using System; using System.Diagnostics; using System.Threading; using System.Threading.Tasks; using ytLive.Helpers; using ytLive.Services; using ytLive.Services.Encoder; namespace ytLive.ViewModels; /// /// TASK 32·1 — a dropped push is retried instead of ending the session. The loop itself lives in /// (pure, testable); this partial supplies the app-side steps and reports /// each episode into the left panel's alert stack. /// Deliberately narrow: only the ENCODER dying is recoverable. A compositor fault still goes /// through and ends the session, because retrying it would loop. /// public partial class MainViewModel { private CancellationTokenSource? _recoveryCts; /// True while a push is being relaunched — slice 2 binds the amber sign to this. public bool IsReconnecting { get; private set; } /// The attempt currently in flight (0 when idle). public int ReconnectAttempt { get; private set; } private void OnEncoderFailed(object? sender, string message) { if (!IsLive && !IsRecording) return; if (_recoveryCts != null) return; // one recovery at a time if (!IsLive) return; // a recording-only session has nothing to relive AppLog.Write($"RECONNECT: encoder process failed: {message}"); _recoveryCts = new CancellationTokenSource(); _ = RecoverStreamAsync(message, _recoveryCts.Token); } private async Task RecoverStreamAsync(string reason, CancellationToken cancellationToken) { IsReconnecting = true; ReconnectAttempt = 0; var logFrom = AppLog.SnapshotCurrentLaunch().Count > 0 ? AppLog.SnapshotCurrentLaunch()[^1].Sequence + 1 : 1; var recovery = new StreamRecovery( StreamRetryPolicy.Default, new StreamRecoverySteps { RestartAudio = _ => { // The audio pipe's server is single-instance and its client just died, so it has // to be recreated before ffmpeg can attach — otherwise the restart fails on a // missing input. _audioMixer.StopLive(); _audioMixer.StartLive(EncoderOptions.DefaultAudioPipeName); return Task.CompletedTask; }, StartPush = async ct => { await _framePump.StartAsync(ct); return _framePump.IsRunning; }, CheckBroadcast = async ct => { if (_currentBroadcastId == null || _reusableStream?.Id == null) return BroadcastLiveness.Unknown; var status = await _youtubeStream.GetBroadcastStatusAsync(_currentBroadcastId); return status switch { "complete" => BroadcastLiveness.Complete, null => BroadcastLiveness.Unknown, _ => BroadcastLiveness.Live, }; }, Report = text => { var progress = text.StartsWith("Stream dropped", StringComparison.Ordinal) ? ParseAttempt(text) : 0; if (progress > 0) ReconnectAttempt = progress; var to = AppLog.SnapshotCurrentLaunch() is { Count: > 0 } entries ? entries[^1].Sequence : logFrom; PushAttentionAlert( "stream-recovery", text, logFrom, Math.Max(logFrom, to)); }, Log = line => AppLog.Write(line, AppLogMessageType.Error, AppLogErrorClass.Class2), }); try { var result = await recovery.RunAsync(cancellationToken); switch (result.Outcome) { case RecoveryOutcome.Recovered: ReconnectAttempt = result.Attempts; AppLog.WriteSuccess( $"RECONNECT: recovered on attempt {result.Attempts} after {result.Elapsed.TotalSeconds:0.0} s"); break; case RecoveryOutcome.Cancelled: // The creator stopped the stream mid-recovery: nothing to report. break; default: // Gave up, or the broadcast was already complete: this session is over. The alert // stack keeps the reason; the normal stop path clears pills, audio and recording. AppLog.Write("RECONNECT: session ended — the broadcast could not be recovered", AppLogMessageType.Error, AppLogErrorClass.Class1); StopStream(); break; } } catch (Exception ex) { AppLog.Write(ex, "RECONNECT: recovery loop faulted"); StopStream(); } finally { IsReconnecting = false; ReconnectAttempt = 0; _recoveryCts?.Dispose(); _recoveryCts = null; } } private static int ParseAttempt(string text) { // "Stream dropped — reconnecting (attempt 2 of 4)" var marker = text.IndexOf("attempt ", StringComparison.Ordinal); if (marker < 0) return 0; var rest = text[(marker + "attempt ".Length)..]; var space = rest.IndexOf(' '); return int.TryParse(space > 0 ? rest[..space] : rest, out var attempt) ? attempt : 0; } /// The creator asked to stop: never race a stop against a relaunch. private void CancelStreamRecovery() => _recoveryCts?.Cancel(); }