-
refactor: split Chat out of MainViewModel — Commit 10/12
released this
2026-08-30 15:48:35 +00:00 | 150 commits to main since this releaseMainViewModel.Chat.cs (194 lines) takes the YouTube chat overlay: ChatMessages
(+500 cap, clear-on-fade), OnChatMessageReceived (dispatcher marshal,
mock→real preview switch), chat fade timer (ResetChatFadeTimer), the ChatBox
render paths (RenderChatBox for the live compositor, UpdateChatBoxPreview for
the editor preview), the mock preview loop (MockChatMessages/StartMockChatPreview/
StopMockChatPreview/RunMockChatPreviewAsync/_mockChatCts), UpdateActiveChatBoxPreviews,
CanAddYouTubeChat (one-per-layout gate) and ShowChatInactiveMessage. Core drops
1119 -> 940 lines. Ctor wiring (MessageReceived hookup, ChatBoxRenderer ctor,
LoadLayout preview start, dispose) stays in core; ResolveOutputFrame (core)
still calls RenderChatBox cross-partial.Zero behavior change; build 0 warnings; 246 pass, only the 2 known failures.
Docs: index.md Chat row added + core row trimmed in the same commit.Downloads