Files
LlamaCasty/Controls/PreviewPane.xaml.cs
gramps c5e3466df0 refactor: extract PreviewPane out of MainWindow.xaml — Phase 2, Commit 15
PreviewPane.xaml(.cs) takes the center preview (Row 1 Col 1): the 1920x1080
canvas (OverlayCanvas/SelectionOverlay/BrandFlashLayer/SocialBarElement),
the text pull-out drawer, and the live-controls row (TRAX / game / mic meters,
volume sliders, speaker toggles, socials button) inside the preserved
glow/background Border.

Code-behind moved into the control (drive by DataContext==MainViewModel):
preview drag/select/resize/hit-test (Preview_Mouse{Down,Move,Up},
EndPreviewDrag, HitHandle, HitElement), webcam context-menu handlers
(WebcamMenu_ChangeWebcam/SetBorderAnimation/StopBorderAnimation/
FindBorderShape/CreateBorderAnimation/AddDoubleAnimation/SetBorderColor/
HideInScene/Remove), social-bar glow (SocialBar_MouseLeftButtonDown,
SocialsButton_Mouse{Enter,Leave}, SocialGlowTick), audio controls
(VolumeSlider_*, GameVolumeSlider_*, MicSpeaker_*, GameSpeaker_*,
SetSliderValueFromClick, FindParent), and TraxButton_*.

Window keeps the left source/property/chat panel + thumbnail strip + overlay
host, and routes the selection overlay and preview hit-testing through the
control's public surface (_previewPane.UpdateSelectionOverlay(bool),
IsClickInsidePreview/Drawer, PreviewPane.IsDraggableElement). BackgroundMenu_*
stayed in the window because the left-panel source context menu uses them
(the preview's own desktop/refresh menu binds RefreshCaptureCommand instead).

Preserved the outer preview Border (background/glow/margin) that was initially
dropped in the cut — caught and restored before commit. Pruned now-unused usings
(System.Net.Http, Media.Effects, Media.Animation, Media.Imaging, Shapes,
Threading) from MainWindow.xaml.cs.

Zero behavior change; build 0 warnings; 246 pass, only the 2 known failures.
Docs: ViewModels/index.md Phase 2 tracker updated in the same commit.
2026-08-30 19:38:22 -07:00

465 lines
18 KiB
C#

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Effects;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Threading;
using ytLive.Helpers;
using ytLive.Models;
using ytLive.ViewModels;
namespace ytLive.Controls;
public partial class PreviewPane : UserControl
{
private bool _isDraggingOverlay;
private bool _isResizing;
private Point _grabOffset;
private double _resizeAspect;
private readonly System.Collections.Generic.Dictionary<string, Storyboard> _activeBorderAnimations =
new();
private DispatcherTimer? _socialGlowTimer;
private double _socialGlowAngle;
public PreviewPane()
{
InitializeComponent();
}
// Static images and the webcam share the move/resize/selection behavior.
public static bool IsDraggableElement(SceneElement element)
=> element.IsDraggable;
public void UpdateSelectionOverlay(bool selected)
{
SelectionOverlay.Visibility = selected ? Visibility.Visible : Visibility.Collapsed;
}
// ─── Clicking inside the preview / pull-out drawer (used by the window's
// Window_PreviewMouseLeftButtonDown deselection logic) ───
public bool IsClickInsidePreview(DependencyObject original)
=> IsDescendantOf(original, PreviewGrid);
public bool IsClickInsideDrawer(DependencyObject original)
=> IsDescendantOf(original, TextPullOutHost);
private static bool IsDescendantOf(DependencyObject? child, DependencyObject ancestor)
{
while (child != null && !ReferenceEquals(child, ancestor))
{
child = child is Visual or System.Windows.Media.Media3D.Visual3D
? VisualTreeHelper.GetParent(child)
: LogicalTreeHelper.GetParent(child);
}
return child != null;
}
// ─── Audio meters + TRAX + socials (ROW 2 of the preview pane) ───
private void VolumeSlider_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
if (sender is Slider slider)
SetSliderValueFromClick(slider, e);
if (sender is FrameworkElement { DataContext: MainViewModel vm })
vm.SetVolumeAdjusting(true);
}
private void VolumeSlider_PreviewMouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
if (sender is FrameworkElement { DataContext: MainViewModel vm })
vm.SetVolumeAdjusting(false);
}
private void VolumeSlider_LostMouseCapture(object sender, MouseEventArgs e)
{
if (sender is FrameworkElement { DataContext: MainViewModel vm })
vm.SetVolumeAdjusting(false);
}
private void GameVolumeSlider_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
if (sender is Slider slider)
SetSliderValueFromClick(slider, e);
if (sender is FrameworkElement { DataContext: MainViewModel vm })
vm.SetGameVolumeAdjusting(true);
}
private void GameVolumeSlider_PreviewMouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
if (sender is FrameworkElement { DataContext: MainViewModel vm })
vm.SetGameVolumeAdjusting(false);
}
private void GameVolumeSlider_LostMouseCapture(object sender, MouseEventArgs e)
{
if (sender is FrameworkElement { DataContext: MainViewModel vm })
vm.SetGameVolumeAdjusting(false);
}
private static void SetSliderValueFromClick(Slider slider, MouseButtonEventArgs e)
{
if (FindParent<System.Windows.Controls.Primitives.Thumb>(e.OriginalSource as Visual) != null)
return;
var track = slider.Template.FindName("PART_Track", slider) as System.Windows.Controls.Primitives.Track;
if (track == null) return;
var pos = e.GetPosition(track);
var fraction = Math.Clamp(pos.X / track.RenderSize.Width, 0, 1);
slider.Value = slider.Minimum + fraction * (slider.Maximum - slider.Minimum);
e.Handled = true;
}
private static T? FindParent<T>(Visual? visual) where T : Visual
{
while (visual != null)
{
if (visual is T match) return match;
visual = VisualTreeHelper.GetParent(visual) as Visual;
}
return null;
}
private void MicSpeaker_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
if (sender is FrameworkElement { DataContext: MainViewModel vm })
{
vm.ToggleMicMuteCommand.Execute(null);
}
}
private void GameSpeaker_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
if (sender is FrameworkElement { DataContext: MainViewModel vm })
{
vm.ToggleGameMuteCommand.Execute(null);
}
}
// TRAX (TASK 9): left-click toggles play/pause (picks a track when none is
// loaded); right-click always opens the picker. The picker is the OS file
// dialog — the "never the OS viewer" rule covers the preview, not pickers.
private void TraxButton_Click(object sender, RoutedEventArgs e)
{
if (DataContext is ViewModels.MainViewModel vm)
vm.TraxLeftClick();
}
private void TraxButton_PreviewMouseRightButtonUp(object sender, MouseButtonEventArgs e)
{
if (DataContext is ViewModels.MainViewModel vm)
vm.TraxRightClick();
e.Handled = true; // the button's right-click context menu must not fire
}
// ─── Webcam / background context menus (right-click on overlay elements) ───
private void WebcamMenu_ChangeWebcam(object sender, RoutedEventArgs e)
=> (DataContext as MainViewModel)?.ChangeWebcamCommand.Execute(null);
private void WebcamMenu_SetBorderAnimation(object sender, RoutedEventArgs e)
{
if (sender is not MenuItem { DataContext: SceneElement element, Tag: string tag }
|| !Enum.TryParse<BorderAnimation>(tag, out var animation))
return;
element.BorderAnimation = animation;
StopBorderAnimation(element.Id);
if (animation == BorderAnimation.None) return;
var shape = FindBorderShape(sender as DependencyObject);
if (shape == null) return;
var sb = CreateBorderAnimation(animation, shape);
if (sb == null) return;
sb.Freeze();
_activeBorderAnimations[element.Id] = sb;
shape.BeginAnimation(Shape.OpacityProperty, null);
Storyboard.SetTarget(sb, shape);
sb.Begin();
}
private void StopBorderAnimation(string elementId)
{
if (_activeBorderAnimations.TryGetValue(elementId, out var old))
{
old.Stop();
_activeBorderAnimations.Remove(elementId);
}
}
private static Shape? FindBorderShape(DependencyObject? start)
{
var current = start;
while (current != null)
{
if (current is ContextMenu cm && cm.PlacementTarget is FrameworkElement target)
{
for (var i = 0; i < VisualTreeHelper.GetChildrenCount(target); i++)
{
var child = VisualTreeHelper.GetChild(target, i);
if (child is Shape s && (s is Rectangle or Ellipse) && !s.IsHitTestVisible)
return s;
}
return null;
}
current = VisualTreeHelper.GetParent(current);
}
return null;
}
private static Storyboard? CreateBorderAnimation(BorderAnimation animation, Shape shape)
{
var sb = new Storyboard();
switch (animation)
{
case BorderAnimation.Pulse:
AddDoubleAnimation(sb, Shape.OpacityProperty, 1.0, 0.3, TimeSpan.FromSeconds(0.8), true);
break;
case BorderAnimation.Glow:
AddDoubleAnimation(sb, Shape.OpacityProperty, 1.0, 0.5, TimeSpan.FromSeconds(1.2), true);
break;
case BorderAnimation.Shimmer:
AddDoubleAnimation(sb, Shape.OpacityProperty, 1.0, 0.15, TimeSpan.FromSeconds(0.5), true);
break;
case BorderAnimation.Electricity:
AddDoubleAnimation(sb, Shape.OpacityProperty, 1.0, 0.2, TimeSpan.FromSeconds(0.1), true);
break;
case BorderAnimation.Sparkles:
AddDoubleAnimation(sb, Shape.OpacityProperty, 1.0, 0.4, TimeSpan.FromSeconds(0.3), true);
break;
case BorderAnimation.MarchingAnts:
shape.StrokeDashArray = new DoubleCollection { 4, 2 };
AddDoubleAnimation(sb, Shape.StrokeDashOffsetProperty, 0, -20, TimeSpan.FromSeconds(0.8), false);
break;
case BorderAnimation.Chase:
shape.StrokeDashArray = new DoubleCollection { 8, 4 };
AddDoubleAnimation(sb, Shape.StrokeDashOffsetProperty, 0, -30, TimeSpan.FromSeconds(1.5), false);
break;
case BorderAnimation.Rainbow:
if (shape.Stroke is SolidColorBrush brush)
{
var frozen = brush.IsFrozen;
if (frozen) brush = brush.Clone();
shape.Stroke = brush;
var colorAnim = new ColorAnimationUsingKeyFrames
{
Duration = new Duration(TimeSpan.FromSeconds(3)),
RepeatBehavior = RepeatBehavior.Forever
};
colorAnim.KeyFrames.Add(new LinearColorKeyFrame(Colors.Red, KeyTime.FromTimeSpan(TimeSpan.Zero)));
colorAnim.KeyFrames.Add(new LinearColorKeyFrame(Colors.Yellow, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(0.5))));
colorAnim.KeyFrames.Add(new LinearColorKeyFrame(Colors.Green, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(1))));
colorAnim.KeyFrames.Add(new LinearColorKeyFrame(Colors.DodgerBlue, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(1.5))));
colorAnim.KeyFrames.Add(new LinearColorKeyFrame(Colors.MediumPurple, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(2))));
colorAnim.KeyFrames.Add(new LinearColorKeyFrame(Colors.Red, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(2.5))));
Storyboard.SetTargetProperty(colorAnim, new PropertyPath("(Shape.Stroke).(SolidColorBrush.Color)"));
sb.Children.Add(colorAnim);
}
break;
default:
return null;
}
return sb.Children.Count > 0 ? sb : null;
}
private static void AddDoubleAnimation(Storyboard sb, DependencyProperty prop,
double from, double to, Duration duration, bool autoReverse)
{
var anim = new DoubleAnimation(from, to, duration)
{
AutoReverse = autoReverse,
RepeatBehavior = RepeatBehavior.Forever
};
Storyboard.SetTargetProperty(anim, new PropertyPath(prop));
sb.Children.Add(anim);
}
private void WebcamMenu_SetBorderColor(object sender, RoutedEventArgs e)
{
if (sender is MenuItem { DataContext: SceneElement element, Tag: string color })
element.BorderColor = color;
}
private void WebcamMenu_HideInScene(object sender, RoutedEventArgs e)
{
if (sender is MenuItem { DataContext: SceneElement element })
element.IsVisible = false;
}
private void WebcamMenu_Remove(object sender, RoutedEventArgs e)
{
if (sender is MenuItem { DataContext: SceneElement element })
(DataContext as MainViewModel)?.RemoveSourceCommand.Execute(element);
}
// ─── Social bar: click toggles top ⇄ bottom. KISS — the drag variant was
// unusable for shaky hands (jitter around the direction deadzone), so the bar
// rides on {Binding SocialBarTop} alone and a click flips it. ───
private void SocialBar_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
(DataContext as MainViewModel)?.ToggleSocialBarPosition();
e.Handled = true;
}
private void SocialsButton_MouseEnter(object sender, MouseEventArgs e)
{
if (SocialBarElement == null) return;
// Kick the social bar to full brightness so it's immediately visible
var effect = SocialBarElement.Effect as DropShadowEffect;
if (effect != null)
{
effect.BlurRadius = 40;
effect.Opacity = 1.0;
}
// Pulse the glow so it catches the eye
_socialGlowAngle = 0;
_socialGlowTimer?.Stop();
_socialGlowTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(30) };
_socialGlowTimer.Tick += SocialGlowTick;
_socialGlowTimer.Start();
}
private void SocialsButton_MouseLeave(object sender, MouseEventArgs e)
{
_socialGlowTimer?.Stop();
_socialGlowTimer = null;
if (SocialBarElement?.Effect is DropShadowEffect effect)
{
effect.BlurRadius = 18;
effect.Opacity = 0.9;
}
}
private void SocialGlowTick(object? sender, EventArgs e)
{
if (SocialBarElement?.Effect is not DropShadowEffect effect) return;
_socialGlowAngle += 0.18;
if (_socialGlowAngle > Math.PI * 2) _socialGlowAngle -= Math.PI * 2;
// Smooth sine pulse: BlurRadius 24→48, Opacity 0.7→1.0
double t = (Math.Sin(_socialGlowAngle) + 1.0) / 2.0; // 0..1
effect.BlurRadius = 24 + t * 24;
effect.Opacity = 0.7 + t * 0.3;
}
// ─── Preview: element selection / move / resize / hit-testing ───
private void Preview_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
var vm = DataContext as MainViewModel;
if (vm is null || !vm.IsEditMode) return;
var grid = (Grid)sender;
var toCanvas = CanvasGrid.TransformToVisual(grid).Inverse;
var p = toCanvas.Transform(e.GetPosition(grid));
var selected = vm.SelectedElement;
if (selected is { } sel && IsDraggableElement(sel) && HitHandle(e.GetPosition(grid), sel))
{
_isResizing = true;
_resizeAspect = sel.ClipShape == ClipShape.Round ? 1 : sel.Width / Math.Max(1, sel.Height);
grid.CaptureMouse();
e.Handled = true;
return;
}
var hit = HitElement(vm, p);
if (hit != null)
{
vm.SelectedElement = hit;
_isDraggingOverlay = true;
_grabOffset = new Point(p.X - hit.X, p.Y - hit.Y);
grid.CaptureMouse();
e.Handled = true;
return;
}
vm.SelectedElement = null;
}
private void Preview_MouseMove(object sender, MouseEventArgs e)
{
var vm = DataContext as MainViewModel;
if (vm is null || !vm.IsEditMode) return;
if (!_isDraggingOverlay && !_isResizing) return;
var grid = (Grid)sender;
var toCanvas = CanvasGrid.TransformToVisual(grid).Inverse;
var p = toCanvas.Transform(e.GetPosition(grid));
var selected = vm.SelectedElement;
if (selected == null)
{
EndPreviewDrag(grid);
return;
}
if (_isDraggingOverlay)
{
var minX = -(selected.Width - 20);
var maxX = 1920 - 20;
var minY = -(selected.Height - 20);
var maxY = 1080 - 20;
selected.X = Math.Clamp(p.X - _grabOffset.X, Math.Min(minX, maxX), Math.Max(minX, maxX));
selected.Y = Math.Clamp(p.Y - _grabOffset.Y, Math.Min(minY, maxY), Math.Max(minY, maxY));
}
else if (_isResizing)
{
var isWebcam = selected is WebcamSceneConfig;
var isRound = selected.ClipShape == ClipShape.Round;
var proportional = isRound || Keyboard.Modifiers.HasFlag(ModifierKeys.Shift);
var maxW = isWebcam ? MainViewModel.MaxWebcamWidthFor(vm.StagedScene?.Name) : 1920;
var maxH = isWebcam ? MainViewModel.MaxWebcamHeightFor(vm.StagedScene?.Name) : 1080;
var newW = Math.Clamp(p.X - selected.X, 32, maxW);
var newH = proportional ? newW / _resizeAspect : Math.Clamp(p.Y - selected.Y, 32, maxH);
if (proportional && newH > maxH)
{
newH = maxH;
newW = newH * _resizeAspect;
}
selected.Width = newW;
selected.Height = newH;
}
}
private void Preview_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
=> EndPreviewDrag((Grid)sender);
private void EndPreviewDrag(Grid grid)
{
if (_isDraggingOverlay || _isResizing)
grid.ReleaseMouseCapture();
_isDraggingOverlay = false;
_isResizing = false;
}
private bool HitHandle(Point mouseScreen, SceneElement element)
{
var corner = CanvasGrid.TransformToVisual(PreviewGrid).Transform(new Point(element.X + element.Width, element.Y + element.Height));
return Math.Abs(mouseScreen.X - corner.X) <= 20 && Math.Abs(mouseScreen.Y - corner.Y) <= 20;
}
private SceneElement? HitElement(MainViewModel vm, Point p)
{
var scene = vm.StagedScene;
if (scene == null) return null;
for (var i = scene.Elements.Count - 1; i >= 0; i--)
{
var element = scene.Elements[i];
if (!IsDraggableElement(element)) continue;
if (element is Source { IsEnabled: false }) continue;
if (element is WebcamSceneConfig { IsVisible: false }) continue;
if (p.X >= element.X && p.X <= element.X + element.Width &&
p.Y >= element.Y && p.Y <= element.Y + element.Height)
return element;
}
return null;
}
}