bin/ obj/ Helpers/OAuthCredentials.cs # Bundled FFmpeg (135 MB of DLLs). Fetched once by scripts/fetch-ffmpeg.sh, which pins # the URL + SHA-256; the build then copies it to the output. Never committed — see the # script header for why the hash, not the binaries, is the audit trail. *.user *.suo .vs/ *.DotSettings.user # Build artifacts — the MSIX + its staging tree are produced by scripts/package-msix.sh, # never committed (the package embeds the published app and the bundled ffmpeg). artifacts/ # Confidential business files (gitignored, not committed) MONETIZATION.md MARCOM.md CREDENTIALS.md .aider* ffmpeg/ BuildCounter.txt # unused since 2026-11-01 (the build stamp is the git commit count) # Steamworks runtime (steam_api64.dll, 312 KB) — extracted from the SDK zip, never committed; # scripts/steam-sdk.sh documents which file and why. Same rule as ffmpeg/: the pin is the audit trail. steam/