# HANDOFF — 2026-09-25 (TASK 46 shipped + PUSHED: drawers close on any outside click, TEST included) ## Branch / Commit State `main` HEAD = new commit for TASK 46 (drawer click-outside dismiss for all three tabs); previous: TASK 45 commit (chat-insert 400 fix), `0981a72`. **PUSHED 2026-09-25 (creator directive after successful testing): `origin/main` = `197ee81..ecb329e`, up to date, 0 ahead.** **Working tree CLEAN after this unit's commit.** ## ⚠️ The unit that just shipped (creator directive) "when the test slide-out is active, then any click off the div should close the div — this behaviour applies to all tabs, not just TEST." - **Root cause:** right-rail slides (Stream Settings / YPP / TEST, all inside `TextPullOutHost`) close on outside clicks via `MainWindow.Window_PreviewMouseLeftButtonDown` — but that handler only closed `BroadcastForm` + `Ypp`; **`TestSession` was never in the close list**, so the TEST drawer ignored outside clicks. The XAML comment even said "both". - **Fix (TASK 46, `TASKS/task-46-drawer-click-outside-close.md`):** add `TestSession.CloseDrawerCommand` to the same `!IsClickInsideDrawer` branch; corrected the stale "both" comment. No containment change needed — all three share the rail host. **Good Dog:** ONE integration test — the existing `TestStream_DockTooling_And_ThreeWayDrawerExclusivity` section-2 window test was extended: opens TEST and Stream Settings, raises a window-root `PreviewMouseLeftButtonDown` (source = window ⇒ outside the rail; deterministic, no OS mouse, immune to the fullscreen mouse-steal flake), asserts each closes. **Gate: clean build 0 warnings; full vstest 318/318 passed** (the LayerReorder real-mouse-drag test passed this run too). ## Follow-ups queued (NOT done in this unit) - **TASK 3 item 20 persistence half** — the canonical `RewardEvents` SQLite table + `superChatEvents.list` (30-day) backfill + session-report rollup (events still parse to `ChatMessage` in memory only). - TASK 3 item 16 (Text source) still open; TASK 40 units A/C/D queued; TASK 32–36 queued. ## Around the task (carried facts) - RealMouseDrag tests no-op while a game/fullscreen window steals the mouse (POE 2 seen 2026-09-22) — **close fullscreen windows before full-suite runs**; the single test passes in isolation when re-run alone. AudioPipeline timing flake similar. - Test-env trap: saved OAuth session loads synchronously → force `vm.IsConnected` in signed-in tests. - `subscriberCount` YPP slice 2 needs re-consent — do not merge with other units. `$99/yr` Polar must become one-time before launch. `MARCOM.md`/`MONETIZATION.md` gitignored — never commit. - Latent bug the YPP 403 masked: statistics are JSON **strings** — always the ValueKind-first `ReadInt64` (MyMistakes recipe), never `GetInt64`. - **API facts (TASK 44 + 45):** a liveChatId fetch at broadcast-insert time (lifecycleStatus `ready`) returns nothing by design — missing liveChatId ≈ "broadcast not live yet", not an auth failure, until ~20s post push. And `400 MISSING_REQUIRED_FIELD` from `liveChat/messages.insert` = wrong body shape (missing `snippet.type`), NOT auth/scope. - **WPF test technique (TASK 46):** a `MouseButtonEventArgs { RoutedEvent = Mouse.PreviewMouseLeftButtonDownEvent }` raised on the window root deterministically simulates an "outside the drawer rail" click — InputBindings/MouseBindings are NOT triggered by `RaiseEvent` (only by the real InputManager), so no tab toggles fire. - Every committed change needs a **close + relaunch** of the running app to be seen — running builds are live; verify can't run while the exe is locked. ## Next step 1. Nothing is in-flight to verify on the drawer path (creator confirmed the behavior on the last run). 2. When scoped: TASK 3 item 20 (RewardEvents persistence half) draws next. 3. `origin/main` is current (`ecb329e`); future commitments push at the next creator-approved milestone. ## Critical working rules (unchanged, still binding) - **Good Dog = ONE integration test per change.** Scope lock + `./scripts/scope-check.sh` before commit. - Windows dotnet host for all WSL builds (`/mnt/c/Program Files/dotnet/dotnet.exe`, quoted paths). - 0 warnings on real clean builds (verify only, never incremental). One runtime model. - No menus/polls with the creator; decisions asked once then held; do the work, then report.