Files
LlamaCasty/Controls/AudioDock.xaml.cs
T
gramps a6f63f56f3 feat(dock): the LIP-SYNC bay — offset, readout, zero detent
Unit 8. Re-houses the shipped TASK 22 offset in the dock:
- slider −200…+200 ms, snapping to 5 ms ticks (the existing property still clamps and persists)
- readable readout: "0 ms (aligned)" when right, signed otherwise ("+50 ms", "−120 ms")
- presets 0 / +50 / +100; 0 IS the detent — a button is easier to hit than a snap, and "the lip-sync
  is right" deserves one click.

Guard: SyncBayTests pins the binding, the readout, the presets and the snapping, and that the
offset stays the persisted property (no second source of truth).
2026-10-30 13:16:19 -07:00

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using System.Windows;
using System.Windows.Controls;
using ytLive.Models;
namespace ytLive.Controls;
/// <summary>The sound bars (creator ruling 2026-10-30). This unit owns the SHELL: the piece of the
/// window it occupies and the collapse behaviour. The bays and the master readouts fill in over
/// the following units, so nothing here pretends to be a working meter.
///
/// <para>Collapse is driven by the window height, not a user setting: at 1366×768 a full dock
/// squeezes the preview, and the creator should not have to manage that.</para></summary>
public partial class AudioDock : UserControl
{
private Window? _window;
public AudioDock()
{
InitializeComponent();
Loaded += OnLoaded;
Unloaded += OnUnloaded;
}
/// <summary>Is the dock showing only the telemetry strip?</summary>
internal bool IsCollapsed { get; private set; }
/// <summary>Test seam: the same code the window's SizeChanged runs, without a window.</summary>
internal void ApplyWindowHeight(double windowHeight)
{
var collapsed = AudioDockLayout.IsCollapsed(windowHeight);
IsCollapsed = collapsed;
Height = AudioDockLayout.HeightFor(windowHeight);
Bays.Visibility = collapsed ? Visibility.Collapsed : Visibility.Visible;
}
private void MicLabel_MouseLeftButtonUp(object sender, System.Windows.Input.MouseButtonEventArgs e)
{
if (DataContext is ViewModels.MainViewModel vm && vm.OpenMicPickerCommand.CanExecute(null))
vm.OpenMicPickerCommand.Execute(null);
}
private void SyncPreset_Click(object sender, RoutedEventArgs e)
{
if (DataContext is not ViewModels.MainViewModel vm) return;
if (sender is Button { Tag: string tag } && int.TryParse(tag, out var ms))
vm.SetSyncOffset(ms);
}
private void TraxPlayPause_Click(object sender, RoutedEventArgs e)
{
if (DataContext is ViewModels.MainViewModel vm) vm.TraxLeftClick();
}
private void TraxLabel_MouseLeftButtonUp(object sender, System.Windows.Input.MouseButtonEventArgs e)
{
if (DataContext is ViewModels.MainViewModel vm) vm.TraxLeftClick();
}
private void TraxLabel_MouseRightButtonUp(object sender, System.Windows.Input.MouseButtonEventArgs e)
{
if (DataContext is ViewModels.MainViewModel vm) vm.ChooseTrack();
}
private void OnLoaded(object sender, RoutedEventArgs e)
{
_window = Window.GetWindow(this);
if (_window == null)
{
ApplyWindowHeight(AudioDockLayout.CollapseBelowHeight); // no host: show the dock
return;
}
_window.SizeChanged += OnWindowSizeChanged;
ApplyWindowHeight(_window.ActualHeight > 0 ? _window.ActualHeight : _window.Height);
}
private void OnUnloaded(object sender, RoutedEventArgs e)
{
if (_window != null) _window.SizeChanged -= OnWindowSizeChanged;
_window = null;
}
private void OnWindowSizeChanged(object sender, SizeChangedEventArgs e) => ApplyWindowHeight(e.NewSize.Height);
}