# HANDOFF — Session State ## Branch / Commit State **`main`** — take-3 starvation fix commits land locally (see `git log`); push only when the user says so. The take-3 audit itself happened 2026-09-02/03: user recorded take 3 (`Downloads\recordings\`, manually renamed `llamacasty-recording-3.mp4`), ffprobe + `startup.log` + an extracted frame did the diagnosis. ## What the take-3 audit found - **37s recording → 2.1s file, 127 frames @60fps** = ~17x time-lapse, audio truncated to match (ffmpeg's rawvideo demuxer was blocked on the starved video input, so only ~2.3s of audio was consumed). The user's "webcam at 6x, garbled" = the same file-level time-compression, most visible on the webcam. - **The stage-timing seam paid for itself in one line**: `17/300 frames per 5s, avg render 258.1ms, avg submit 1.5ms` — the encoder/pipe was healthy; `SceneCompositor.Render` was the whole bottleneck. - **Two defects, both fixed (2026-09-03)** — research-first (OBS `libobs/media-io/video-io.c` deadline pacing + libyuv row-blit pattern; cited in the commit and `MyMistakes.md` recipe): 1. `FramePump` slept the FULL interval after each render → period = render+interval. Now an absolute `nextTick += intervalTicks` deadline; on overrun rebase (no catch-up burst). 2. Per-pixel float sampling + `Math.Round` blends over all 2.07M master px; `BlitOverlay` scanned the full destination per overlay. Now: 1:1 aligned row-walk fast path (alpha branch, integer fixed-point blend), `BlitOverlay` clipped to the intersection, backdrop-cover skips the black pre-fill. 3. **Webcam-in-output VERIFIED** from the take-3 frame (bottom-right, border + social bar render too). - Test: `Pump_Paces_To_The_Deadline_Compensating_Render_Cost` (records the requested wait via the pacing seam). Per-class runs: FramePumpTests 10/10, SceneCompositor+SceneGraph+SocialBar+StretchMath 20/20. Clean build 0 warnings. **Landmine found the hard way:** a pacing fake returning `Task.CompletedTask` synchronously runs the whole pump loop on `StartAsync`'s continuation and HANGS the vstest run — fakes must genuinely await (`Task.Delay(d, ct)`) or yield. - Minor logged on take-3 stop: `FramePump: encoder stop failed: No process is associated` — cosmetic teardown race (process already exited before StopAsync's kill); follow-up only if it grows teeth. ## OPEN — do next, in order 1. **Take 4 (user records ~30s, record-only)** → ffprobe the file (expect frames ≈ 60×seconds, duration ≈ wall time) + read `startup.log` `FramePump stats` (expect `n/300`, `avg render` ≤ ~16ms). If n/300 climbs only to ~45-55: next slice is the 8.3MB/frame LOH allocation → pool the master buffer. 2. **Then code, one integration test per change** (queue from before, unchanged): radio pills / record-OR-stream enforcement (TASK 18 ruling; `BeginGoLive(alsoRecord)` dies) → top bar Option A **pending user approval** → empty-state ruling pending (disabled / rehearsal / default-record) → SYNC slider placement ruling pending. 3. **Un-asked questions** (don't nag; answers ready): the recorder said the desktop capture "didn't last long enough to tell quality" — take 4 fixes that; "other issues" from takes 1/2 never listed. ## State of the app Boots clean. Recording pipeline: render starvation fixed pending take-4 confirmation; webcam + social bar confirmed IN the output. ffmpeg cached at `%APPDATA%\ytLlive\tools\` (month-end pin). Test suite per-class green; do NOT run full-suite vstest (WASAPI teardown hang, pre-existing). ## Landmines - testhost shares startup.log with the app — filter by time when triaging. - Stale testhost/exe locks the DLL (MSB3027): `taskkill /F /IM testhost.exe` / `ytLive.exe` first. - Do NOT run full-suite vstest (hangs); do NOT claim suite totals — per-class only. verify.sh's step 2 IS the full-suite hang — flow: clean build + per-class vstest + scope-check. - Windows binaries (ffprobe/ffmpeg under `%APPDATA%\ytLlive\tools\`) need WINDOWS paths (`C:\Users\...`), never `/mnt/c/...` — the mount path reads as "No such file or directory". - Real-`MainWindow` tests MUST use `LayoutPathOverride` + temp DB; `VolumePushOverride` seam exists so volume-slider tests never touch the machine's speakers. - `AudioPipelineTests` was the "known failure" graveyard — a new failure there means a live-loop regression; read the logged stack (throttled, with stack). - Pacing-seam fakes must yield/await — synchronous completion runs the pump loop inline (see above). ## @ User note He does not want tangents acknowledged twice (rename question = noise; the ask was ALWAYS the recording). Keep responses SHORT; work the queue; one integration test per change; committing is expected, pushing is his word.