11a7af2dc0
AudioMixer.Start() begins mic/loopback capture at app startup to feed the level meters, so both 2s ring buffers fill with pre-live audio. StartLive() drained from the oldest tail sample, putting every recorded event ~2.2s late in the audio track (confirmed by clap analysis + cross-correlation on two takes: +2.11 to +2.22s). Fix: AudioMixer.StartLive() now runs _micBuffer.Clear() + _loopbackBuffer.Clear() immediately after the pipe starts, before the drain task runs. Recording now begins at go-live; the <=10ms in-flight chunk evicted by Clear() is imperceptible. Regression test: StartLive_DiscardsPreLiveBacklog_SoFirstAudioIsCurrent saturates the loopback ring with stale 0.8 pre-live audio, then asserts the wire carries fresh post-live 0.2 (max < 0.3). Reference (external, per derivative-work rule): OBS 'Audio mixer' keeps its buffers fed continuously and syncs the stream start timestamp at record time rather than replaying pre-live capture; a go-live flush of the capture buffer is the accepted pattern for live tools restarting a stream. Docs: HANDOFF.md (fix shipped), MyMistakes.md (A/V sync measurement recipe).