namespace ytLive.Services.Encoder;
///
/// Builds the FFmpeg command line for a live RTMP push (TASK 4 ship step 3):
/// raw BGRA frames via stdin (paced by the frame pump — the pump holds a strict
/// CFR cadence, so -re would only add a second, fighting pacer), real
/// audio via the named pipe
/// (TASK 9 — the mixer streams f32le at 48 kHz stereo into \\.\pipe\<name>;
/// WASAPI loopback + the mic ride the pipe instead of the old anullsrc silence),
/// H.264 + AAC encoding, FLV muxing to the ingestion URL. Pure — the encoder
/// just starts ffmpeg.exe [Build(...)].
///
public static class FfmpegArgs
{
public static IReadOnlyList Build(EncoderOptions options, string videoEncoder)
{
var args = new List
{
"-hide_banner", "-loglevel", "info",
"-stats", "-stats_period", "0.5",
"-f", "rawvideo", "-pix_fmt", "bgra",
"-video_size", $"{options.RawWidth}x{options.RawHeight}",
"-framerate", options.Fps.ToString(),
"-i", "pipe:0",
"-f", "f32le", "-ar", options.AudioSampleRate.ToString(),
"-ac", options.AudioChannels.ToString(),
"-i", $@"\\.\pipe\{options.AudioPipeName}",
};
// Each output is a self-contained block: its own -map, codec options,
// format, and destination. Record+stream encodes the video twice off the
// one raw input pipe (cheap on NVENC).
if (options.StreamEnabled)
{
AddVideoTags(args, options, videoEncoder);
args.AddRange(["-c:a", "aac", "-b:a", "128k",
"-ar", options.AudioSampleRate.ToString(), "-ac", options.AudioChannels.ToString()]);
args.AddRange(["-f", "flv", options.RtmpUrl]);
}
if (options.RecordEnabled)
{
AddVideoTags(args, options, videoEncoder);
args.AddRange(["-c:a", "aac",
"-ar", options.AudioSampleRate.ToString(), "-ac", options.AudioChannels.ToString()]);
// TASK 32·4: FRAGMENTED mp4. A plain MP4 writes its index (moov) at the end, so a
// power cut or a killed process leaves the video bytes on disk in a file nothing can
// open — the whole recording, not the tail. Fragmented writes the index first and
// flushes a playable fragment at every keyframe, so an interrupted file still plays up
// to the last fragment. Record block only: the FLV stream output has no index.
args.AddRange(["-movflags", "+frag_keyframe+empty_moov+default_base_moof"]);
args.AddRange(["-f", "mp4", options.RecordPath!]);
}
// TASK 65: the replay buffer is a third mux of the same encoded frames. Fragmented MP4 on
// stdout (stats already own stderr) — one fragment per second, so a clip can start anywhere
// inside the chosen window instead of at the last 4-second keyframe.
if (options.ClipBuffer != null)
{
AddVideoTags(args, options, videoEncoder);
args.AddRange(["-c:a", "aac",
"-ar", options.AudioSampleRate.ToString(), "-ac", options.AudioChannels.ToString()]);
args.AddRange(["-movflags", "+frag_keyframe+empty_moov+default_base_moof"]);
args.AddRange(["-frag_duration", "1000000"]);
args.AddRange(["-f", "mp4", "pipe:1"]);
}
return args;
}
private static void AddVideoTags(List args, EncoderOptions options, string videoEncoder)
{
var gop = options.GopSize;
args.AddRange(["-map", "0:v", "-map", "1:a"]);
if (options.RawWidth != options.Width || options.RawHeight != options.Height)
{
args.AddRange(["-vf", $"scale={options.Width}:{options.Height}:flags=bilinear,setsar=1"]);
}
args.AddRange(["-c:v", videoEncoder]);
args.AddRange(["-b:v", $"{options.BitrateKbps}k", "-maxrate", $"{options.BitrateKbps}k",
"-bufsize", $"{options.BitrateKbps * 2}k"]);
args.AddRange(["-g", gop.ToString(), "-keyint_min", gop.ToString(),
"-sc_threshold", "0", "-bf", "0", "-pix_fmt", "yuv420p"]);
}
}