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3 Commits

Author SHA1 Message Date
gramps d3271a0405 refactor: split SocialsDialogViewModel under 500 lines — 500-limit Phase 3, Commit D
SocialsDialogViewModel.cs 515 -> 334. Extracted the DialogEntry record + the
row-level SocialSlotViewModel (service/logo/lock/edit/validate state, computed
Show* flags) into a new SocialSlotViewModel.cs partial. The dialog VM keeps the
sign-in gate, validation orchestration, and commit. DialogEntry stays public in
the same namespace.

Zero behavior change; build 0 warnings; 246 pass, only the 2 known failures.
Docs: ViewModels/index.md Phase 3 tracker updated in same commit.
2026-08-31 08:59:38 -07:00
gramps fab2e09903 refactor: split MainViewModel.Background under 500 lines — 500-limit Phase 3, Commit C
Background.cs 567 -> 418. Moved the static scene-model helpers
(LoadBackgroundImage, CreatePlaceholderSnapshot, EnsureBackground,
CreateBackground, NormalizeBackgrounds, AllBackgrounds, ResolveAutoCaptureKey,
MonitorKeyPrefix) into a new MainViewModel.Background.Model.cs partial.
Background.cs keeps capture/live state + operations.

Zero behavior change; build 0 warnings; 246 pass, only the 2 known failures.
Docs: ViewModels/index.md Phase 3 tracker updated in same commit.
2026-08-30 22:32:45 -07:00
gramps 31362d1a43 refactor: split MainViewModel.Streaming under 500 lines — 500-limit Phase 3, Commit B
Streaming.cs 789 -> 330. Moved the go-live/record/health operation bodies into a
new MainViewModel.Streaming.Operations.cs partial (459 lines: StartSession,
BeginRecordOnly, BeginGoLive, StartRecordFile, PrepareAndStartLiveAsync,
PollHealthAsync/OnHealthPollTick/ApplyHealthIssue, StopStream,
FinalizeRecordingAsync, UniquePath, Choose/ResetRecordFolder, DefaultRecordFolder,
OnFramePumpFailed/HealthUpdated, ApplyHealth, ResetHealth, BuildEncoderOptions).
Streaming.cs keeps state, quality/resolution tiers, session timer, command
declarations. Pruned dead usings in both files.

Zero behavior change; build 0 warnings; 246 pass, only the 2 known failures.
Docs: ViewModels/index.md Phase 3 tracker updated in same commit.
2026-08-30 22:30:59 -07:00
7 changed files with 826 additions and 793 deletions
@@ -0,0 +1,164 @@
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using ytLive.Helpers;
using ytLive.Models;
using ytLive.ViewModels;
namespace ytLive.ViewModels;
public partial class MainViewModel
{
internal static System.Windows.Media.Imaging.BitmapSource? LoadBackgroundImage(Scene scene)
{
var bg = scene.Elements.OfType<Source>().FirstOrDefault(s => s.IsBackground);
if (bg != null && !bg.UseDefaultBackground
&& !string.IsNullOrWhiteSpace(bg.CustomBackgroundPath)
&& System.IO.File.Exists(bg.CustomBackgroundPath))
{
try
{
var bitmap = new System.Windows.Media.Imaging.BitmapImage();
bitmap.BeginInit();
bitmap.UriSource = new Uri(bg.CustomBackgroundPath);
bitmap.CacheOption = System.Windows.Media.Imaging.BitmapCacheOption.OnLoad;
bitmap.EndInit();
bitmap.Freeze();
return bitmap;
}
catch { /* fall through to AssetId */ }
}
if (bg != null && !string.IsNullOrWhiteSpace(bg.AssetId))
return ImageCache.Get(bg.AssetId);
return null;
}
private static BitmapSource CreatePlaceholderSnapshot(string sceneName)
{
var colors = new Dictionary<string, System.Windows.Media.Brush>(StringComparer.OrdinalIgnoreCase)
{
["Starting"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(233, 69, 96)),
["Live"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(34, 197, 94)),
["BRB"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(234, 179, 8)),
["Chat"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(59, 130, 246)),
["Ending"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(168, 85, 247)),
};
var brush = colors.TryGetValue(sceneName, out var c) ? c
: new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(60, 60, 80));
var dv = new System.Windows.Media.DrawingVisual();
using (var ctx = dv.RenderOpen())
{
ctx.DrawRectangle(brush, null, new System.Windows.Rect(0, 0, 320, 180));
var ft = new System.Windows.Media.FormattedText(
sceneName,
System.Globalization.CultureInfo.InvariantCulture,
System.Windows.FlowDirection.LeftToRight,
new System.Windows.Media.Typeface("Segoe UI"),
18,
System.Windows.Media.Brushes.White,
96);
ctx.DrawText(ft, new System.Windows.Point(160 - ft.Width / 2, 90 - ft.Height / 2));
}
var rtb = new System.Windows.Media.Imaging.RenderTargetBitmap(
320, 180, 96, 96, System.Windows.Media.PixelFormats.Pbgra32);
rtb.Render(dv);
rtb.Freeze();
return rtb;
}
// ─── Screen background capture (live desktop/game) ───
private const string MonitorKeyPrefix = "monitor:";
/// <summary>Every background-enabled scene has exactly one background, kept at index 0 (bottom layer).
/// Returns null for a scene with <see cref="Scene.HasBackground"/> = false.</summary>
internal static Source? EnsureBackground(Scene scene)
{
if (!scene.HasBackground) return null;
var background = scene.Elements.OfType<Source>().FirstOrDefault(s => s.IsBackground);
if (background != null) return background;
background = CreateBackground(scene.Name);
scene.Elements.Insert(0, background);
return background;
}
/// <summary>The one Background row for a scene. Live gets the capture flavor
/// (Show Desktop / monitor switch / fullscreen-game detect) falling back to
/// live-background.jpg; every other screen is a static default-art layer.
/// Both are named "Background" — the user never sees capture jargon here.</summary>
internal static Source CreateBackground(string sceneName)
{
var isLive = SceneCatalog.Is(sceneName, SceneCatalog.Live);
return new Source
{
Name = "Background",
Type = isLive ? SourceType.DisplayCapture : SourceType.Background,
IsBackground = true,
IsEnabled = true,
X = 0,
Y = 0,
Width = MasterFrameWidth,
Height = MasterFrameHeight,
};
}
/// <summary>Heals any loaded layout to the locked Background model: exactly
/// one Background per canonical scene, correct flavor for the scene (static
/// art everywhere, DisplayCapture on Live only), at index 0, named
/// "Background". Duplicates and stale rows are dropped; missing ones seeded;
/// non-canonical scenes get HasBackground=false and lose any backgrounds.</summary>
internal static void NormalizeBackgrounds(IEnumerable<Scene> scenes)
{
foreach (var scene in scenes)
{
if (!SceneCatalog.HasBackground(scene.Name))
{
scene.HasBackground = false;
foreach (var stale in scene.Elements.OfType<Source>().Where(s => s.IsBackground).ToList())
scene.Elements.Remove(stale);
continue;
}
scene.HasBackground = true;
var isLive = SceneCatalog.Is(scene.Name, SceneCatalog.Live);
var wantedType = isLive ? SourceType.DisplayCapture : SourceType.Background;
var candidates = scene.Elements.OfType<Source>().Where(s => s.IsBackground).ToList();
var keep = candidates.FirstOrDefault(b => b.Type == wantedType) ?? candidates.FirstOrDefault();
foreach (var extra in candidates.Where(b => !ReferenceEquals(b, keep)))
scene.Elements.Remove(extra);
if (keep == null)
{
keep = CreateBackground(scene.Name);
scene.Elements.Insert(0, keep);
}
// Source.Type's setter derives IsBackground from the enum, so a
// flavor correction must re-assert the flag afterwards.
if (keep.Type != wantedType)
{
keep.Type = wantedType;
keep.IsBackground = true;
}
keep.Name = "Background";
keep.IsEnabled = true;
var index = scene.Elements.IndexOf(keep);
if (index > 0)
scene.Elements.Move(index, 0);
}
}
// Only the Live screen's background is a real-time surface. Every other
// lookup below (auto-capture, focus hooks, refresh) must ignore the static
// default-art rows so they can never start a desktop capture session.
private IEnumerable<Source> AllBackgrounds()
=> Scenes.Where(s => SceneCatalog.Is(s.Name, SceneCatalog.Live))
.SelectMany(s => s.Elements.OfType<Source>().Where(x => x.IsBackground));
}
+1 -151
View File
@@ -146,156 +146,6 @@ public partial class MainViewModel
}
}
internal static System.Windows.Media.Imaging.BitmapSource? LoadBackgroundImage(Scene scene)
{
var bg = scene.Elements.OfType<Source>().FirstOrDefault(s => s.IsBackground);
if (bg != null && !bg.UseDefaultBackground
&& !string.IsNullOrWhiteSpace(bg.CustomBackgroundPath)
&& System.IO.File.Exists(bg.CustomBackgroundPath))
{
try
{
var bitmap = new System.Windows.Media.Imaging.BitmapImage();
bitmap.BeginInit();
bitmap.UriSource = new Uri(bg.CustomBackgroundPath);
bitmap.CacheOption = System.Windows.Media.Imaging.BitmapCacheOption.OnLoad;
bitmap.EndInit();
bitmap.Freeze();
return bitmap;
}
catch { /* fall through to AssetId */ }
}
if (bg != null && !string.IsNullOrWhiteSpace(bg.AssetId))
return ImageCache.Get(bg.AssetId);
return null;
}
private static BitmapSource CreatePlaceholderSnapshot(string sceneName)
{
var colors = new Dictionary<string, System.Windows.Media.Brush>(StringComparer.OrdinalIgnoreCase)
{
["Starting"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(233, 69, 96)),
["Live"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(34, 197, 94)),
["BRB"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(234, 179, 8)),
["Chat"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(59, 130, 246)),
["Ending"] = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(168, 85, 247)),
};
var brush = colors.TryGetValue(sceneName, out var c) ? c
: new System.Windows.Media.SolidColorBrush(System.Windows.Media.Color.FromRgb(60, 60, 80));
var dv = new System.Windows.Media.DrawingVisual();
using (var ctx = dv.RenderOpen())
{
ctx.DrawRectangle(brush, null, new System.Windows.Rect(0, 0, 320, 180));
var ft = new System.Windows.Media.FormattedText(
sceneName,
System.Globalization.CultureInfo.InvariantCulture,
System.Windows.FlowDirection.LeftToRight,
new System.Windows.Media.Typeface("Segoe UI"),
18,
System.Windows.Media.Brushes.White,
96);
ctx.DrawText(ft, new System.Windows.Point(160 - ft.Width / 2, 90 - ft.Height / 2));
}
var rtb = new System.Windows.Media.Imaging.RenderTargetBitmap(
320, 180, 96, 96, System.Windows.Media.PixelFormats.Pbgra32);
rtb.Render(dv);
rtb.Freeze();
return rtb;
}
// ─── Screen background capture (live desktop/game) ───
private const string MonitorKeyPrefix = "monitor:";
/// <summary>Every background-enabled scene has exactly one background, kept at index 0 (bottom layer).
/// Returns null for a scene with <see cref="Scene.HasBackground"/> = false.</summary>
internal static Source? EnsureBackground(Scene scene)
{
if (!scene.HasBackground) return null;
var background = scene.Elements.OfType<Source>().FirstOrDefault(s => s.IsBackground);
if (background != null) return background;
background = CreateBackground(scene.Name);
scene.Elements.Insert(0, background);
return background;
}
/// <summary>The one Background row for a scene. Live gets the capture flavor
/// (Show Desktop / monitor switch / fullscreen-game detect) falling back to
/// live-background.jpg; every other screen is a static default-art layer.
/// Both are named "Background" — the user never sees capture jargon here.</summary>
internal static Source CreateBackground(string sceneName)
{
var isLive = SceneCatalog.Is(sceneName, SceneCatalog.Live);
return new Source
{
Name = "Background",
Type = isLive ? SourceType.DisplayCapture : SourceType.Background,
IsBackground = true,
IsEnabled = true,
X = 0,
Y = 0,
Width = MasterFrameWidth,
Height = MasterFrameHeight,
};
}
/// <summary>Heals any loaded layout to the locked Background model: exactly
/// one Background per canonical scene, correct flavor for the scene (static
/// art everywhere, DisplayCapture on Live only), at index 0, named
/// "Background". Duplicates and stale rows are dropped; missing ones seeded;
/// non-canonical scenes get HasBackground=false and lose any backgrounds.</summary>
internal static void NormalizeBackgrounds(IEnumerable<Scene> scenes)
{
foreach (var scene in scenes)
{
if (!SceneCatalog.HasBackground(scene.Name))
{
scene.HasBackground = false;
foreach (var stale in scene.Elements.OfType<Source>().Where(s => s.IsBackground).ToList())
scene.Elements.Remove(stale);
continue;
}
scene.HasBackground = true;
var isLive = SceneCatalog.Is(scene.Name, SceneCatalog.Live);
var wantedType = isLive ? SourceType.DisplayCapture : SourceType.Background;
var candidates = scene.Elements.OfType<Source>().Where(s => s.IsBackground).ToList();
var keep = candidates.FirstOrDefault(b => b.Type == wantedType) ?? candidates.FirstOrDefault();
foreach (var extra in candidates.Where(b => !ReferenceEquals(b, keep)))
scene.Elements.Remove(extra);
if (keep == null)
{
keep = CreateBackground(scene.Name);
scene.Elements.Insert(0, keep);
}
// Source.Type's setter derives IsBackground from the enum, so a
// flavor correction must re-assert the flag afterwards.
if (keep.Type != wantedType)
{
keep.Type = wantedType;
keep.IsBackground = true;
}
keep.Name = "Background";
keep.IsEnabled = true;
var index = scene.Elements.IndexOf(keep);
if (index > 0)
scene.Elements.Move(index, 0);
}
}
// Only the Live screen's background is a real-time surface. Every other
// lookup below (auto-capture, focus hooks, refresh) must ignore the static
// default-art rows so they can never start a desktop capture session.
private IEnumerable<Source> AllBackgrounds()
=> Scenes.Where(s => SceneCatalog.Is(s.Name, SceneCatalog.Live))
.SelectMany(s => s.Elements.OfType<Source>().Where(x => x.IsBackground));
// Full-screen game on its monitor, else null (static bg fallback — no
// infinity mirror). Called at launch (from ReacquireScreenCaptures, before
@@ -565,4 +415,4 @@ public partial class MainViewModel
}
catch { /* non-critical — the app works without default art */ }
}
}
}
@@ -0,0 +1,475 @@
using System;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using Microsoft.Win32;
using ytLive.Helpers;
using ytLive.Models;
using ytLive.Services;
using ytLive.Services.Encoder;
namespace ytLive.ViewModels;
public partial class MainViewModel : ViewModelBase
{
/// <summary>Entry point for the primary Start button (and the start/stop hotkey):
/// routes to a record session or the YouTube go-live dialog by the pill state.</summary>
private void StartSession()
{
if (IsLive || IsRecording) return;
var streaming = OnAirPillOn;
var recording = RecordPillOn;
if (!streaming && !recording) return;
if (!streaming)
{
BeginRecordOnly();
return;
}
BeginGoLive(recording);
}
/// <summary>Record-only (REC pill on, ON-AIR off): no YouTube dialog — recording
/// is local and works signed-out. Generates the auto-named file and starts the
/// pipeline immediately.</summary>
private async void BeginRecordOnly()
{
var path = StartRecordFile();
if (path == null)
{
_notifications.Error("Couldn't record", "No record output path could be created.");
return;
}
_recordStartTime = DateTime.Now;
_liveElapsed = TimeSpan.Zero;
_recordLength = TimeSpan.Zero;
ResetHealth(StreamStatus.Offline);
_audioMixer.StartLive(EncoderOptions.DefaultAudioPipeName);
IsRecording = true;
await _framePump.StartAsync();
}
private void BeginGoLive(bool alsoRecord)
{
var dialog = new GoLiveViewModel(() => SignInAsync(), _youtubeAuth.CurrentChannel)
{
StreamTitle = BroadcastForm.Title,
StreamDescription = BroadcastForm.Description,
};
var window = new ytLive.GoLiveWindow(dialog) { Owner = System.Windows.Application.Current.MainWindow };
if (window.ShowDialog() == true)
{
StreamTitle = dialog.StreamTitle;
StreamDescription = dialog.StreamDescription;
StreamVisibility = dialog.Visibility; // always "Private" (ship step 7)
BroadcastForm.CaptureGoLive(dialog.StreamTitle, dialog.StreamDescription, DateTime.UtcNow);
WindowTitle = string.IsNullOrWhiteSpace(dialog.StreamTitle)
? "LlamaCasty"
: $"{dialog.StreamTitle} — LlamaCasty";
StreamStatus = StreamStatus.Streaming;
ResetHealth(StreamStatus.Streaming);
_audioMixer.StartLive(EncoderOptions.DefaultAudioPipeName);
_liveElapsed = TimeSpan.Zero;
_recordLength = TimeSpan.Zero;
var recordStarted = false;
if (alsoRecord)
{
if (StartRecordFile() == null)
{
_notifications.Error("Couldn't record",
"No record output path could be created — streaming continues without recording.");
}
else
{
_recordStartTime = DateTime.Now;
recordStarted = true;
}
}
IsRecording = recordStarted;
_ = PrepareAndStartLiveAsync();
}
}
/// <summary>Creates the record file (auto-named <c>ty-…-0000.mp4</c> in the record
/// folder) and returns its path, or null when the folder can't be prepared.</summary>
private string? StartRecordFile()
{
try
{
var folder = _recordFolder ?? DefaultRecordFolder();
Directory.CreateDirectory(folder);
var name = RecordingFile.BuildStartName(DateTime.Now) + ".mp4";
var path = Path.Combine(folder, name);
_activeRecordPath = path;
return path;
}
catch (Exception ex)
{
AppLog.Write(ex, "Recording: failed to prepare output path");
return null;
}
}
/// <summary>One-click go-live (TASK 5): ensure the reusable stream, create a
/// broadcast bound to it, then start the frame pump. The pump reads the RTMP
/// URL once at startup (FramePump.StartAsync), so the stream URL must be set
/// before the pump starts — hence the ordering here. Failures surface as an
/// error health state, never a crash.</summary>
private async Task PrepareAndStartLiveAsync()
{
try
{
var stream = await _youtubeStream.GetOrCreateReusableStreamAsync();
if (stream == null)
{
AppLog.Write("Reusable stream unavailable; check the OAuth session");
_notifications.Error("Couldn't go live",
"The reusable stream is unavailable — check the YouTube sign-in and try again.");
StreamStatus = StreamStatus.Error;
return;
}
_reusableStream = stream;
_reusableStreamUrl = stream.RtmpUrl;
_layoutStore.SaveReusableStream(stream);
_currentBroadcastId = await _youtubeStream.CreateBroadcast(
StreamTitle, StreamDescription, DateTime.UtcNow, stream.Id);
if (_currentBroadcastId == null)
{
AppLog.Write("Broadcast creation failed; check the OAuth session");
_notifications.Error("Couldn't go live", "YouTube rejected the broadcast — check the sign-in and try again.");
StreamStatus = StreamStatus.Error;
return;
}
AppLog.Write($"Broadcast created: {_currentBroadcastId}");
OnPropertyChanged(nameof(CurrentBroadcastId));
if (string.IsNullOrWhiteSpace(StreamTitle) && string.IsNullOrWhiteSpace(StreamDescription))
{
BroadcastForm.IsDrawerOpen = true;
_notifications.Warning("Complete your broadcast details",
"Your title and description are empty — fill them in from the Text panel on the right.");
}
// Start chat polling (TASK 9.4): fetch the liveChatId from the broadcast's
// contentDetails, then start the poll loop. Chat is non-fatal — if it fails,
// the stream continues without on-panel chat.
try
{
var liveChatId = await _youtubeStream.GetBroadcastLiveChatIdAsync(_currentBroadcastId);
if (liveChatId != null)
{
_youtubeChat.Start(liveChatId);
AppLog.Write($"Chat polling started: {liveChatId}");
}
else
{
AppLog.Write("Could not retrieve liveChatId; chat polling disabled");
}
}
catch (Exception chatEx)
{
AppLog.Write($"Chat start failed (non-fatal): {chatEx.Message}");
}
}
catch (Exception ex)
{
AppLog.Write($"Go-live preparation failed: {ex.Message}");
_notifications.Error("Couldn't go live", ex.Message);
StreamStatus = StreamStatus.Error;
return;
}
await _framePump.StartAsync(); // never throws; failures log + surface via Failed
// Health polling (TASK 5 item 3): poll immediately, then every 30s while
// live. Report-by-exception — a banner appears only on warning/error.
_healthPollTimer.Start();
_ = PollHealthAsync();
}
private void OnHealthPollTick(object? sender, EventArgs e) => _ = PollHealthAsync();
/// <summary>One liveStreams.list poll (TASK 5 item 3): updates the YouTube
/// health state + the report-by-exception banner. Never throws — a poll
/// failure logs and leaves the last state untouched.</summary>
private async Task PollHealthAsync()
{
if (_reusableStream == null || !IsLive) return;
try
{
var health = await _youtubeStream.GetStreamHealthAsync(_reusableStream.Id);
if (health == null)
{
AppLog.Write("Stream health poll failed; check the OAuth session");
return;
}
CurrentHealth.HealthStatus = health.HealthStatus;
CurrentHealth.HealthMessage = health.HealthStatus;
CurrentHealth.ConfigurationIssues.Clear();
CurrentHealth.ConfigurationIssues.AddRange(health.ConfigurationIssues);
OnPropertyChanged(nameof(CurrentHealth));
ApplyHealthIssue(health.ConfigurationIssues);
}
catch (Exception ex)
{
AppLog.Write($"Stream health poll failed: {ex.Message}");
}
}
// Report-by-exception: good/ok/noData (or info-only issues) clear the banner;
// the first warning/error issue raises it, colored by the worst severity.
private void ApplyHealthIssue(List<StreamConfigurationIssue> issues)
{
var report = StreamHealthReporter.BannerFor(issues);
if (report.Text == null)
{
HealthIssueBanner = null;
HealthIssueBackground = "Transparent";
return;
}
HealthIssueBackground = report.IsError ? "#8f1f1f" : "#b8860b";
HealthIssueBanner = report.Text;
}
private async void StopStream()
{
var wasLive = IsLive;
var wasRecording = IsRecording;
StreamStatus = StreamStatus.Offline;
IsRecording = false;
WindowTitle = "LlamaCasty";
ResetHealth(StreamStatus.Offline);
// Stop chat polling first (TASK 9.4) — no more messages arriving while
// we're tearing down the stream.
_youtubeChat.Stop();
// Close the audio pipe FIRST so ffmpeg sees EOF on the audio input,
// then stop the pump (stdin EOF) — both inputs end and the encoder
// finalizes the output. Audio capture itself is always-on (preview
// monitoring); only the live/report pipe, the pump, and the session stop here.
_audioMixer.StopLive();
await _framePump.StopAsync();
_currentBroadcastId = null;
OnPropertyChanged(nameof(CurrentBroadcastId));
if (wasRecording) await FinalizeRecordingAsync();
// Explicit sign-out only (TASK 18): stopping the stream does NOT clear
// the session/token — the creator signs out deliberately via the
// Logout / Change Account commands.
AppLog.Write(wasLive ? "Stream ended" : "Recording ended");
}
/// <summary>On stop the auto-named <c>ty-…-0000.mp4</c> file is renamed to carry
/// the real recording length (<c>ty-…-hh2mm2.mp4</c>), with a numeric suffix on
/// name collisions. Runs only after the pump has fully closed the file.</summary>
private async Task FinalizeRecordingAsync()
{
var startPath = _activeRecordPath;
_activeRecordPath = null;
if (string.IsNullOrEmpty(startPath)) return;
try
{
while (_framePump.IsRunning) await Task.Delay(50);
if (!File.Exists(startPath))
{
AppLog.Write($"Recording: output not found for rename: {startPath}");
return;
}
_recordLength = _liveElapsed;
var autoStem = RecordingFile.BuildFinalName(_recordStartTime, _recordLength);
var dir = Path.GetDirectoryName(startPath)!;
// Manual rename modal: give the creator a chance to name the recording;
// null = keep the auto name (or the default recorded above).
string stem = autoStem;
var dialog = new RenameRecordingDialog(autoStem);
if (dialog.ShowDialog() == true && !string.IsNullOrEmpty(dialog.ResultFileName))
stem = dialog.ResultFileName;
var finalPath = UniquePath(Path.Combine(dir, stem + ".mp4"));
File.Move(startPath, finalPath);
AppLog.Write($"Recording saved: {finalPath}");
_notifications.Info("Recording saved",
Path.GetFileName(finalPath) + " — you can rename it in your videos folder at any time.");
}
catch (Exception ex)
{
AppLog.Write(ex, "Recording: rename-on-stop failed");
_notifications.Error("Recording saved",
$"The recording was written but couldn't be renamed: {Path.GetFileName(startPath)}");
}
}
private static string UniquePath(string path)
{
if (!File.Exists(path)) return path;
var dir = Path.GetDirectoryName(path)!;
var name = Path.GetFileNameWithoutExtension(path);
var ext = Path.GetExtension(path);
for (var i = 2; ; i++)
{
var candidate = Path.Combine(dir, $"{name}-{i}{ext}");
if (!File.Exists(candidate)) return candidate;
}
}
private void ChooseRecordFolder()
{
var dialog = new Microsoft.Win32.OpenFolderDialog
{
Title = "Choose a folder for local recordings",
InitialDirectory = _recordFolder ?? DefaultRecordFolder(),
};
if (dialog.ShowDialog() == true)
{
_recordFolder = dialog.FolderName;
_layoutStore.SaveRecordFolder(_recordFolder);
OnPropertyChanged(nameof(RecordFolderDisplay));
_notifications.Info("Record folder set", _recordFolder);
}
}
private void ResetRecordFolder()
{
_recordFolder = null;
_layoutStore.SaveRecordFolder(null);
OnPropertyChanged(nameof(RecordFolderDisplay));
_notifications.Info("Record folder reset", RecordFolderDisplay);
}
/// <summary>Falls back to the user's Downloads folder when no preference is set;
/// returns MyVideos if Downloads doesn't exist.</summary>
internal static string DefaultRecordFolder()
{
var downloads = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Downloads");
return Directory.Exists(downloads)
? downloads
: Environment.GetFolderPath(Environment.SpecialFolder.MyVideos);
}
// Full encoder options for the current tier, or null when no RTMP URL is
// available — the pump then skips the encoder entirely (TASK 5 fills the seam).
private EncoderOptions? BuildEncoderOptions()
{
var url = _rtmpUrlProvider();
var quality = SelectedQuality;
return new EncoderOptions
{
RtmpUrl = url ?? string.Empty,
StreamEnabled = OnAirPillOn,
RecordEnabled = RecordPillOn,
RecordPath = _activeRecordPath,
Width = quality.Width,
Height = quality.Height,
Fps = quality.Fps,
BitrateKbps = (int)Math.Round(quality.Bitrate * 1000),
};
}
private void OnFramePumpFailed(object? sender, string message)
{
AppLog.Write($"Frame pump failed: {message}");
_notifications.Error("The stream pipeline stopped", message);
if (IsLive) StreamStatus = StreamStatus.Error;
}
// TASK 4 ship step 6: the encoder's parsed health (bitrate/FPS/dropped/
// duration) lands in the bottom bar. The stderr loop raises on a background
// thread — marshal to the UI thread like the audio level handlers.
private void OnFramePumpHealthUpdated(object? sender, StreamHealth health)
{
var dispatcher = System.Windows.Application.Current?.Dispatcher;
if (dispatcher != null && !dispatcher.CheckAccess())
dispatcher.BeginInvoke(() => ApplyHealth(health));
else
ApplyHealth(health);
}
private void ApplyHealth(StreamHealth health)
{
CurrentHealth.Status = health.Status;
CurrentHealth.CurrentBitrate = health.CurrentBitrate;
CurrentHealth.FPS = health.FPS;
CurrentHealth.DroppedFrames = health.DroppedFrames;
CurrentHealth.StreamDuration = health.StreamDuration;
CurrentHealth.LastError = health.LastError;
CurrentHealth.HealthMessage = health.HealthMessage;
OnPropertyChanged(nameof(CurrentHealth));
}
// Keeps the bottom-bar stats honest across sessions: dropped frames and the
// elapsed duration must not linger from a previous go-live (bitrate/FPS stay
// on the tier's targets — ApplyStreamQuality sets them on pick).
private void ResetHealth(StreamStatus status)
{
CurrentHealth.Status = status;
CurrentHealth.DroppedFrames = 0;
CurrentHealth.StreamDuration = TimeSpan.Zero;
CurrentHealth.LastError = null;
CurrentHealth.HealthStatus = null;
CurrentHealth.HealthMessage = null;
CurrentHealth.ConfigurationIssues.Clear();
HealthIssueBanner = null;
HealthIssueBackground = "Transparent";
OnPropertyChanged(nameof(CurrentHealth));
}
private void UpdateLiveVisuals()
{
var live = IsLive;
TopBarBackground = live ? "#e94560" : "#16213e";
PreviewGlowBrush = live ? "#e94560" : "Transparent";
PreviewGlowThickness = live ? new Thickness(3) : new Thickness(0);
if (live)
{
if (BrandFlashEnabled) StartBrandFlashTimer();
}
else
{
_healthPollTimer.Stop();
_brandFlashTimer.Stop();
_brandFlashOffTimer.Stop();
BrandFlashActive = false;
}
UpdateSessionTimer();
}
/// <summary>Runs the elapsed/rec-dot-pulse timer while a session is active —
/// live (Streaming) OR recording. Reset the elapsed when a new session starts.</summary>
private void UpdateSessionTimer()
{
var active = IsLive || IsRecording;
if (active)
{
_recDotPulse = 1.0;
_liveTimer.Start();
}
else
{
_liveTimer.Stop();
LiveElapsedText = "00:00:00";
_recDotPulse = 1.0;
}
OnPropertyChanged(nameof(RecDotOpacity));
OnPropertyChanged(nameof(LiveElapsedText));
}
private void OnLiveTimerTick(object? sender, EventArgs e)
{
_liveElapsed = _liveElapsed.Add(TimeSpan.FromSeconds(1));
LiveElapsedText = _liveElapsed.ToString(@"hh\:mm\:ss");
_recordLength = _liveElapsed;
_recDotPulse = _recDotPulse > 0.5 ? 0.35 : 1.0;
OnPropertyChanged(nameof(RecDotOpacity));
}
}
-461
View File
@@ -1,9 +1,7 @@
using System.Collections.ObjectModel;
using System.IO;
using System.Windows;
using System.Windows.Input;
using System.Windows.Threading;
using Microsoft.Win32;
using ytLive.Helpers;
using ytLive.Models;
using ytLive.Services;
@@ -327,463 +325,4 @@ public partial class MainViewModel : ViewModelBase
public ICommand EndStreamCommand { get; }
public ICommand ChooseRecordFolderCommand { get; }
public ICommand ResetRecordFolderCommand { get; }
/// <summary>Entry point for the primary Start button (and the start/stop hotkey):
/// routes to a record session or the YouTube go-live dialog by the pill state.</summary>
private void StartSession()
{
if (IsLive || IsRecording) return;
var streaming = OnAirPillOn;
var recording = RecordPillOn;
if (!streaming && !recording) return;
if (!streaming)
{
BeginRecordOnly();
return;
}
BeginGoLive(recording);
}
/// <summary>Record-only (REC pill on, ON-AIR off): no YouTube dialog — recording
/// is local and works signed-out. Generates the auto-named file and starts the
/// pipeline immediately.</summary>
private async void BeginRecordOnly()
{
var path = StartRecordFile();
if (path == null)
{
_notifications.Error("Couldn't record", "No record output path could be created.");
return;
}
_recordStartTime = DateTime.Now;
_liveElapsed = TimeSpan.Zero;
_recordLength = TimeSpan.Zero;
ResetHealth(StreamStatus.Offline);
_audioMixer.StartLive(EncoderOptions.DefaultAudioPipeName);
IsRecording = true;
await _framePump.StartAsync();
}
private void BeginGoLive(bool alsoRecord)
{
var dialog = new GoLiveViewModel(() => SignInAsync(), _youtubeAuth.CurrentChannel)
{
StreamTitle = BroadcastForm.Title,
StreamDescription = BroadcastForm.Description,
};
var window = new ytLive.GoLiveWindow(dialog) { Owner = System.Windows.Application.Current.MainWindow };
if (window.ShowDialog() == true)
{
StreamTitle = dialog.StreamTitle;
StreamDescription = dialog.StreamDescription;
StreamVisibility = dialog.Visibility; // always "Private" (ship step 7)
BroadcastForm.CaptureGoLive(dialog.StreamTitle, dialog.StreamDescription, DateTime.UtcNow);
WindowTitle = string.IsNullOrWhiteSpace(dialog.StreamTitle)
? "LlamaCasty"
: $"{dialog.StreamTitle} — LlamaCasty";
StreamStatus = StreamStatus.Streaming;
ResetHealth(StreamStatus.Streaming);
_audioMixer.StartLive(EncoderOptions.DefaultAudioPipeName);
_liveElapsed = TimeSpan.Zero;
_recordLength = TimeSpan.Zero;
var recordStarted = false;
if (alsoRecord)
{
if (StartRecordFile() == null)
{
_notifications.Error("Couldn't record",
"No record output path could be created — streaming continues without recording.");
}
else
{
_recordStartTime = DateTime.Now;
recordStarted = true;
}
}
IsRecording = recordStarted;
_ = PrepareAndStartLiveAsync();
}
}
/// <summary>Creates the record file (auto-named <c>ty-…-0000.mp4</c> in the record
/// folder) and returns its path, or null when the folder can't be prepared.</summary>
private string? StartRecordFile()
{
try
{
var folder = _recordFolder ?? DefaultRecordFolder();
Directory.CreateDirectory(folder);
var name = RecordingFile.BuildStartName(DateTime.Now) + ".mp4";
var path = Path.Combine(folder, name);
_activeRecordPath = path;
return path;
}
catch (Exception ex)
{
AppLog.Write(ex, "Recording: failed to prepare output path");
return null;
}
}
/// <summary>One-click go-live (TASK 5): ensure the reusable stream, create a
/// broadcast bound to it, then start the frame pump. The pump reads the RTMP
/// URL once at startup (FramePump.StartAsync), so the stream URL must be set
/// before the pump starts — hence the ordering here. Failures surface as an
/// error health state, never a crash.</summary>
private async Task PrepareAndStartLiveAsync()
{
try
{
var stream = await _youtubeStream.GetOrCreateReusableStreamAsync();
if (stream == null)
{
AppLog.Write("Reusable stream unavailable; check the OAuth session");
_notifications.Error("Couldn't go live",
"The reusable stream is unavailable — check the YouTube sign-in and try again.");
StreamStatus = StreamStatus.Error;
return;
}
_reusableStream = stream;
_reusableStreamUrl = stream.RtmpUrl;
_layoutStore.SaveReusableStream(stream);
_currentBroadcastId = await _youtubeStream.CreateBroadcast(
StreamTitle, StreamDescription, DateTime.UtcNow, stream.Id);
if (_currentBroadcastId == null)
{
AppLog.Write("Broadcast creation failed; check the OAuth session");
_notifications.Error("Couldn't go live", "YouTube rejected the broadcast — check the sign-in and try again.");
StreamStatus = StreamStatus.Error;
return;
}
AppLog.Write($"Broadcast created: {_currentBroadcastId}");
OnPropertyChanged(nameof(CurrentBroadcastId));
if (string.IsNullOrWhiteSpace(StreamTitle) && string.IsNullOrWhiteSpace(StreamDescription))
{
BroadcastForm.IsDrawerOpen = true;
_notifications.Warning("Complete your broadcast details",
"Your title and description are empty — fill them in from the Text panel on the right.");
}
// Start chat polling (TASK 9.4): fetch the liveChatId from the broadcast's
// contentDetails, then start the poll loop. Chat is non-fatal — if it fails,
// the stream continues without on-panel chat.
try
{
var liveChatId = await _youtubeStream.GetBroadcastLiveChatIdAsync(_currentBroadcastId);
if (liveChatId != null)
{
_youtubeChat.Start(liveChatId);
AppLog.Write($"Chat polling started: {liveChatId}");
}
else
{
AppLog.Write("Could not retrieve liveChatId; chat polling disabled");
}
}
catch (Exception chatEx)
{
AppLog.Write($"Chat start failed (non-fatal): {chatEx.Message}");
}
}
catch (Exception ex)
{
AppLog.Write($"Go-live preparation failed: {ex.Message}");
_notifications.Error("Couldn't go live", ex.Message);
StreamStatus = StreamStatus.Error;
return;
}
await _framePump.StartAsync(); // never throws; failures log + surface via Failed
// Health polling (TASK 5 item 3): poll immediately, then every 30s while
// live. Report-by-exception — a banner appears only on warning/error.
_healthPollTimer.Start();
_ = PollHealthAsync();
}
private void OnHealthPollTick(object? sender, EventArgs e) => _ = PollHealthAsync();
/// <summary>One liveStreams.list poll (TASK 5 item 3): updates the YouTube
/// health state + the report-by-exception banner. Never throws — a poll
/// failure logs and leaves the last state untouched.</summary>
private async Task PollHealthAsync()
{
if (_reusableStream == null || !IsLive) return;
try
{
var health = await _youtubeStream.GetStreamHealthAsync(_reusableStream.Id);
if (health == null)
{
AppLog.Write("Stream health poll failed; check the OAuth session");
return;
}
CurrentHealth.HealthStatus = health.HealthStatus;
CurrentHealth.HealthMessage = health.HealthStatus;
CurrentHealth.ConfigurationIssues.Clear();
CurrentHealth.ConfigurationIssues.AddRange(health.ConfigurationIssues);
OnPropertyChanged(nameof(CurrentHealth));
ApplyHealthIssue(health.ConfigurationIssues);
}
catch (Exception ex)
{
AppLog.Write($"Stream health poll failed: {ex.Message}");
}
}
// Report-by-exception: good/ok/noData (or info-only issues) clear the banner;
// the first warning/error issue raises it, colored by the worst severity.
private void ApplyHealthIssue(List<StreamConfigurationIssue> issues)
{
var report = StreamHealthReporter.BannerFor(issues);
if (report.Text == null)
{
HealthIssueBanner = null;
HealthIssueBackground = "Transparent";
return;
}
HealthIssueBackground = report.IsError ? "#8f1f1f" : "#b8860b";
HealthIssueBanner = report.Text;
}
private async void StopStream()
{
var wasLive = IsLive;
var wasRecording = IsRecording;
StreamStatus = StreamStatus.Offline;
IsRecording = false;
WindowTitle = "LlamaCasty";
ResetHealth(StreamStatus.Offline);
// Stop chat polling first (TASK 9.4) — no more messages arriving while
// we're tearing down the stream.
_youtubeChat.Stop();
// Close the audio pipe FIRST so ffmpeg sees EOF on the audio input,
// then stop the pump (stdin EOF) — both inputs end and the encoder
// finalizes the output. Audio capture itself is always-on (preview
// monitoring); only the live/report pipe, the pump, and the session stop here.
_audioMixer.StopLive();
await _framePump.StopAsync();
_currentBroadcastId = null;
OnPropertyChanged(nameof(CurrentBroadcastId));
if (wasRecording) await FinalizeRecordingAsync();
// Explicit sign-out only (TASK 18): stopping the stream does NOT clear
// the session/token — the creator signs out deliberately via the
// Logout / Change Account commands.
AppLog.Write(wasLive ? "Stream ended" : "Recording ended");
}
/// <summary>On stop the auto-named <c>ty-…-0000.mp4</c> file is renamed to carry
/// the real recording length (<c>ty-…-hh2mm2.mp4</c>), with a numeric suffix on
/// name collisions. Runs only after the pump has fully closed the file.</summary>
private async Task FinalizeRecordingAsync()
{
var startPath = _activeRecordPath;
_activeRecordPath = null;
if (string.IsNullOrEmpty(startPath)) return;
try
{
while (_framePump.IsRunning) await Task.Delay(50);
if (!File.Exists(startPath))
{
AppLog.Write($"Recording: output not found for rename: {startPath}");
return;
}
_recordLength = _liveElapsed;
var autoStem = RecordingFile.BuildFinalName(_recordStartTime, _recordLength);
var dir = Path.GetDirectoryName(startPath)!;
// Manual rename modal: give the creator a chance to name the recording;
// null = keep the auto name (or the default recorded above).
string stem = autoStem;
var dialog = new RenameRecordingDialog(autoStem);
if (dialog.ShowDialog() == true && !string.IsNullOrEmpty(dialog.ResultFileName))
stem = dialog.ResultFileName;
var finalPath = UniquePath(Path.Combine(dir, stem + ".mp4"));
File.Move(startPath, finalPath);
AppLog.Write($"Recording saved: {finalPath}");
_notifications.Info("Recording saved",
Path.GetFileName(finalPath) + " — you can rename it in your videos folder at any time.");
}
catch (Exception ex)
{
AppLog.Write(ex, "Recording: rename-on-stop failed");
_notifications.Error("Recording saved",
$"The recording was written but couldn't be renamed: {Path.GetFileName(startPath)}");
}
}
private static string UniquePath(string path)
{
if (!File.Exists(path)) return path;
var dir = Path.GetDirectoryName(path)!;
var name = Path.GetFileNameWithoutExtension(path);
var ext = Path.GetExtension(path);
for (var i = 2; ; i++)
{
var candidate = Path.Combine(dir, $"{name}-{i}{ext}");
if (!File.Exists(candidate)) return candidate;
}
}
private void ChooseRecordFolder()
{
var dialog = new Microsoft.Win32.OpenFolderDialog
{
Title = "Choose a folder for local recordings",
InitialDirectory = _recordFolder ?? DefaultRecordFolder(),
};
if (dialog.ShowDialog() == true)
{
_recordFolder = dialog.FolderName;
_layoutStore.SaveRecordFolder(_recordFolder);
OnPropertyChanged(nameof(RecordFolderDisplay));
_notifications.Info("Record folder set", _recordFolder);
}
}
private void ResetRecordFolder()
{
_recordFolder = null;
_layoutStore.SaveRecordFolder(null);
OnPropertyChanged(nameof(RecordFolderDisplay));
_notifications.Info("Record folder reset", RecordFolderDisplay);
}
/// <summary>Falls back to the user's Downloads folder when no preference is set;
/// returns MyVideos if Downloads doesn't exist.</summary>
internal static string DefaultRecordFolder()
{
var downloads = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Downloads");
return Directory.Exists(downloads)
? downloads
: Environment.GetFolderPath(Environment.SpecialFolder.MyVideos);
}
// Full encoder options for the current tier, or null when no RTMP URL is
// available — the pump then skips the encoder entirely (TASK 5 fills the seam).
private EncoderOptions? BuildEncoderOptions()
{
var url = _rtmpUrlProvider();
var quality = SelectedQuality;
return new EncoderOptions
{
RtmpUrl = url ?? string.Empty,
StreamEnabled = OnAirPillOn,
RecordEnabled = RecordPillOn,
RecordPath = _activeRecordPath,
Width = quality.Width,
Height = quality.Height,
Fps = quality.Fps,
BitrateKbps = (int)Math.Round(quality.Bitrate * 1000),
};
}
private void OnFramePumpFailed(object? sender, string message)
{
AppLog.Write($"Frame pump failed: {message}");
_notifications.Error("The stream pipeline stopped", message);
if (IsLive) StreamStatus = StreamStatus.Error;
}
// TASK 4 ship step 6: the encoder's parsed health (bitrate/FPS/dropped/
// duration) lands in the bottom bar. The stderr loop raises on a background
// thread — marshal to the UI thread like the audio level handlers.
private void OnFramePumpHealthUpdated(object? sender, StreamHealth health)
{
var dispatcher = System.Windows.Application.Current?.Dispatcher;
if (dispatcher != null && !dispatcher.CheckAccess())
dispatcher.BeginInvoke(() => ApplyHealth(health));
else
ApplyHealth(health);
}
private void ApplyHealth(StreamHealth health)
{
CurrentHealth.Status = health.Status;
CurrentHealth.CurrentBitrate = health.CurrentBitrate;
CurrentHealth.FPS = health.FPS;
CurrentHealth.DroppedFrames = health.DroppedFrames;
CurrentHealth.StreamDuration = health.StreamDuration;
CurrentHealth.LastError = health.LastError;
CurrentHealth.HealthMessage = health.HealthMessage;
OnPropertyChanged(nameof(CurrentHealth));
}
// Keeps the bottom-bar stats honest across sessions: dropped frames and the
// elapsed duration must not linger from a previous go-live (bitrate/FPS stay
// on the tier's targets — ApplyStreamQuality sets them on pick).
private void ResetHealth(StreamStatus status)
{
CurrentHealth.Status = status;
CurrentHealth.DroppedFrames = 0;
CurrentHealth.StreamDuration = TimeSpan.Zero;
CurrentHealth.LastError = null;
CurrentHealth.HealthStatus = null;
CurrentHealth.HealthMessage = null;
CurrentHealth.ConfigurationIssues.Clear();
HealthIssueBanner = null;
HealthIssueBackground = "Transparent";
OnPropertyChanged(nameof(CurrentHealth));
}
private void UpdateLiveVisuals()
{
var live = IsLive;
TopBarBackground = live ? "#e94560" : "#16213e";
PreviewGlowBrush = live ? "#e94560" : "Transparent";
PreviewGlowThickness = live ? new Thickness(3) : new Thickness(0);
if (live)
{
if (BrandFlashEnabled) StartBrandFlashTimer();
}
else
{
_healthPollTimer.Stop();
_brandFlashTimer.Stop();
_brandFlashOffTimer.Stop();
BrandFlashActive = false;
}
UpdateSessionTimer();
}
/// <summary>Runs the elapsed/rec-dot-pulse timer while a session is active —
/// live (Streaming) OR recording. Reset the elapsed when a new session starts.</summary>
private void UpdateSessionTimer()
{
var active = IsLive || IsRecording;
if (active)
{
_recDotPulse = 1.0;
_liveTimer.Start();
}
else
{
_liveTimer.Stop();
LiveElapsedText = "00:00:00";
_recDotPulse = 1.0;
}
OnPropertyChanged(nameof(RecDotOpacity));
OnPropertyChanged(nameof(LiveElapsedText));
}
private void OnLiveTimerTick(object? sender, EventArgs e)
{
_liveElapsed = _liveElapsed.Add(TimeSpan.FromSeconds(1));
LiveElapsedText = _liveElapsed.ToString(@"hh\:mm\:ss");
_recordLength = _liveElapsed;
_recDotPulse = _recDotPulse > 0.5 ? 0.35 : 1.0;
OnPropertyChanged(nameof(RecDotOpacity));
}
}
+183
View File
@@ -0,0 +1,183 @@
using System.ComponentModel;
using ytLive.Helpers;
using ytLive.Models;
using ytLive.ViewModels;
namespace ytLive.ViewModels;
public sealed record DialogEntry(SocialService Service, string Handle, string ProfileUrl, string? FediverseSoftware = null);
/// <summary>
/// One of the six fixed dialog rows. Row 0 is always YouTube (signed-in account
/// or a sign-in prompt); rows 1-5 hold validated entries, an empty slot, or — on
/// the free tier — a locked "Premium" slot. Rows are a positional projection of
/// the dialog's working list, so deleting an entry makes the ones above advance up.
/// </summary>
public sealed class SocialSlotViewModel : ViewModelBase
{
public int Index { get; }
public bool IsYoutube => Index == 0;
private SocialService _service = SocialService.Link;
public SocialService Service
{
get => _service;
set { if (SetProperty(ref _service, value)) OnPropertyChanged(nameof(LogoData)); }
}
public string LogoData => Service == SocialService.Fediverse
? SocialServiceIcons.LogoDataForFediverse(FediverseSoftware)
: SocialServiceIcons.LogoDataFor(Service);
public string LockedIconData => SocialServiceIcons.LockedIconData;
public string DoNotIconData => SocialServiceIcons.DoNotIconData;
private bool _isLocked;
public bool IsLocked
{
get => _isLocked;
set
{
if (SetProperty(ref _isLocked, value))
{
OnPropertyChanged(nameof(ShowAddButton));
OnPropertyChanged(nameof(ShowDoNot));
OnPropertyChanged(nameof(DisplayText));
}
}
}
private bool _isFilled;
public bool IsFilled
{
get => _isFilled;
set
{
if (SetProperty(ref _isFilled, value))
{
OnPropertyChanged(nameof(ShowEditButton));
OnPropertyChanged(nameof(ShowDeleteButton));
OnPropertyChanged(nameof(ShowAddButton));
OnPropertyChanged(nameof(ShowDoNot));
OnPropertyChanged(nameof(DisplayText));
}
}
}
private bool _isSignIn;
public bool IsSignIn
{
get => _isSignIn;
set
{
if (SetProperty(ref _isSignIn, value))
{
OnPropertyChanged(nameof(ShowSignInButton));
OnPropertyChanged(nameof(ShowDeleteButton));
OnPropertyChanged(nameof(ShowLogo));
OnPropertyChanged(nameof(DisplayText));
}
}
}
private bool _isEditing;
public bool IsEditing
{
get => _isEditing;
set
{
if (SetProperty(ref _isEditing, value))
{
OnPropertyChanged(nameof(ShowEditBox));
OnPropertyChanged(nameof(ShowDisplay));
OnPropertyChanged(nameof(ShowEditButton));
OnPropertyChanged(nameof(ShowDeleteButton));
OnPropertyChanged(nameof(ShowAddButton));
OnPropertyChanged(nameof(ShowDoNot));
}
}
}
private bool _isValidating;
public bool IsValidating
{
get => _isValidating;
set
{
if (SetProperty(ref _isValidating, value))
{
OnPropertyChanged(nameof(ShowBusy));
OnPropertyChanged(nameof(ShowDoNot));
}
}
}
private string _handle = string.Empty;
public string Handle
{
get => _handle;
set
{
if (SetProperty(ref _handle, value))
OnPropertyChanged(nameof(DisplayText));
}
}
private string? _fediverseSoftware;
public string? FediverseSoftware
{
get => _fediverseSoftware;
set
{
if (SetProperty(ref _fediverseSoftware, value))
OnPropertyChanged(nameof(LogoData));
}
}
public string ProfileUrl { get; set; } = string.Empty;
private string? _error;
public string? Error
{
get => _error;
set
{
if (SetProperty(ref _error, value))
{
OnPropertyChanged(nameof(HasError));
OnPropertyChanged(nameof(ShowError));
OnPropertyChanged(nameof(ShowDoNot));
}
}
}
private string _editText = string.Empty;
public string EditText
{
get => _editText;
set => SetProperty(ref _editText, value);
}
/// <summary>The last text submitted for validation (used to skip re-validating
/// identical input — e.g. a LostFocus firing as the user clicks Cancel).</summary>
public string? LastValidatedInput { get; set; }
public string DisplayText =>
IsYoutube
? (IsSignIn ? "Sign in to YouTube" : Handle)
: IsLocked ? "Unlock with Premium"
: IsFilled ? Handle
: "No social yet";
public bool HasError => !string.IsNullOrEmpty(Error);
public bool ShowError => HasError;
public bool ShowLogo => IsYoutube ? !IsSignIn : IsFilled;
public bool ShowBusy => IsValidating;
public bool ShowEditBox => IsEditing;
public bool ShowDisplay => !IsEditing && !IsValidating;
public bool ShowSignInButton => IsYoutube && IsSignIn && !IsValidating;
public bool ShowAddButton => !IsYoutube && !IsLocked && !IsFilled && !IsEditing && !IsValidating;
public bool ShowEditButton => !IsYoutube && IsFilled && !IsEditing && !IsValidating;
public bool ShowDeleteButton => (IsFilled || IsYoutube) && !IsEditing && !IsValidating;
public bool ShowDoNot => !IsYoutube && !IsLocked && (!IsFilled || HasError || IsValidating);
public SocialSlotViewModel(int index) => Index = index;
}
-181
View File
@@ -8,187 +8,6 @@ using ytLive.Services;
namespace ytLive.ViewModels;
/// <summary>
/// A validated social entry in the dialog's working copy (non-YouTube slots).
/// </summary>
public sealed record DialogEntry(SocialService Service, string Handle, string ProfileUrl, string? FediverseSoftware = null);
/// <summary>
/// One of the six fixed dialog rows. Row 0 is always YouTube (signed-in account
/// or a sign-in prompt); rows 1-5 hold validated entries, an empty slot, or — on
/// the free tier — a locked "Premium" slot. Rows are a positional projection of
/// the dialog's working list, so deleting an entry makes the ones above advance up.
/// </summary>
public sealed class SocialSlotViewModel : ViewModelBase
{
public int Index { get; }
public bool IsYoutube => Index == 0;
private SocialService _service = SocialService.Link;
public SocialService Service
{
get => _service;
set { if (SetProperty(ref _service, value)) OnPropertyChanged(nameof(LogoData)); }
}
public string LogoData => Service == SocialService.Fediverse
? SocialServiceIcons.LogoDataForFediverse(FediverseSoftware)
: SocialServiceIcons.LogoDataFor(Service);
public string LockedIconData => SocialServiceIcons.LockedIconData;
public string DoNotIconData => SocialServiceIcons.DoNotIconData;
private bool _isLocked;
public bool IsLocked
{
get => _isLocked;
set
{
if (SetProperty(ref _isLocked, value))
{
OnPropertyChanged(nameof(ShowAddButton));
OnPropertyChanged(nameof(ShowDoNot));
OnPropertyChanged(nameof(DisplayText));
}
}
}
private bool _isFilled;
public bool IsFilled
{
get => _isFilled;
set
{
if (SetProperty(ref _isFilled, value))
{
OnPropertyChanged(nameof(ShowEditButton));
OnPropertyChanged(nameof(ShowDeleteButton));
OnPropertyChanged(nameof(ShowAddButton));
OnPropertyChanged(nameof(ShowDoNot));
OnPropertyChanged(nameof(DisplayText));
}
}
}
private bool _isSignIn;
public bool IsSignIn
{
get => _isSignIn;
set
{
if (SetProperty(ref _isSignIn, value))
{
OnPropertyChanged(nameof(ShowSignInButton));
OnPropertyChanged(nameof(ShowDeleteButton));
OnPropertyChanged(nameof(ShowLogo));
OnPropertyChanged(nameof(DisplayText));
}
}
}
private bool _isEditing;
public bool IsEditing
{
get => _isEditing;
set
{
if (SetProperty(ref _isEditing, value))
{
OnPropertyChanged(nameof(ShowEditBox));
OnPropertyChanged(nameof(ShowDisplay));
OnPropertyChanged(nameof(ShowEditButton));
OnPropertyChanged(nameof(ShowDeleteButton));
OnPropertyChanged(nameof(ShowAddButton));
OnPropertyChanged(nameof(ShowDoNot));
}
}
}
private bool _isValidating;
public bool IsValidating
{
get => _isValidating;
set
{
if (SetProperty(ref _isValidating, value))
{
OnPropertyChanged(nameof(ShowBusy));
OnPropertyChanged(nameof(ShowDoNot));
}
}
}
private string _handle = string.Empty;
public string Handle
{
get => _handle;
set
{
if (SetProperty(ref _handle, value))
OnPropertyChanged(nameof(DisplayText));
}
}
private string? _fediverseSoftware;
public string? FediverseSoftware
{
get => _fediverseSoftware;
set
{
if (SetProperty(ref _fediverseSoftware, value))
OnPropertyChanged(nameof(LogoData));
}
}
public string ProfileUrl { get; set; } = string.Empty;
private string? _error;
public string? Error
{
get => _error;
set
{
if (SetProperty(ref _error, value))
{
OnPropertyChanged(nameof(HasError));
OnPropertyChanged(nameof(ShowError));
OnPropertyChanged(nameof(ShowDoNot));
}
}
}
private string _editText = string.Empty;
public string EditText
{
get => _editText;
set => SetProperty(ref _editText, value);
}
/// <summary>The last text submitted for validation (used to skip re-validating
/// identical input — e.g. a LostFocus firing as the user clicks Cancel).</summary>
public string? LastValidatedInput { get; set; }
public string DisplayText =>
IsYoutube
? (IsSignIn ? "Sign in to YouTube" : Handle)
: IsLocked ? "Unlock with Premium"
: IsFilled ? Handle
: "No social yet";
public bool HasError => !string.IsNullOrEmpty(Error);
public bool ShowError => HasError;
public bool ShowLogo => IsYoutube ? !IsSignIn : IsFilled;
public bool ShowBusy => IsValidating;
public bool ShowEditBox => IsEditing;
public bool ShowDisplay => !IsEditing && !IsValidating;
public bool ShowSignInButton => IsYoutube && IsSignIn && !IsValidating;
public bool ShowAddButton => !IsYoutube && !IsLocked && !IsFilled && !IsEditing && !IsValidating;
public bool ShowEditButton => !IsYoutube && IsFilled && !IsEditing && !IsValidating;
public bool ShowDeleteButton => (IsFilled || IsYoutube) && !IsEditing && !IsValidating;
public bool ShowDoNot => !IsYoutube && !IsLocked && (!IsFilled || HasError || IsValidating);
public SocialSlotViewModel(int index) => Index = index;
}
/// <summary>
/// View model for the Social Media Site Promotion dialog. Owns the working copy
/// of the social bar config: the six fixed slots, the sign-in gate, per-row
+3
View File
@@ -67,5 +67,8 @@ source files under 500 lines. One roll-back commit per file; same drill
(0-warning build, `verify.sh` 246+2, explicit-file scope-check, tracker in same
commit, tag `refactor-commit-N`, no per-commit push).
- [x] **Commit A · `refactor-commit-A`** — **core** → `MainViewModel.cs` 758 → **495**. Moved source add/remove/image block to new **`MainViewModel.Sources.cs`** (234 lines: `AddSource`, `NextSourceName`, `AddImage`, `BuildImageCandidates`, `PickImageBytes`, `AddAsset`, `AddImageSource`, `AddReusedImage`, `RemoveElement`) and WebView2 hosting (`RegisterLoadedWebSources`, `InitWebView2`, `OnWebView2PreviewBitmapChanged`) to new **`MainViewModel.Web.cs`**. Pruned now-dead usings (`Microsoft.Win32`, `NAudio.CoreAudioApi`, `System.Windows.Media.Imaging`, `Collections.ObjectModel/Specialized`). Pending: Streaming, Background, SocialsDialogViewModel, LayoutStore.
- [x] **Commit B · `refactor-commit-B`** — **Streaming** → `MainViewModel.Streaming.cs` 789 → **330** + new **`MainViewModel.Streaming.Operations.cs`** (459 lines). Moved the go-live/record/health operation bodies (`StartSession`, `BeginRecordOnly`, `BeginGoLive`, `StartRecordFile`, `PrepareAndStartLiveAsync`, `PollHealthAsync`/`OnHealthPollTick`/`ApplyHealthIssue`, `StopStream`, `FinalizeRecordingAsync`, `UniquePath`, `ChooseRecordFolder`, `ResetRecordFolder`, `DefaultRecordFolder`, `OnFramePumpFailed`, `OnFramePumpHealthUpdated`, `ApplyHealth`, `ResetHealth`, `BuildEncoderOptions`) into the Operations partial; Streaming.cs keeps state + quality/resolution tiers + session timer + command declarations. Pruned dead usings both files. Pending: Background, SocialsDialogViewModel, LayoutStore.
- [x] **Commit C · `refactor-commit-C`** — **Background** → `MainViewModel.Background.cs` 567 → **418** + new **`MainViewModel.Background.Model.cs`** (163 lines). Moved the static scene-model helpers (`LoadBackgroundImage`, `CreatePlaceholderSnapshot`, `EnsureBackground`, `CreateBackground`, `NormalizeBackgrounds`, `AllBackgrounds`, `ResolveAutoCaptureKey`, `MonitorKeyPrefix`) into the Model partial; Background.cs keeps capture/live state + operations (`UpdateActiveBackground`, `UpdateBackgroundImage`, `RefreshSnapshotsAsync`, `ReacquireScreenCaptures`, `OnScreenPreviewBitmapChanged`, `OnFullscreenMonitorChanged`, `RefreshBackgroundAutoCapture`, `BrowseBackground`, `ClearBackgroundCaptureAsync`, `RedesignateBackgroundAsync`, `ChangeBackgroundCaptureAsync`, `SetBackgroundCapture`, `DefaultBackgroundAsset`, `HealBackgrounds`, `StampDefaultBackgroundAsset`). Pending: SocialsDialogViewModel, LayoutStore.
- [x] **Commit D · `refactor-commit-D`** — **SocialsDialog** → `SocialsDialogViewModel.cs` 515 → **334** + new **`SocialSlotViewModel.cs`** (183 lines). Moved the `DialogEntry` record + the row-level `SocialSlotViewModel` (six-fixed-slot row VM: service/logo/lock/edit/validate state + computed `Show*` flags) into its own file; `SocialsDialogViewModel.cs` keeps the dialog VM (sign-in gate, validation orchestration, commit). `DialogEntry` stays `public` in the same namespace so both files see it. Pending: LayoutStore.
The partial `.cs` files land next to `MainViewModel.cs` in this folder as the split
proceeds; each partial carries its own `using`s and re-declares nothing from core.