# DESIGN.md — LlamaCasty visual design tokens (redesign exploration) > Source: Google Stitch export, 2026-10-26, from the proposed edit-screen mockup. Colors and type > only — no layout decisions are captured here. This is a design reference for the UX redesign > in progress; it is not yet wired into the app's theme (`Themes/Controls.xaml`). ## Color ### Surfaces (dark navy scale, darkest to lightest) | Token | Hex | Use | |---|---|---| | `background` | `#0b1326` | App window background | | `surface-container-lowest` | `#060e20` | Deepest recess (scene strip background, canvas housing) | | `surface-container-low` | `#131b2e` | Panel background (sidebars, headers) | | `surface-container` | `#171f33` | Card / grouped-section background | | `surface-container-high` | `#222a3d` | Hover state, input fields | | `surface-container-highest` | `#2d3449` | Selected/active row background | | `surface-bright` | `#31394d` | Lightest surface, rare use (strong hover) | | `outline` | `#334155` | Borders, dividers | | `outline-variant` | `#1e293b` | Subtle dividers, inactive VU meter segments | ### Text | Token | Hex | Use | |---|---|---| | `on-surface` | `#dae2fd` | Primary text | | `on-surface-variant` | `#94a3b8` | Secondary / label text | ### Accent — one role each, never mixed | Token | Hex | Role | |---|---|---| | `tertiary` (electric blue) | `#38bdf8` | The one interactive accent: selection, focus, sliders, primary buttons, transform handles | | `primary` (red) | `#ff5451` | **Reserved for on-air/recording state only** — LIVE badge, program border, End/Go Live | | `primary-container` | `#b91a24` | Red pressed/hover state | | `secondary` (amber) | `#ffb95f` | Game audio channel, Super Chat highlight | | `secondary-container` | `#ee9800` | Amber pressed/hover state | | `error` | `#ef4444` | Error states only (distinct from the on-air red) | **Rule carried from the critique sessions:** red must mean "live or recording" and nothing else. Don't reuse it for a Send button, a delete action, or any other control — that was the defect in the first Stitch draft of the live screen. ## Typography | Token | Family | Use | |---|---|---| | `sans` | Inter (400/500/600/700) | All UI text — labels, buttons, panel titles | | `mono` | JetBrains Mono (500/600) | All numeric/telemetry values — bitrate, FPS, dB, coordinates, timers. Keeps digits from shifting width as values change. | Icons: Material Symbols Outlined. ## Color roles (decided 2026-10-26) - **Red `#ff5451`:** YouTube references, on-air/GO LIVE, and record only. - **Attention orange `#ff8c3a`:** dropped packets, the live screen indicator, and blinking warning lights. - **Amber `#ffb95f`:** game audio and Super Chat only. - **`error` `#ef4444`:** unchanged for now; it sits close to the on-air red and may need revisiting. ## Open questions for the next pass - These tokens have not been reconciled against the app's current WPF theme (`Themes/Controls.xaml`). That comparison should happen once the redesign direction is locked, not before — do not retrofit the current theme to these values yet. - No elevation/shadow scale, corner-radius scale, or spacing scale has been captured yet. Add them here as they're decided, rather than letting them live only in Stitch exports.