using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Windows;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using ytLive.Models;
namespace ytLive.Services.Compositor;
/// How the scoreboard strip is painted. Same knobs as the social bar, because the creator
/// asked for the same controls in the same place (2026-10-30).
public readonly record struct ScoreboardStyle(
string TextColor = "#FFFFFF",
bool BackgroundEnabled = true,
string BackgroundColor = "#000000",
double BackgroundOpacity = 0.55,
double FontSize = ScoreboardLayout.MaxFontSize,
double SeparatorOpacity = 0.45);
/// Rasterises the scoreboard strip (one line, shrinking/wrapping via
/// ) into a straight-alpha BGRA frame the compositor blits.
///
/// Static by design: the strip holds state, not events — everything enabled is always
/// visible, nothing waits its turn. It therefore rasterises only when a value changes, which is why
/// the renderer takes plain strings and the caller keeps the cache.
public static class ScoreboardRenderer
{
public const int Width = 1920;
private const double PaddingX = 24;
private const double PaddingY = 8;
private const double SeparatorGap = 26;
public static VideoFrame? Render(IReadOnlyList? tiles, ScoreboardStyle style)
{
var texts = tiles?.Where(t => !string.IsNullOrWhiteSpace(t)).Select(t => t.Trim()).ToList();
if (texts is not { Count: > 0 }) return null;
var typeface = new Typeface(OutputPalette.Sans, FontStyles.Normal, FontWeights.SemiBold, FontStretches.Normal);
var requested = Math.Clamp(style.FontSize, ScoreboardLayout.FloorFontSize, ScoreboardLayout.MaxFontSize);
double Measure(string text, double size) =>
new FormattedText(text, CultureInfo.InvariantCulture, FlowDirection.LeftToRight,
typeface, size, Brushes.White, pixelsPerDip: 1.0).WidthIncludingTrailingWhitespace;
var widths = texts.Select(t => Measure(t, requested)).ToList();
var fit = ScoreboardLayout.FitLine(widths, SeparatorGap, Width - PaddingX * 2, requested);
// Re-measure at the fitted size so line breaking and drawing use the same numbers.
var size = fit.FontSize;
var lines = BuildLines(texts, texts.Select(t => Measure(t, size)).ToList(), Width - PaddingX * 2);
var lineHeight = size * 1.45;
var height = (int)Math.Ceiling(lines.Count * lineHeight + PaddingY * 2);
var textBrush = Brush(style.TextColor, 1.0, Colors.White);
var plate = Brush(style.BackgroundColor, Math.Clamp(style.BackgroundOpacity, 0, 1), Colors.Black);
var separator = Brush(style.TextColor, Math.Clamp(style.SeparatorOpacity, 0, 1), Colors.Gray);
var visual = new DrawingVisual();
using (var dc = visual.RenderOpen())
{
if (style.BackgroundEnabled)
dc.DrawRoundedRectangle(plate, null, new Rect(0, 0, Width, height), height / 2.0, height / 2.0);
for (var line = 0; line < lines.Count; line++)
{
var lineTiles = lines[line];
var totalWidth = lineTiles.Sum(t => Measure(t, size)) + SeparatorGap * (lineTiles.Count - 1);
var x = (Width - totalWidth) / 2;
var y = PaddingY + line * lineHeight + (lineHeight - size) / 2;
for (var i = 0; i < lineTiles.Count; i++)
{
var text = Text(lineTiles[i], typeface, size, textBrush);
dc.DrawText(text, new Point(x, y));
x += text.WidthIncludingTrailingWhitespace;
if (i == lineTiles.Count - 1) continue;
var dot = Text("·", typeface, size, separator);
dc.DrawText(dot, new Point(x + (SeparatorGap - dot.WidthIncludingTrailingWhitespace) / 2, y));
x += SeparatorGap;
}
}
}
var bitmap = new RenderTargetBitmap(Width, height, 96, 96, PixelFormats.Pbgra32);
bitmap.Render(visual);
var pixels = new byte[Width * height * 4];
bitmap.CopyPixels(pixels, Width * 4, 0);
for (var i = 0; i < pixels.Length; i += 4)
{
var a = pixels[i + 3];
if (a == 0 || a == 255) continue;
pixels[i] = (byte)(pixels[i] * 255 / a);
pixels[i + 1] = (byte)(pixels[i + 1] * 255 / a);
pixels[i + 2] = (byte)(pixels[i + 2] * 255 / a);
}
return new VideoFrame(Width, height, pixels);
}
/// Greedy line packing at the fitted size — mirrors
/// so the break points agree with the fit the caller was told about.
private static List> BuildLines(IReadOnlyList tiles, IReadOnlyList widths, double available)
{
var lines = new List> { new() };
var lineWidth = 0.0;
for (var i = 0; i < tiles.Count; i++)
{
var w = widths[i];
var needed = lineWidth == 0 ? w : lineWidth + SeparatorGap + w;
if (needed > available && lineWidth > 0)
{
lines.Add(new List());
lineWidth = w;
}
else
{
lineWidth = needed;
}
lines[^1].Add(tiles[i]);
}
return lines;
}
private static FormattedText Text(string text, Typeface face, double size, Brush brush) =>
new(text, CultureInfo.InvariantCulture, FlowDirection.LeftToRight, face, size, brush, pixelsPerDip: 1.0);
private static SolidColorBrush Brush(string hex, double opacity, Color fallback)
{
Color colour;
try { colour = (Color)ColorConverter.ConvertFromString(hex); }
catch (Exception) { colour = fallback; }
var brush = new SolidColorBrush(Color.FromArgb((byte)Math.Round(opacity * 255), colour.R, colour.G, colour.B));
brush.Freeze();
return brush;
}
}