using System.Collections.Generic; using ytLive.Models; namespace ytLive.Services.Compositor; /// Turns the session's tallies into the strip frame, and keeps the raster until a displayed /// value actually moves. /// /// The cache is the point: a strip re-rasterised every tick would be the most expensive layer /// the compositor carries, for pixels that did not change. `ScoreboardRecorder.Changed` only fires /// on a visible change, so the presenter rebuilds only then. public sealed class ScoreboardPresenter { private readonly ScoreboardRecorder _recorder; private VideoFrame? _frame; private string? _tilesFingerprint; private ScoreboardStyle _style; private ScoreboardTiles _tiles = ScoreboardTiles.None; public ScoreboardPresenter(ScoreboardRecorder recorder, ScoreboardStyle style) { _recorder = recorder; _style = style; _recorder.Changed += Invalidate; } /// The strip frame for the current tallies, or null when nothing is enabled/shown. public VideoFrame? Frame { get { var tiles = _tiles.Build(_recorder.State); var fingerprint = $"{_tiles.CacheKey}|{string.Join('|', tiles)}|{_style}"; if (_frame != null && fingerprint == _tilesFingerprint) return _frame; _tilesFingerprint = fingerprint; _frame = ScoreboardRenderer.Render(tiles, _style); return _frame; } } public void SetTiles(ScoreboardTiles tiles) { _tiles = tiles; Invalidate(); } public void SetStyle(ScoreboardStyle style) { _style = style; Invalidate(); } /// Drops the cached raster so the next read rebuilds it. public void Invalidate() { _frame = null; _tilesFingerprint = null; } }