Files
LlamaCasty/TASKS/task-22-audio-sync-offset.md
gramps cb750660c3 fix(ypp): refresh 403'd on every real call — drop the auditDetails part (needs a partner scope)
Creator: 'when I attempt to refresh my YPP page, I get an error about not being
able to reach YouTube. Seriously?' Real log: channels.list failed (403) x3.

Root cause #1 (the 403): channels.list?mine=true&part=statistics,auditDetails,
contentDetails returns 403 insufficientPermissions when the token lacks the
youtubepartner-channel-audit scope — which the auditDetails part ALONE requires,
per the docs ('A request that retrieves the auditDetails part ... must provide an
authorization token that contains the youtubepartner-channel-audit scope'). That
scope is MCN partner tooling with a 2-week token-revocation rule; the app must not
hold it. TASK-39's 'current scopes suffice, no re-consent' slice-1 claim was wrong
for this part; mock-fake tests never touched the real API, so it shipped green and
403'd every refresh since 2026-09-22.
https://developers.google.com/youtube/v3/docs/channels/list

Fix: part=statistics,contentDetails only; standing flags removed from
ChannelStatsService -> YppStatSnapshot surface -> YppTrackerViewModel -> drawer,
replaced by an honest deep-link row ('Channel standing isn't exposed to YouTube
apps — check the Earn page'). YppSnapshot standing columns stay (schema-stable,
always false). channels.list failures now log the response BODY — the bare code
could not name insufficientPermissions, which is what made this undiagnosable.

Root cause #2 (found by the new Good Dog, masked by the 403): statistics come back
as JSON STRINGS ('350'); raw GetInt64() throws. Tolerant ReadInt64 (ValueKind-first;
JsonElement.TryGetInt64 THROWS on strings — type-in, not try-type).

Good Dog: ChannelStatsServiceTests.CaptureCurrent_RequestsNoAuditDetails_AndStillParsesTheSnapshot
(URL asserts no auditDetails + snapshot parses); YppPullOutTests fixture updated.
Recipes for both 403/scope and statistics-strings entered in MyMistakes.md.

Also shipped in the same commit (shared PreviewPane.xaml + ai.md): the audio-sync
status dot removal from the #77 feedback round (creator: 'what is the point of the
status light? Lose it') — IntToSyncBrushConverter deleted with it.

verify.sh gate: 0 warnings, 316/316 pass, scope-check clean.
2026-09-23 16:45:56 -07:00

4.2 KiB
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TASK 22 — Audio sync offset

Catalog: TASKS.md — status and requirements live here.

Goal: per-source audio delay compensation to prevent lip-sync drift from USB mics and capture cards.

Status: ✅ Done (shipped TASK 22, 2026-08-31)

  1. ☑ AudioSyncOffsetMs on MainViewModel (global, default 0, range 0..500 ms) — positive-only: OBS's documented fix delays the audio so it lands on video when it runs ahead; advancing audio would need a video-side delay (out of the audio layer's scope, v1.1+).
  2. ☑ Applied in AudioMixer — post-mix interleaved-stereo delay via the pure AudioSyncDelay line (Services/Audio/AudioSyncDelay.cs), fed through a Func<int> syncOffsetMs seam each mix tick.
  3. ☑ UI: compact "SYNC" slider (0..500) on the mic bar. The status dot (green = no-op, amber = offset set) was REMOVED 2026-09-23 (creator, live-launch feedback: "what is the point of the status light? Lose it") — the slider's position + the numeric tooltip carry the state, and IntToSyncBrushConverter was deleted with it. Provenance (recorded 2026-09-01 after a creator "I never ordered this" scare): the creator explicitly asked for OBS's delay-filter lip-sync fix BUILT NATIVELY — the feature is his, not AI drift. Its placement (preview-rail vs mic-settings/gear) remains an open design question; do not remove the capability.
  4. ☑ Persisted in LayoutStore.Settings (Audio.SyncOffsetMs) via LoadAudioSyncOffsetMs/SaveAudioSyncOffsetMs; saved from SaveLayoutNow.
  5. ☑ Tests: AudioSyncDelayTests — zero-delay identity, negative→0 clamp, >500 ms clamp to 500 ms, and 10 ms → 960 interleaved-sample shift.
  6. ⚠ Post-ship regression (found 2026-09-01, first real launch): this task's sync-delay line _delayedMix was declared nullable and never initialized — the first delayed.Length deref NRE'd EVERY live-mix tick, silently killing all live/record audio, hanging AudioPipelineTests, and being mislabeled a "known failure". Fixed in the recording-verification pass (init + null-check + throttled loop errors logged with stack); AudioPipelineTests 25/25 green afterward. Lesson recorded in MyMistakes.

Design decisions

  • Global offset first — one setting for all audio sources. Per-source is v1.1+.

  • Signed offset (2026-09-14) — WIDENED from positive-only 0..500 to −500..+500.

    The "positive-only / advance needs video-side delay / out of scope" line below is RETIRED. Negative offsets now ADVANCE the audio by eating the head of the live stream (OBS's negative-sync behavior): AudioMixer.StartLive arms _advanceSamplesRemaining = |N| ms → samples, and LiveLoopAsync drops that many samples off the write head. Positive keeps using the AudioSyncDelay line live-reactive. Slider relabelled "AUDIO SYNC", Min="-500", and locked (IsEnabled = IsEditMode) while live or recording — a negative advance can only be armed at go-live, so it must not move mid-session. Clamps: Pre-viewModel + LayoutStore ±500; AudioSyncDelay still clamps negative→0 internally (pure delay line, unchanged). Provenance (2026-09-14): creator-directive — asked for both directions after the ring-backlog fix surfaced the residual (audio can run late too: capture cards, BT, webcams). Regression test: StartLive_NegativeOffset_AdvancesAudio_ByDroppingTheStreamHead.

  • Positive-only (delay audio) — the physically-correct direction (audio runs ahead of the video). True "advance" needs a video-side delay and is PERMANENTLY OUT with per-source sync (TASKS.md → "Out of product" — v1.x phrasing retired 2026-09-01).

  • Simple slider — 0 to +500 ms, default 0. No numeric input needed.

  • Visual feedback — "sync OK" status dot when an offset is dialled in. RETIRED 2026-09-23 by creator — the status light added nothing (see item 3); the numeric tooltip already states the offset.

❗ REQUIRED before 1.0 (creator directive 2026-09-14)

A detailed user-doc tutorial on the audio-sync feature (what -500..+500 means, the clap-calibration recipe both directions, and that it locks while live). docs/ currently holds only the README image — the tutorial is unstarted. Add it to the 1.0/gold-pass checklist.