created: {_currentBroadcastId}");
|
||||
OnPropertyChanged(nameof(CurrentBroadcastId));
|
||||
|
||||
if (string.IsNullOrWhiteSpace(StreamTitle) && string.IsNullOrWhiteSpace(StreamDescription))
|
||||
{
|
||||
BroadcastForm.IsDrawerOpen = true;
|
||||
_notifications.Warning("Complete your broadcast details",
|
||||
"Your title and description are empty — fill them in from the Text panel on the right.");
|
||||
}
|
||||
|
||||
// Start chat polling (TASK 9.4): fetch the liveChatId from the broadcast's
|
||||
// contentDetails, then start the poll loop. Chat is non-fatal — if it fails,
|
||||
// the stream continues without on-panel chat.
|
||||
try
|
||||
{
|
||||
var liveChatId = await _youtubeStream.GetBroadcastLiveChatIdAsync(_currentBroadcastId);
|
||||
if (liveChatId != null)
|
||||
{
|
||||
_youtubeChat.Start(liveChatId);
|
||||
AppLog.Write($"Chat polling started: {liveChatId}");
|
||||
}
|
||||
else
|
||||
{
|
||||
AppLog.Write("Could not retrieve liveChatId; chat polling disabled");
|
||||
}
|
||||
}
|
||||
catch (Exception chatEx)
|
||||
{
|
||||
AppLog.Write($"Chat start failed (non-fatal): {chatEx.Message}");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
AppLog.Write($"Go-live preparation failed: {ex.Message}");
|
||||
_notifications.Error("Couldn't go live", ex.Message);
|
||||
StreamStatus = StreamStatus.Error;
|
||||
return;
|
||||
}
|
||||
|
||||
await _framePump.StartAsync(); // never throws; failures log + surface via Failed
|
||||
|
||||
// Health polling (TASK 5 item 3): poll immediately, then every 30s while
|
||||
// live. Report-by-exception — a banner appears only on warning/error.
|
||||
_healthPollTimer.Start();
|
||||
_ = PollHealthAsync();
|
||||
}
|
||||
|
||||
private void OnHealthPollTick(object? sender, EventArgs e) => _ = PollHealthAsync();
|
||||
|
||||
/// <summary>One liveStreams.list poll (TASK 5 item 3): updates the YouTube
|
||||
/// health state + the report-by-exception banner. Never throws — a poll
|
||||
/// failure logs and leaves the last state untouched.</summary>
|
||||
private async Task PollHealthAsync()
|
||||
{
|
||||
if (_reusableStream == null || !IsLive) return;
|
||||
try
|
||||
{
|
||||
var health = await _youtubeStream.GetStreamHealthAsync(_reusableStream.Id);
|
||||
if (health == null)
|
||||
{
|
||||
AppLog.Write("Stream health poll failed; check the OAuth session");
|
||||
return;
|
||||
}
|
||||
CurrentHealth.HealthStatus = health.HealthStatus;
|
||||
CurrentHealth.HealthMessage = health.HealthStatus;
|
||||
CurrentHealth.ConfigurationIssues.Clear();
|
||||
CurrentHealth.ConfigurationIssues.AddRange(health.ConfigurationIssues);
|
||||
OnPropertyChanged(nameof(CurrentHealth));
|
||||
ApplyHealthIssue(health.ConfigurationIssues);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
AppLog.Write($"Stream health poll failed: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
// Report-by-exception: good/ok/noData (or info-only issues) clear the banner;
|
||||
// the first warning/error issue raises it, colored by the worst severity.
|
||||
private void ApplyHealthIssue(List<StreamConfigurationIssue> issues)
|
||||
{
|
||||
var report = StreamHealthReporter.BannerFor(issues);
|
||||
if (report.Text == null)
|
||||
{
|
||||
HealthIssueBanner = null;
|
||||
HealthIssueBackground = "Transparent";
|
||||
return;
|
||||
}
|
||||
|
||||
HealthIssueBackground = report.IsError ? "#8f1f1f" : "#b8860b";
|
||||
HealthIssueBanner = report.Text;
|
||||
}
|
||||
|
||||
private async void StopStream()
|
||||
{
|
||||
var wasLive = IsLive;
|
||||
var wasRecording = IsRecording;
|
||||
|
||||
StreamStatus = StreamStatus.Offline;
|
||||
IsRecording = false;
|
||||
WindowTitle = "LlamaCasty";
|
||||
ResetHealth(StreamStatus.Offline);
|
||||
// Stop chat polling first (TASK 9.4) — no more messages arriving while
|
||||
// we're tearing down the stream.
|
||||
_youtubeChat.Stop();
|
||||
// Close the audio pipe FIRST so ffmpeg sees EOF on the audio input,
|
||||
// then stop the pump (stdin EOF) — both inputs end and the encoder
|
||||
// finalizes the output. Audio capture itself is always-on (preview
|
||||
// monitoring); only the live/report pipe, the pump, and the session stop here.
|
||||
_audioMixer.StopLive();
|
||||
await _framePump.StopAsync();
|
||||
_currentBroadcastId = null;
|
||||
OnPropertyChanged(nameof(CurrentBroadcastId));
|
||||
|
||||
if (wasRecording) await FinalizeRecordingAsync();
|
||||
|
||||
// Explicit sign-out only (TASK 18): stopping the stream does NOT clear
|
||||
// the session/token — the creator signs out deliberately via the
|
||||
// Logout / Change Account commands.
|
||||
AppLog.Write(wasLive ? "Stream ended" : "Recording ended");
|
||||
}
|
||||
|
||||
/// <summary>On stop the auto-named <c>ty-…-0000.mp4</c> file is renamed to carry
|
||||
/// the real recording length (<c>ty-…-hh2mm2.mp4</c>), with a numeric suffix on
|
||||
/// name collisions. Runs only after the pump has fully closed the file.</summary>
|
||||
private async Task FinalizeRecordingAsync()
|
||||
{
|
||||
var startPath = _activeRecordPath;
|
||||
_activeRecordPath = null;
|
||||
if (string.IsNullOrEmpty(startPath)) return;
|
||||
try
|
||||
{
|
||||
while (_framePump.IsRunning) await Task.Delay(50);
|
||||
|
||||
if (!File.Exists(startPath))
|
||||
{
|
||||
AppLog.Write($"Recording: output not found for rename: {startPath}");
|
||||
return;
|
||||
}
|
||||
_recordLength = _liveElapsed;
|
||||
var autoStem = RecordingFile.BuildFinalName(_recordStartTime, _recordLength);
|
||||
var dir = Path.GetDirectoryName(startPath)!;
|
||||
|
||||
// Manual rename modal: give the creator a chance to name the recording;
|
||||
// null = keep the auto name (or the default recorded above).
|
||||
string stem = autoStem;
|
||||
var dialog = new RenameRecordingDialog(autoStem);
|
||||
if (dialog.ShowDialog() == true && !string.IsNullOrEmpty(dialog.ResultFileName))
|
||||
stem = dialog.ResultFileName;
|
||||
|
||||
var finalPath = UniquePath(Path.Combine(dir, stem + ".mp4"));
|
||||
File.Move(startPath, finalPath);
|
||||
AppLog.Write($"Recording saved: {finalPath}");
|
||||
_notifications.Info("Recording saved",
|
||||
Path.GetFileName(finalPath) + " — you can rename it in your videos folder at any time.");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
AppLog.Write(ex, "Recording: rename-on-stop failed");
|
||||
_notifications.Error("Recording saved",
|
||||
$"The recording was written but couldn't be renamed: {Path.GetFileName(startPath)}");
|
||||
}
|
||||
}
|
||||
|
||||
private static string UniquePath(string path)
|
||||
{
|
||||
if (!File.Exists(path)) return path;
|
||||
var dir = Path.GetDirectoryName(path)!;
|
||||
var name = Path.GetFileNameWithoutExtension(path);
|
||||
var ext = Path.GetExtension(path);
|
||||
for (var i = 2; ; i++)
|
||||
{
|
||||
var candidate = Path.Combine(dir, $"{name}-{i}{ext}");
|
||||
if (!File.Exists(candidate)) return candidate;
|
||||
}
|
||||
}
|
||||
|
||||
private void ChooseRecordFolder()
|
||||
{
|
||||
var dialog = new Microsoft.Win32.OpenFolderDialog
|
||||
{
|
||||
Title = "Choose a folder for local recordings",
|
||||
InitialDirectory = _recordFolder ?? DefaultRecordFolder(),
|
||||
};
|
||||
if (dialog.ShowDialog() == true)
|
||||
{
|
||||
_recordFolder = dialog.FolderName;
|
||||
_layoutStore.SaveRecordFolder(_recordFolder);
|
||||
OnPropertyChanged(nameof(RecordFolderDisplay));
|
||||
_notifications.Info("Record folder set", _recordFolder);
|
||||
}
|
||||
}
|
||||
|
||||
private void ResetRecordFolder()
|
||||
{
|
||||
_recordFolder = null;
|
||||
_layoutStore.SaveRecordFolder(null);
|
||||
OnPropertyChanged(nameof(RecordFolderDisplay));
|
||||
_notifications.Info("Record folder reset", RecordFolderDisplay);
|
||||
}
|
||||
|
||||
/// <summary>Falls back to the user's Downloads folder when no preference is set;
|
||||
/// returns MyVideos if Downloads doesn't exist.</summary>
|
||||
internal static string DefaultRecordFolder()
|
||||
{
|
||||
var downloads = Path.Combine(
|
||||
Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Downloads");
|
||||
return Directory.Exists(downloads)
|
||||
? downloads
|
||||
: Environment.GetFolderPath(Environment.SpecialFolder.MyVideos);
|
||||
}
|
||||
|
||||
// Full encoder options for the current tier, or null when no RTMP URL is
|
||||
// available — the pump then skips the encoder entirely (TASK 5 fills the seam).
|
||||
private EncoderOptions? BuildEncoderOptions()
|
||||
{
|
||||
var url = _rtmpUrlProvider();
|
||||
var quality = SelectedQuality;
|
||||
return new EncoderOptions
|
||||
{
|
||||
RtmpUrl = url ?? string.Empty,
|
||||
StreamEnabled = OnAirPillOn,
|
||||
RecordEnabled = RecordPillOn,
|
||||
RecordPath = _activeRecordPath,
|
||||
Width = quality.Width,
|
||||
Height = quality.Height,
|
||||
Fps = quality.Fps,
|
||||
BitrateKbps = (int)Math.Round(quality.Bitrate * 1000),
|
||||
};
|
||||
}
|
||||
|
||||
private void OnFramePumpFailed(object? sender, string message)
|
||||
{
|
||||
AppLog.Write($"Frame pump failed: {message}");
|
||||
_notifications.Error("The stream pipeline stopped", message);
|
||||
if (IsLive) StreamStatus = StreamStatus.Error;
|
||||
}
|
||||
|
||||
// TASK 4 ship step 6: the encoder's parsed health (bitrate/FPS/dropped/
|
||||
// duration) lands in the bottom bar. The stderr loop raises on a background
|
||||
// thread — marshal to the UI thread like the audio level handlers.
|
||||
private void OnFramePumpHealthUpdated(object? sender, StreamHealth health)
|
||||
{
|
||||
var dispatcher = System.Windows.Application.Current?.Dispatcher;
|
||||
if (dispatcher != null && !dispatcher.CheckAccess())
|
||||
dispatcher.BeginInvoke(() => ApplyHealth(health));
|
||||
else
|
||||
ApplyHealth(health);
|
||||
}
|
||||
|
||||
private void ApplyHealth(StreamHealth health)
|
||||
{
|
||||
CurrentHealth.Status = health.Status;
|
||||
CurrentHealth.CurrentBitrate = health.CurrentBitrate;
|
||||
CurrentHealth.FPS = health.FPS;
|
||||
CurrentHealth.DroppedFrames = health.DroppedFrames;
|
||||
CurrentHealth.StreamDuration = health.StreamDuration;
|
||||
CurrentHealth.LastError = health.LastError;
|
||||
CurrentHealth.HealthMessage = health.HealthMessage;
|
||||
OnPropertyChanged(nameof(CurrentHealth));
|
||||
}
|
||||
|
||||
// Keeps the bottom-bar stats honest across sessions: dropped frames and the
|
||||
// elapsed duration must not linger from a previous go-live (bitrate/FPS stay
|
||||
// on the tier's targets — ApplyStreamQuality sets them on pick).
|
||||
private void ResetHealth(StreamStatus status)
|
||||
{
|
||||
CurrentHealth.Status = status;
|
||||
CurrentHealth.DroppedFrames = 0;
|
||||
CurrentHealth.StreamDuration = TimeSpan.Zero;
|
||||
CurrentHealth.LastError = null;
|
||||
CurrentHealth.HealthStatus = null;
|
||||
CurrentHealth.HealthMessage = null;
|
||||
CurrentHealth.ConfigurationIssues.Clear();
|
||||
HealthIssueBanner = null;
|
||||
HealthIssueBackground = "Transparent";
|
||||
OnPropertyChanged(nameof(CurrentHealth));
|
||||
}
|
||||
|
||||
private void UpdateLiveVisuals()
|
||||
{
|
||||
var live = IsLive;
|
||||
TopBarBackground = live ? "#e94560" : "#16213e";
|
||||
PreviewGlowBrush = live ? "#e94560" : "Transparent";
|
||||
PreviewGlowThickness = live ? new Thickness(3) : new Thickness(0);
|
||||
|
||||
if (live)
|
||||
{
|
||||
if (BrandFlashEnabled) StartBrandFlashTimer();
|
||||
}
|
||||
else
|
||||
{
|
||||
_healthPollTimer.Stop();
|
||||
_brandFlashTimer.Stop();
|
||||
_brandFlashOffTimer.Stop();
|
||||
BrandFlashActive = false;
|
||||
}
|
||||
UpdateSessionTimer();
|
||||
}
|
||||
|
||||
/// <summary>Runs the elapsed/rec-dot-pulse timer while a session is active —
|
||||
/// live (Streaming) OR recording. Reset the elapsed when a new session starts.</summary>
|
||||
private void UpdateSessionTimer()
|
||||
{
|
||||
var active = IsLive || IsRecording;
|
||||
if (active)
|
||||
{
|
||||
_recDotPulse = 1.0;
|
||||
_liveTimer.Start();
|
||||
}
|
||||
else
|
||||
{
|
||||
_liveTimer.Stop();
|
||||
LiveElapsedText = "00:00:00";
|
||||
_recDotPulse = 1.0;
|
||||
}
|
||||
OnPropertyChanged(nameof(RecDotOpacity));
|
||||
OnPropertyChanged(nameof(LiveElapsedText));
|
||||
}
|
||||
|
||||
private void OnLiveTimerTick(object? sender, EventArgs e)
|
||||
{
|
||||
_liveElapsed = _liveElapsed.Add(TimeSpan.FromSeconds(1));
|
||||
LiveElapsedText = _liveElapsed.ToString(@"hh\:mm\:ss");
|
||||
_recordLength = _liveElapsed;
|
||||
_recDotPulse = _recDotPulse > 0.5 ? 0.35 : 1.0;
|
||||
OnPropertyChanged(nameof(RecDotOpacity));
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,7 @@
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
using System.Windows;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Threading;
|
||||
using Microsoft.Win32;
|
||||
using ytLive.Helpers;
|
||||
using ytLive.Models;
|
||||
using ytLive.Services;
|
||||
@@ -327,463 +325,4 @@ public partial class MainViewModel : ViewModelBase
|
||||
public ICommand EndStreamCommand { get; }
|
||||
public ICommand ChooseRecordFolderCommand { get; }
|
||||
public ICommand ResetRecordFolderCommand { get; }
|
||||
|
||||
/// <summary>Entry point for the primary Start button (and the start/stop hotkey):
|
||||
/// routes to a record session or the YouTube go-live dialog by the pill state.</summary>
|
||||
private void StartSession()
|
||||
{
|
||||
if (IsLive || IsRecording) return;
|
||||
var streaming = OnAirPillOn;
|
||||
var recording = RecordPillOn;
|
||||
if (!streaming && !recording) return;
|
||||
|
||||
if (!streaming)
|
||||
{
|
||||
BeginRecordOnly();
|
||||
return;
|
||||
}
|
||||
BeginGoLive(recording);
|
||||
}
|
||||
|
||||
/// <summary>Record-only (REC pill on, ON-AIR off): no YouTube dialog — recording
|
||||
/// is local and works signed-out. Generates the auto-named file and starts the
|
||||
/// pipeline immediately.</summary>
|
||||
private async void BeginRecordOnly()
|
||||
{
|
||||
var path = StartRecordFile();
|
||||
if (path == null)
|
||||
{
|
||||
_notifications.Error("Couldn't record", "No record output path could be created.");
|
||||
return;
|
||||
}
|
||||
_recordStartTime = DateTime.Now;
|
||||
_liveElapsed = TimeSpan.Zero;
|
||||
_recordLength = TimeSpan.Zero;
|
||||
ResetHealth(StreamStatus.Offline);
|
||||
_audioMixer.StartLive(EncoderOptions.DefaultAudioPipeName);
|
||||
IsRecording = true;
|
||||
await _framePump.StartAsync();
|
||||
}
|
||||
|
||||
private void BeginGoLive(bool alsoRecord)
|
||||
{
|
||||
var dialog = new GoLiveViewModel(() => SignInAsync(), _youtubeAuth.CurrentChannel)
|
||||
{
|
||||
StreamTitle = BroadcastForm.Title,
|
||||
StreamDescription = BroadcastForm.Description,
|
||||
};
|
||||
var window = new ytLive.GoLiveWindow(dialog) { Owner = System.Windows.Application.Current.MainWindow };
|
||||
if (window.ShowDialog() == true)
|
||||
{
|
||||
StreamTitle = dialog.StreamTitle;
|
||||
StreamDescription = dialog.StreamDescription;
|
||||
StreamVisibility = dialog.Visibility; // always "Private" (ship step 7)
|
||||
BroadcastForm.CaptureGoLive(dialog.StreamTitle, dialog.StreamDescription, DateTime.UtcNow);
|
||||
WindowTitle = string.IsNullOrWhiteSpace(dialog.StreamTitle)
|
||||
? "LlamaCasty"
|
||||
: $"{dialog.StreamTitle} — LlamaCasty";
|
||||
StreamStatus = StreamStatus.Streaming;
|
||||
ResetHealth(StreamStatus.Streaming);
|
||||
_audioMixer.StartLive(EncoderOptions.DefaultAudioPipeName);
|
||||
_liveElapsed = TimeSpan.Zero;
|
||||
_recordLength = TimeSpan.Zero;
|
||||
|
||||
var recordStarted = false;
|
||||
if (alsoRecord)
|
||||
{
|
||||
if (StartRecordFile() == null)
|
||||
{
|
||||
_notifications.Error("Couldn't record",
|
||||
"No record output path could be created — streaming continues without recording.");
|
||||
}
|
||||
else
|
||||
{
|
||||
_recordStartTime = DateTime.Now;
|
||||
recordStarted = true;
|
||||
}
|
||||
}
|
||||
IsRecording = recordStarted;
|
||||
|
||||
_ = PrepareAndStartLiveAsync();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Creates the record file (auto-named <c>ty-…-0000.mp4</c> in the record
|
||||
/// folder) and returns its path, or null when the folder can't be prepared.</summary>
|
||||
private string? StartRecordFile()
|
||||
{
|
||||
try
|
||||
{
|
||||
var folder = _recordFolder ?? DefaultRecordFolder();
|
||||
Directory.CreateDirectory(folder);
|
||||
var name = RecordingFile.BuildStartName(DateTime.Now) + ".mp4";
|
||||
var path = Path.Combine(folder, name);
|
||||
_activeRecordPath = path;
|
||||
return path;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
AppLog.Write(ex, "Recording: failed to prepare output path");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>One-click go-live (TASK 5): ensure the reusable stream, create a
|
||||
/// broadcast bound to it, then start the frame pump. The pump reads the RTMP
|
||||
/// URL once at startup (FramePump.StartAsync), so the stream URL must be set
|
||||
/// before the pump starts — hence the ordering here. Failures surface as an
|
||||
/// error health state, never a crash.</summary>
|
||||
private async Task PrepareAndStartLiveAsync()
|
||||
{
|
||||
try
|
||||
{
|
||||
var stream = await _youtubeStream.GetOrCreateReusableStreamAsync();
|
||||
if (stream == null)
|
||||
{
|
||||
AppLog.Write("Reusable stream unavailable; check the OAuth session");
|
||||
_notifications.Error("Couldn't go live",
|
||||
"The reusable stream is unavailable — check the YouTube sign-in and try again.");
|
||||
StreamStatus = StreamStatus.Error;
|
||||
return;
|
||||
}
|
||||
_reusableStream = stream;
|
||||
_reusableStreamUrl = stream.RtmpUrl;
|
||||
_layoutStore.SaveReusableStream(stream);
|
||||
|
||||
_currentBroadcastId = await _youtubeStream.CreateBroadcast(
|
||||
StreamTitle, StreamDescription, DateTime.UtcNow, stream.Id);
|
||||
if (_currentBroadcastId == null)
|
||||
{
|
||||
AppLog.Write("Broadcast creation failed; check the OAuth session");
|
||||
_notifications.Error("Couldn't go live", "YouTube rejected the broadcast — check the sign-in and try again.");
|
||||
StreamStatus = StreamStatus.Error;
|
||||
return;
|
||||
}
|
||||
AppLog.Write($"Broadcast created: {_currentBroadcastId}");
|
||||
OnPropertyChanged(nameof(CurrentBroadcastId));
|
||||
|
||||
if (string.IsNullOrWhiteSpace(StreamTitle) && string.IsNullOrWhiteSpace(StreamDescription))
|
||||
{
|
||||
BroadcastForm.IsDrawerOpen = true;
|
||||
_notifications.Warning("Complete your broadcast details",
|
||||
"Your title and description are empty — fill them in from the Text panel on the right.");
|
||||
}
|
||||
|
||||
// Start chat polling (TASK 9.4): fetch the liveChatId from the broadcast's
|
||||
// contentDetails, then start the poll loop. Chat is non-fatal — if it fails,
|
||||
// the stream continues without on-panel chat.
|
||||
try
|
||||
{
|
||||
var liveChatId = await _youtubeStream.GetBroadcastLiveChatIdAsync(_currentBroadcastId);
|
||||
if (liveChatId != null)
|
||||
{
|
||||
_youtubeChat.Start(liveChatId);
|
||||
AppLog.Write($"Chat polling started: {liveChatId}");
|
||||
}
|
||||
else
|
||||
{
|
||||
AppLog.Write("Could not retrieve liveChatId; chat polling disabled");
|
||||
}
|
||||
}
|
||||
catch (Exception chatEx)
|
||||
{
|
||||
AppLog.Write($"Chat start failed (non-fatal): {chatEx.Message}");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
AppLog.Write($"Go-live preparation failed: {ex.Message}");
|
||||
_notifications.Error("Couldn't go live", ex.Message);
|
||||
StreamStatus = StreamStatus.Error;
|
||||
return;
|
||||
}
|
||||
|
||||
await _framePump.StartAsync(); // never throws; failures log + surface via Failed
|
||||
|
||||
// Health polling (TASK 5 item 3): poll immediately, then every 30s while
|
||||
// live. Report-by-exception — a banner appears only on warning/error.
|
||||
_healthPollTimer.Start();
|
||||
_ = PollHealthAsync();
|
||||
}
|
||||
|
||||
private void OnHealthPollTick(object? sender, EventArgs e) => _ = PollHealthAsync();
|
||||
|
||||
/// <summary>One liveStreams.list poll (TASK 5 item 3): updates the YouTube
|
||||
/// health state + the report-by-exception banner. Never throws — a poll
|
||||
/// failure logs and leaves the last state untouched.</summary>
|
||||
private async Task PollHealthAsync()
|
||||
{
|
||||
if (_reusableStream == null || !IsLive) return;
|
||||
try
|
||||
{
|
||||
var health = await _youtubeStream.GetStreamHealthAsync(_reusableStream.Id);
|
||||
if (health == null)
|
||||
{
|
||||
AppLog.Write("Stream health poll failed; check the OAuth session");
|
||||
return;
|
||||
}
|
||||
CurrentHealth.HealthStatus = health.HealthStatus;
|
||||
CurrentHealth.HealthMessage = health.HealthStatus;
|
||||
CurrentHealth.ConfigurationIssues.Clear();
|
||||
CurrentHealth.ConfigurationIssues.AddRange(health.ConfigurationIssues);
|
||||
OnPropertyChanged(nameof(CurrentHealth));
|
||||
ApplyHealthIssue(health.ConfigurationIssues);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
AppLog.Write($"Stream health poll failed: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
// Report-by-exception: good/ok/noData (or info-only issues) clear the banner;
|
||||
// the first warning/error issue raises it, colored by the worst severity.
|
||||
private void ApplyHealthIssue(List<StreamConfigurationIssue> issues)
|
||||
{
|
||||
var report = StreamHealthReporter.BannerFor(issues);
|
||||
if (report.Text == null)
|
||||
{
|
||||
HealthIssueBanner = null;
|
||||
HealthIssueBackground = "Transparent";
|
||||
return;
|
||||
}
|
||||
|
||||
HealthIssueBackground = report.IsError ? "#8f1f1f" : "#b8860b";
|
||||
HealthIssueBanner = report.Text;
|
||||
}
|
||||
|
||||
private async void StopStream()
|
||||
{
|
||||
var wasLive = IsLive;
|
||||
var wasRecording = IsRecording;
|
||||
|
||||
StreamStatus = StreamStatus.Offline;
|
||||
IsRecording = false;
|
||||
WindowTitle = "LlamaCasty";
|
||||
ResetHealth(StreamStatus.Offline);
|
||||
// Stop chat polling first (TASK 9.4) — no more messages arriving while
|
||||
// we're tearing down the stream.
|
||||
_youtubeChat.Stop();
|
||||
// Close the audio pipe FIRST so ffmpeg sees EOF on the audio input,
|
||||
// then stop the pump (stdin EOF) — both inputs end and the encoder
|
||||
// finalizes the output. Audio capture itself is always-on (preview
|
||||
// monitoring); only the live/report pipe, the pump, and the session stop here.
|
||||
_audioMixer.StopLive();
|
||||
await _framePump.StopAsync();
|
||||
_currentBroadcastId = null;
|
||||
OnPropertyChanged(nameof(CurrentBroadcastId));
|
||||
|
||||
if (wasRecording) await FinalizeRecordingAsync();
|
||||
|
||||
// Explicit sign-out only (TASK 18): stopping the stream does NOT clear
|
||||
// the session/token — the creator signs out deliberately via the
|
||||
// Logout / Change Account commands.
|
||||
AppLog.Write(wasLive ? "Stream ended" : "Recording ended");
|
||||
}
|
||||
|
||||
/// <summary>On stop the auto-named <c>ty-…-0000.mp4</c> file is renamed to carry
|
||||
/// the real recording length (<c>ty-…-hh2mm2.mp4</c>), with a numeric suffix on
|
||||
/// name collisions. Runs only after the pump has fully closed the file.</summary>
|
||||
private async Task FinalizeRecordingAsync()
|
||||
{
|
||||
var startPath = _activeRecordPath;
|
||||
_activeRecordPath = null;
|
||||
if (string.IsNullOrEmpty(startPath)) return;
|
||||
try
|
||||
{
|
||||
while (_framePump.IsRunning) await Task.Delay(50);
|
||||
|
||||
if (!File.Exists(startPath))
|
||||
{
|
||||
AppLog.Write($"Recording: output not found for rename: {startPath}");
|
||||
return;
|
||||
}
|
||||
_recordLength = _liveElapsed;
|
||||
var autoStem = RecordingFile.BuildFinalName(_recordStartTime, _recordLength);
|
||||
var dir = Path.GetDirectoryName(startPath)!;
|
||||
|
||||
// Manual rename modal: give the creator a chance to name the recording;
|
||||
// null = keep the auto name (or the default recorded above).
|
||||
string stem = autoStem;
|
||||
var dialog = new RenameRecordingDialog(autoStem);
|
||||
if (dialog.ShowDialog() == true && !string.IsNullOrEmpty(dialog.ResultFileName))
|
||||
stem = dialog.ResultFileName;
|
||||
|
||||
var finalPath = UniquePath(Path.Combine(dir, stem + ".mp4"));
|
||||
File.Move(startPath, finalPath);
|
||||
AppLog.Write($"Recording saved: {finalPath}");
|
||||
_notifications.Info("Recording saved",
|
||||
Path.GetFileName(finalPath) + " — you can rename it in your videos folder at any time.");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
AppLog.Write(ex, "Recording: rename-on-stop failed");
|
||||
_notifications.Error("Recording saved",
|
||||
$"The recording was written but couldn't be renamed: {Path.GetFileName(startPath)}");
|
||||
}
|
||||
}
|
||||
|
||||
private static string UniquePath(string path)
|
||||
{
|
||||
if (!File.Exists(path)) return path;
|
||||
var dir = Path.GetDirectoryName(path)!;
|
||||
var name = Path.GetFileNameWithoutExtension(path);
|
||||
var ext = Path.GetExtension(path);
|
||||
for (var i = 2; ; i++)
|
||||
{
|
||||
var candidate = Path.Combine(dir, $"{name}-{i}{ext}");
|
||||
if (!File.Exists(candidate)) return candidate;
|
||||
}
|
||||
}
|
||||
|
||||
private void ChooseRecordFolder()
|
||||
{
|
||||
var dialog = new Microsoft.Win32.OpenFolderDialog
|
||||
{
|
||||
Title = "Choose a folder for local recordings",
|
||||
InitialDirectory = _recordFolder ?? DefaultRecordFolder(),
|
||||
};
|
||||
if (dialog.ShowDialog() == true)
|
||||
{
|
||||
_recordFolder = dialog.FolderName;
|
||||
_layoutStore.SaveRecordFolder(_recordFolder);
|
||||
OnPropertyChanged(nameof(RecordFolderDisplay));
|
||||
_notifications.Info("Record folder set", _recordFolder);
|
||||
}
|
||||
}
|
||||
|
||||
private void ResetRecordFolder()
|
||||
{
|
||||
_recordFolder = null;
|
||||
_layoutStore.SaveRecordFolder(null);
|
||||
OnPropertyChanged(nameof(RecordFolderDisplay));
|
||||
_notifications.Info("Record folder reset", RecordFolderDisplay);
|
||||
}
|
||||
|
||||
/// <summary>Falls back to the user's Downloads folder when no preference is set;
|
||||
/// returns MyVideos if Downloads doesn't exist.</summary>
|
||||
internal static string DefaultRecordFolder()
|
||||
{
|
||||
var downloads = Path.Combine(
|
||||
Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Downloads");
|
||||
return Directory.Exists(downloads)
|
||||
? downloads
|
||||
: Environment.GetFolderPath(Environment.SpecialFolder.MyVideos);
|
||||
}
|
||||
|
||||
// Full encoder options for the current tier, or null when no RTMP URL is
|
||||
// available — the pump then skips the encoder entirely (TASK 5 fills the seam).
|
||||
private EncoderOptions? BuildEncoderOptions()
|
||||
{
|
||||
var url = _rtmpUrlProvider();
|
||||
var quality = SelectedQuality;
|
||||
return new EncoderOptions
|
||||
{
|
||||
RtmpUrl = url ?? string.Empty,
|
||||
StreamEnabled = OnAirPillOn,
|
||||
RecordEnabled = RecordPillOn,
|
||||
RecordPath = _activeRecordPath,
|
||||
Width = quality.Width,
|
||||
Height = quality.Height,
|
||||
Fps = quality.Fps,
|
||||
BitrateKbps = (int)Math.Round(quality.Bitrate * 1000),
|
||||
};
|
||||
}
|
||||
|
||||
private void OnFramePumpFailed(object? sender, string message)
|
||||
{
|
||||
AppLog.Write($"Frame pump failed: {message}");
|
||||
_notifications.Error("The stream pipeline stopped", message);
|
||||
if (IsLive) StreamStatus = StreamStatus.Error;
|
||||
}
|
||||
|
||||
// TASK 4 ship step 6: the encoder's parsed health (bitrate/FPS/dropped/
|
||||
// duration) lands in the bottom bar. The stderr loop raises on a background
|
||||
// thread — marshal to the UI thread like the audio level handlers.
|
||||
private void OnFramePumpHealthUpdated(object? sender, StreamHealth health)
|
||||
{
|
||||
var dispatcher = System.Windows.Application.Current?.Dispatcher;
|
||||
if (dispatcher != null && !dispatcher.CheckAccess())
|
||||
dispatcher.BeginInvoke(() => ApplyHealth(health));
|
||||
else
|
||||
ApplyHealth(health);
|
||||
}
|
||||
|
||||
private void ApplyHealth(StreamHealth health)
|
||||
{
|
||||
CurrentHealth.Status = health.Status;
|
||||
CurrentHealth.CurrentBitrate = health.CurrentBitrate;
|
||||
CurrentHealth.FPS = health.FPS;
|
||||
CurrentHealth.DroppedFrames = health.DroppedFrames;
|
||||
CurrentHealth.StreamDuration = health.StreamDuration;
|
||||
CurrentHealth.LastError = health.LastError;
|
||||
CurrentHealth.HealthMessage = health.HealthMessage;
|
||||
OnPropertyChanged(nameof(CurrentHealth));
|
||||
}
|
||||
|
||||
// Keeps the bottom-bar stats honest across sessions: dropped frames and the
|
||||
// elapsed duration must not linger from a previous go-live (bitrate/FPS stay
|
||||
// on the tier's targets — ApplyStreamQuality sets them on pick).
|
||||
private void ResetHealth(StreamStatus status)
|
||||
{
|
||||
CurrentHealth.Status = status;
|
||||
CurrentHealth.DroppedFrames = 0;
|
||||
CurrentHealth.StreamDuration = TimeSpan.Zero;
|
||||
CurrentHealth.LastError = null;
|
||||
CurrentHealth.HealthStatus = null;
|
||||
CurrentHealth.HealthMessage = null;
|
||||
CurrentHealth.ConfigurationIssues.Clear();
|
||||
HealthIssueBanner = null;
|
||||
HealthIssueBackground = "Transparent";
|
||||
OnPropertyChanged(nameof(CurrentHealth));
|
||||
}
|
||||
|
||||
private void UpdateLiveVisuals()
|
||||
{
|
||||
var live = IsLive;
|
||||
TopBarBackground = live ? "#e94560" : "#16213e";
|
||||
PreviewGlowBrush = live ? "#e94560" : "Transparent";
|
||||
PreviewGlowThickness = live ? new Thickness(3) : new Thickness(0);
|
||||
|
||||
if (live)
|
||||
{
|
||||
if (BrandFlashEnabled) StartBrandFlashTimer();
|
||||
}
|
||||
else
|
||||
{
|
||||
_healthPollTimer.Stop();
|
||||
_brandFlashTimer.Stop();
|
||||
_brandFlashOffTimer.Stop();
|
||||
BrandFlashActive = false;
|
||||
}
|
||||
UpdateSessionTimer();
|
||||
}
|
||||
|
||||
/// <summary>Runs the elapsed/rec-dot-pulse timer while a session is active —
|
||||
/// live (Streaming) OR recording. Reset the elapsed when a new session starts.</summary>
|
||||
private void UpdateSessionTimer()
|
||||
{
|
||||
var active = IsLive || IsRecording;
|
||||
if (active)
|
||||
{
|
||||
_recDotPulse = 1.0;
|
||||
_liveTimer.Start();
|
||||
}
|
||||
else
|
||||
{
|
||||
_liveTimer.Stop();
|
||||
LiveElapsedText = "00:00:00";
|
||||
_recDotPulse = 1.0;
|
||||
}
|
||||
OnPropertyChanged(nameof(RecDotOpacity));
|
||||
OnPropertyChanged(nameof(LiveElapsedText));
|
||||
}
|
||||
|
||||
private void OnLiveTimerTick(object? sender, EventArgs e)
|
||||
{
|
||||
_liveElapsed = _liveElapsed.Add(TimeSpan.FromSeconds(1));
|
||||
LiveElapsedText = _liveElapsed.ToString(@"hh\:mm\:ss");
|
||||
_recordLength = _liveElapsed;
|
||||
_recDotPulse = _recDotPulse > 0.5 ? 0.35 : 1.0;
|
||||
OnPropertyChanged(nameof(RecDotOpacity));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,183 @@
|
||||
using System.ComponentModel;
|
||||
using ytLive.Helpers;
|
||||
using ytLive.Models;
|
||||
using ytLive.ViewModels;
|
||||
|
||||
namespace ytLive.ViewModels;
|
||||
public sealed record DialogEntry(SocialService Service, string Handle, string ProfileUrl, string? FediverseSoftware = null);
|
||||
|
||||
/// <summary>
|
||||
/// One of the six fixed dialog rows. Row 0 is always YouTube (signed-in account
|
||||
/// or a sign-in prompt); rows 1-5 hold validated entries, an empty slot, or — on
|
||||
/// the free tier — a locked "Premium" slot. Rows are a positional projection of
|
||||
/// the dialog's working list, so deleting an entry makes the ones above advance up.
|
||||
/// </summary>
|
||||
public sealed class SocialSlotViewModel : ViewModelBase
|
||||
{
|
||||
public int Index { get; }
|
||||
public bool IsYoutube => Index == 0;
|
||||
|
||||
private SocialService _service = SocialService.Link;
|
||||
public SocialService Service
|
||||
{
|
||||
get => _service;
|
||||
set { if (SetProperty(ref _service, value)) OnPropertyChanged(nameof(LogoData)); }
|
||||
}
|
||||
|
||||
public string LogoData => Service == SocialService.Fediverse
|
||||
? SocialServiceIcons.LogoDataForFediverse(FediverseSoftware)
|
||||
: SocialServiceIcons.LogoDataFor(Service);
|
||||
public string LockedIconData => SocialServiceIcons.LockedIconData;
|
||||
public string DoNotIconData => SocialServiceIcons.DoNotIconData;
|
||||
|
||||
private bool _isLocked;
|
||||
public bool IsLocked
|
||||
{
|
||||
get => _isLocked;
|
||||
set
|
||||
{
|
||||
if (SetProperty(ref _isLocked, value))
|
||||
{
|
||||
OnPropertyChanged(nameof(ShowAddButton));
|
||||
OnPropertyChanged(nameof(ShowDoNot));
|
||||
OnPropertyChanged(nameof(DisplayText));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isFilled;
|
||||
public bool IsFilled
|
||||
{
|
||||
get => _isFilled;
|
||||
set
|
||||
{
|
||||
if (SetProperty(ref _isFilled, value))
|
||||
{
|
||||
OnPropertyChanged(nameof(ShowEditButton));
|
||||
OnPropertyChanged(nameof(ShowDeleteButton));
|
||||
OnPropertyChanged(nameof(ShowAddButton));
|
||||
OnPropertyChanged(nameof(ShowDoNot));
|
||||
OnPropertyChanged(nameof(DisplayText));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isSignIn;
|
||||
public bool IsSignIn
|
||||
{
|
||||
get => _isSignIn;
|
||||
set
|
||||
{
|
||||
if (SetProperty(ref _isSignIn, value))
|
||||
{
|
||||
OnPropertyChanged(nameof(ShowSignInButton));
|
||||
OnPropertyChanged(nameof(ShowDeleteButton));
|
||||
OnPropertyChanged(nameof(ShowLogo));
|
||||
OnPropertyChanged(nameof(DisplayText));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isEditing;
|
||||
public bool IsEditing
|
||||
{
|
||||
get => _isEditing;
|
||||
set
|
||||
{
|
||||
if (SetProperty(ref _isEditing, value))
|
||||
{
|
||||
OnPropertyChanged(nameof(ShowEditBox));
|
||||
OnPropertyChanged(nameof(ShowDisplay));
|
||||
OnPropertyChanged(nameof(ShowEditButton));
|
||||
OnPropertyChanged(nameof(ShowDeleteButton));
|
||||
OnPropertyChanged(nameof(ShowAddButton));
|
||||
OnPropertyChanged(nameof(ShowDoNot));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isValidating;
|
||||
public bool IsValidating
|
||||
{
|
||||
get => _isValidating;
|
||||
set
|
||||
{
|
||||
if (SetProperty(ref _isValidating, value))
|
||||
{
|
||||
OnPropertyChanged(nameof(ShowBusy));
|
||||
OnPropertyChanged(nameof(ShowDoNot));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private string _handle = string.Empty;
|
||||
public string Handle
|
||||
{
|
||||
get => _handle;
|
||||
set
|
||||
{
|
||||
if (SetProperty(ref _handle, value))
|
||||
OnPropertyChanged(nameof(DisplayText));
|
||||
}
|
||||
}
|
||||
|
||||
private string? _fediverseSoftware;
|
||||
public string? FediverseSoftware
|
||||
{
|
||||
get => _fediverseSoftware;
|
||||
set
|
||||
{
|
||||
if (SetProperty(ref _fediverseSoftware, value))
|
||||
OnPropertyChanged(nameof(LogoData));
|
||||
}
|
||||
}
|
||||
|
||||
public string ProfileUrl { get; set; } = string.Empty;
|
||||
|
||||
private string? _error;
|
||||
public string? Error
|
||||
{
|
||||
get => _error;
|
||||
set
|
||||
{
|
||||
if (SetProperty(ref _error, value))
|
||||
{
|
||||
OnPropertyChanged(nameof(HasError));
|
||||
OnPropertyChanged(nameof(ShowError));
|
||||
OnPropertyChanged(nameof(ShowDoNot));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private string _editText = string.Empty;
|
||||
public string EditText
|
||||
{
|
||||
get => _editText;
|
||||
set => SetProperty(ref _editText, value);
|
||||
}
|
||||
|
||||
/// <summary>The last text submitted for validation (used to skip re-validating
|
||||
/// identical input — e.g. a LostFocus firing as the user clicks Cancel).</summary>
|
||||
public string? LastValidatedInput { get; set; }
|
||||
|
||||
public string DisplayText =>
|
||||
IsYoutube
|
||||
? (IsSignIn ? "Sign in to YouTube" : Handle)
|
||||
: IsLocked ? "Unlock with Premium"
|
||||
: IsFilled ? Handle
|
||||
: "No social yet";
|
||||
|
||||
public bool HasError => !string.IsNullOrEmpty(Error);
|
||||
public bool ShowError => HasError;
|
||||
public bool ShowLogo => IsYoutube ? !IsSignIn : IsFilled;
|
||||
public bool ShowBusy => IsValidating;
|
||||
public bool ShowEditBox => IsEditing;
|
||||
public bool ShowDisplay => !IsEditing && !IsValidating;
|
||||
public bool ShowSignInButton => IsYoutube && IsSignIn && !IsValidating;
|
||||
public bool ShowAddButton => !IsYoutube && !IsLocked && !IsFilled && !IsEditing && !IsValidating;
|
||||
public bool ShowEditButton => !IsYoutube && IsFilled && !IsEditing && !IsValidating;
|
||||
public bool ShowDeleteButton => (IsFilled || IsYoutube) && !IsEditing && !IsValidating;
|
||||
public bool ShowDoNot => !IsYoutube && !IsLocked && (!IsFilled || HasError || IsValidating);
|
||||
|
||||
public SocialSlotViewModel(int index) => Index = index;
|
||||
}
|
||||
@@ -8,187 +8,6 @@ using ytLive.Services;
|
||||
|
||||
namespace ytLive.ViewModels;
|
||||
|
||||
/// <summary>
|
||||
/// A validated social entry in the dialog's working copy (non-YouTube slots).
|
||||
/// </summary>
|
||||
public sealed record DialogEntry(SocialService Service, string Handle, string ProfileUrl, string? FediverseSoftware = null);
|
||||
|
||||
/// <summary>
|
||||
/// One of the six fixed dialog rows. Row 0 is always YouTube (signed-in account
|
||||
/// or a sign-in prompt); rows 1-5 hold validated entries, an empty slot, or — on
|
||||
/// the free tier — a locked "Premium" slot. Rows are a positional projection of
|
||||
/// the dialog's working list, so deleting an entry makes the ones above advance up.
|
||||
/// </summary>
|
||||
public sealed class SocialSlotViewModel : ViewModelBase
|
||||
{
|
||||
public int Index { get; }
|
||||
public bool IsYoutube => Index == 0;
|
||||
|
||||
private SocialService _service = SocialService.Link;
|
||||
public SocialService Service
|
||||
{
|
||||
get => _service;
|
||||
set { if (SetProperty(ref _service, value)) OnPropertyChanged(nameof(LogoData)); }
|
||||
}
|
||||
|
||||
public string LogoData => Service == SocialService.Fediverse
|
||||
? SocialServiceIcons.LogoDataForFediverse(FediverseSoftware)
|
||||
: SocialServiceIcons.LogoDataFor(Service);
|
||||
public string LockedIconData => SocialServiceIcons.LockedIconData;
|
||||
public string DoNotIconData => SocialServiceIcons.DoNotIconData;
|
||||
|
||||
private bool _isLocked;
|
||||
public bool IsLocked
|
||||
{
|
||||
get => _isLocked;
|
||||
set
|
||||
{
|
||||
if (SetProperty(ref _isLocked, value))
|
||||
{
|
||||
OnPropertyChanged(nameof(ShowAddButton));
|
||||
OnPropertyChanged(nameof(ShowDoNot));
|
||||
OnPropertyChanged(nameof(DisplayText));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isFilled;
|
||||
public bool IsFilled
|
||||
{
|
||||
get => _isFilled;
|
||||
set
|
||||
{
|
||||
if (SetProperty(ref _isFilled, value))
|
||||
{
|
||||
OnPropertyChanged(nameof(ShowEditButton));
|
||||
OnPropertyChanged(nameof(ShowDeleteButton));
|
||||
OnPropertyChanged(nameof(ShowAddButton));
|
||||
OnPropertyChanged(nameof(ShowDoNot));
|
||||
OnPropertyChanged(nameof(DisplayText));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isSignIn;
|
||||
public bool IsSignIn
|
||||
{
|
||||
get => _isSignIn;
|
||||
set
|
||||
{
|
||||
if (SetProperty(ref _isSignIn, value))
|
||||
{
|
||||
OnPropertyChanged(nameof(ShowSignInButton));
|
||||
OnPropertyChanged(nameof(ShowDeleteButton));
|
||||
OnPropertyChanged(nameof(ShowLogo));
|
||||
OnPropertyChanged(nameof(DisplayText));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isEditing;
|
||||
public bool IsEditing
|
||||
{
|
||||
get => _isEditing;
|
||||
set
|
||||
{
|
||||
if (SetProperty(ref _isEditing, value))
|
||||
{
|
||||
OnPropertyChanged(nameof(ShowEditBox));
|
||||
OnPropertyChanged(nameof(ShowDisplay));
|
||||
OnPropertyChanged(nameof(ShowEditButton));
|
||||
OnPropertyChanged(nameof(ShowDeleteButton));
|
||||
OnPropertyChanged(nameof(ShowAddButton));
|
||||
OnPropertyChanged(nameof(ShowDoNot));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isValidating;
|
||||
public bool IsValidating
|
||||
{
|
||||
get => _isValidating;
|
||||
set
|
||||
{
|
||||
if (SetProperty(ref _isValidating, value))
|
||||
{
|
||||
OnPropertyChanged(nameof(ShowBusy));
|
||||
OnPropertyChanged(nameof(ShowDoNot));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private string _handle = string.Empty;
|
||||
public string Handle
|
||||
{
|
||||
get => _handle;
|
||||
set
|
||||
{
|
||||
if (SetProperty(ref _handle, value))
|
||||
OnPropertyChanged(nameof(DisplayText));
|
||||
}
|
||||
}
|
||||
|
||||
private string? _fediverseSoftware;
|
||||
public string? FediverseSoftware
|
||||
{
|
||||
get => _fediverseSoftware;
|
||||
set
|
||||
{
|
||||
if (SetProperty(ref _fediverseSoftware, value))
|
||||
OnPropertyChanged(nameof(LogoData));
|
||||
}
|
||||
}
|
||||
|
||||
public string ProfileUrl { get; set; } = string.Empty;
|
||||
|
||||
private string? _error;
|
||||
public string? Error
|
||||
{
|
||||
get => _error;
|
||||
set
|
||||
{
|
||||
if (SetProperty(ref _error, value))
|
||||
{
|
||||
OnPropertyChanged(nameof(HasError));
|
||||
OnPropertyChanged(nameof(ShowError));
|
||||
OnPropertyChanged(nameof(ShowDoNot));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private string _editText = string.Empty;
|
||||
public string EditText
|
||||
{
|
||||
get => _editText;
|
||||
set => SetProperty(ref _editText, value);
|
||||
}
|
||||
|
||||
/// <summary>The last text submitted for validation (used to skip re-validating
|
||||
/// identical input — e.g. a LostFocus firing as the user clicks Cancel).</summary>
|
||||
public string? LastValidatedInput { get; set; }
|
||||
|
||||
public string DisplayText =>
|
||||
IsYoutube
|
||||
? (IsSignIn ? "Sign in to YouTube" : Handle)
|
||||
: IsLocked ? "Unlock with Premium"
|
||||
: IsFilled ? Handle
|
||||
: "No social yet";
|
||||
|
||||
public bool HasError => !string.IsNullOrEmpty(Error);
|
||||
public bool ShowError => HasError;
|
||||
public bool ShowLogo => IsYoutube ? !IsSignIn : IsFilled;
|
||||
public bool ShowBusy => IsValidating;
|
||||
public bool ShowEditBox => IsEditing;
|
||||
public bool ShowDisplay => !IsEditing && !IsValidating;
|
||||
public bool ShowSignInButton => IsYoutube && IsSignIn && !IsValidating;
|
||||
public bool ShowAddButton => !IsYoutube && !IsLocked && !IsFilled && !IsEditing && !IsValidating;
|
||||
public bool ShowEditButton => !IsYoutube && IsFilled && !IsEditing && !IsValidating;
|
||||
public bool ShowDeleteButton => (IsFilled || IsYoutube) && !IsEditing && !IsValidating;
|
||||
public bool ShowDoNot => !IsYoutube && !IsLocked && (!IsFilled || HasError || IsValidating);
|
||||
|
||||
public SocialSlotViewModel(int index) => Index = index;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// View model for the Social Media Site Promotion dialog. Owns the working copy
|
||||
/// of the social bar config: the six fixed slots, the sign-in gate, per-row
|
||||
|
||||
@@ -67,5 +67,8 @@ source files under 500 lines. One roll-back commit per file; same drill
|
||||
(0-warning build, `verify.sh` 246+2, explicit-file scope-check, tracker in same
|
||||
commit, tag `refactor-commit-N`, no per-commit push).
|
||||
- [x] **Commit A · `refactor-commit-A`** — **core** → `MainViewModel.cs` 758 → **495**. Moved source add/remove/image block to new **`MainViewModel.Sources.cs`** (234 lines: `AddSource`, `NextSourceName`, `AddImage`, `BuildImageCandidates`, `PickImageBytes`, `AddAsset`, `AddImageSource`, `AddReusedImage`, `RemoveElement`) and WebView2 hosting (`RegisterLoadedWebSources`, `InitWebView2`, `OnWebView2PreviewBitmapChanged`) to new **`MainViewModel.Web.cs`**. Pruned now-dead usings (`Microsoft.Win32`, `NAudio.CoreAudioApi`, `System.Windows.Media.Imaging`, `Collections.ObjectModel/Specialized`). Pending: Streaming, Background, SocialsDialogViewModel, LayoutStore.
|
||||
- [x] **Commit B · `refactor-commit-B`** — **Streaming** → `MainViewModel.Streaming.cs` 789 → **330** + new **`MainViewModel.Streaming.Operations.cs`** (459 lines). Moved the go-live/record/health operation bodies (`StartSession`, `BeginRecordOnly`, `BeginGoLive`, `StartRecordFile`, `PrepareAndStartLiveAsync`, `PollHealthAsync`/`OnHealthPollTick`/`ApplyHealthIssue`, `StopStream`, `FinalizeRecordingAsync`, `UniquePath`, `ChooseRecordFolder`, `ResetRecordFolder`, `DefaultRecordFolder`, `OnFramePumpFailed`, `OnFramePumpHealthUpdated`, `ApplyHealth`, `ResetHealth`, `BuildEncoderOptions`) into the Operations partial; Streaming.cs keeps state + quality/resolution tiers + session timer + command declarations. Pruned dead usings both files. Pending: Background, SocialsDialogViewModel, LayoutStore.
|
||||
- [x] **Commit C · `refactor-commit-C`** — **Background** → `MainViewModel.Background.cs` 567 → **418** + new **`MainViewModel.Background.Model.cs`** (163 lines). Moved the static scene-model helpers (`LoadBackgroundImage`, `CreatePlaceholderSnapshot`, `EnsureBackground`, `CreateBackground`, `NormalizeBackgrounds`, `AllBackgrounds`, `ResolveAutoCaptureKey`, `MonitorKeyPrefix`) into the Model partial; Background.cs keeps capture/live state + operations (`UpdateActiveBackground`, `UpdateBackgroundImage`, `RefreshSnapshotsAsync`, `ReacquireScreenCaptures`, `OnScreenPreviewBitmapChanged`, `OnFullscreenMonitorChanged`, `RefreshBackgroundAutoCapture`, `BrowseBackground`, `ClearBackgroundCaptureAsync`, `RedesignateBackgroundAsync`, `ChangeBackgroundCaptureAsync`, `SetBackgroundCapture`, `DefaultBackgroundAsset`, `HealBackgrounds`, `StampDefaultBackgroundAsset`). Pending: SocialsDialogViewModel, LayoutStore.
|
||||
- [x] **Commit D · `refactor-commit-D`** — **SocialsDialog** → `SocialsDialogViewModel.cs` 515 → **334** + new **`SocialSlotViewModel.cs`** (183 lines). Moved the `DialogEntry` record + the row-level `SocialSlotViewModel` (six-fixed-slot row VM: service/logo/lock/edit/validate state + computed `Show*` flags) into its own file; `SocialsDialogViewModel.cs` keeps the dialog VM (sign-in gate, validation orchestration, commit). `DialogEntry` stays `public` in the same namespace so both files see it. Pending: LayoutStore.
|
||||
The partial `.cs` files land next to `MainViewModel.cs` in this folder as the split
|
||||
proceeds; each partial carries its own `using`s and re-declares nothing from core.
|
||||
Reference in New Issue
Block a user