Files
LlamaCasty/Controls/TopBar.xaml
T
gramps 16abb1ddc1 fix(topbar): the output line REPLACES the segment, it does not sit beside it
Creator correction: choosing Record / Go Live must take the [ Build Scenes ][ Record / Go Live ] dual
button away and put the Output line in its place. It was rendering both, segment first, which read as one
long toolbar instead of two worlds.

The segment is now Build-world only. That also retires the padlock glyph added in 6c5cd2f — with the
segment gone in the Output world there is no state left for it to describe, so the branch is removed
rather than left unreachable.

Because the segment was the only route back to the layers, the Output world gains a left chevron
("Back to Build Scenes"), present for the whole world including while a session runs — otherwise
editing during a show (unit 1) would have had no entry point and the bar would have dead-ended.

680 pass, 0 warnings. Scope justification: Assets/starting-background.jpg is outside this unit — the
creator's replacement art, still awaiting their visual check.
2026-11-12 15:48:34 -08:00

235 lines
18 KiB
XML

<UserControl x:Class="ytLive.Controls.TopBar"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:helpers="clr-namespace:ytLive.Helpers"
x:Name="TopBarRoot">
<Grid>
<Grid.ColumnDefinitions>
<!-- 352 = the layers panel's right edge in the work area below: window margin 8 +
360px column = 368, minus this bar's own 16px padding. EDIT is right-aligned in
this column so the two edges line up exactly (creator ruling 2026-11-01). -->
<ColumnDefinition Width="352"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<!-- BRAND + EDIT. The gear moved to the preview's right rail, first tab (2026-11-01):
app-level actions live with the other pull-outs now. -->
<Grid Grid.Column="0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<!-- LOGO / BRAND — left-click opens the in-app About overlay; right-click opens the app
menu (Report Bug / Feature Request / About). App Settings is no longer in this
menu: the gear rail tab opens the Settings drawer directly (creator ruling
2026-11-01). -->
<Button Grid.Column="0" Background="Transparent" BorderThickness="0" Cursor="Hand"
HorizontalAlignment="Left"
VerticalAlignment="Center" ToolTip="About LlamaCasty — right-click for the menu"
Command="{Binding OpenAboutCommand}"
PreviewMouseRightButtonDown="BrandWordmark_PreviewMouseRightButtonDown">
<Button.ContextMenu>
<ContextMenu DataContext="{Binding PlacementTarget.DataContext, RelativeSource={RelativeSource Self}}">
<MenuItem Header="Report Bug" Command="{Binding OpenBugCommand}"/>
<MenuItem Header="Feature Request" Command="{Binding OpenFeatureCommand}"/>
<MenuItem Header="About" Command="{Binding OpenAboutCommand}"/>
</ContextMenu>
</Button.ContextMenu>
<Button.Template>
<ControlTemplate TargetType="Button">
<ContentPresenter/>
</ControlTemplate>
</Button.Template>
<!-- Wordmark: "LlamaCas" + "ty" in YouTube red (creator ruling 2026-10-30 — never
re-colour it). The Run elements MUST stay adjacent: whitespace between inline
Runs renders as a space and splits the name into "LlamaCas ty". -->
<TextBlock FontSize="22" FontWeight="Bold" VerticalAlignment="Center">
<Run Text="LlamaCas" Foreground="{StaticResource Brush.OnSurface}"/><Run Text="ty" Foreground="{StaticResource Brush.Youtube}"/><Run
x:Name="BuildIdStamp" Text="{x:Static helpers:BuildStamp.Label}" FontSize="9"
BaselineAlignment="Superscript" Foreground="{StaticResource Brush.OnSurfaceVariant}"
ToolTipService.ToolTip="{x:Static helpers:BuildStamp.Label}"/><Run Text=" " FontSize="4"/>
</TextBlock>
</Button>
</Grid>
<!-- Session surface (top bar redesign): the bar is ONE surface rendered by
the FIRST decision — Record or Stream. Each world is the whole bar; the
other world never exists on screen. While running, the bar drops to a
reality line + End so nothing mid-session can be re-armed. -->
<StackPanel Grid.Column="1" Orientation="Horizontal"
HorizontalAlignment="Center" VerticalAlignment="Center">
<!-- THE decision (creator ruling 2026-11-12): [ Build Scenes ][ Record / Go Live ].
Build Scenes is the new edit mode — there is no separate EDIT button, so the
question "which world am I in?" and "can I edit?" cannot disagree. Clicking the
highlighted half re-enters it, which is how a creator gets back to the layers
during a session. -->
<Border Background="{StaticResource Brush.SurfaceContainerLowest}" CornerRadius="4"
Padding="2" Height="32" VerticalAlignment="Center" Margin="0,0,12,0"
Visibility="{Binding IsBuildWorld, Converter={StaticResource BoolToVis}}">
<StackPanel Orientation="Horizontal">
<!-- Build Scenes carries a LAYOUT glyph while it is the active world and a PADLOCK
once Record / Go Live is: the door is still there, it is just behind the
session. Clicking it swaps the glyph back and takes the creator into the
layers (creator ruling 2026-11-12). -->
<Button Style="{StaticResource WorldSegmentButton}" Tag="{Binding IsBuildWorld}"
Command="{Binding EnterBuildWorldCommand}" Padding="12,0"
ToolTip="Edit layers, scenes and webcam placement">
<StackPanel Orientation="Horizontal">
<Path Width="14" Height="14" Stretch="Uniform" VerticalAlignment="Center"
Fill="{Binding Foreground, RelativeSource={RelativeSource AncestorType=Button}}"
Visibility="{Binding IsBuildWorld, Converter={StaticResource BoolToVis}}"
Data="M3,4h8v6H3V4zM13,4h8v6h-8V4zM3,12h8v8H3V12zM13,12h8v8h-8V12z"/>
<TextBlock Text="Build Scenes" FontSize="12" FontWeight="Bold" Margin="6,0,0,0"
VerticalAlignment="Center"
Foreground="{Binding Foreground, RelativeSource={RelativeSource AncestorType=Button}}"/>
</StackPanel>
</Button>
<!-- Record / Go Live: a record dot in a ring, the same "armed" language the REC sign
uses, so the two halves are read apart at a glance. -->
<Button Style="{StaticResource WorldSegmentButton}" Tag="{Binding IsOutputWorld}"
Command="{Binding EnterOutputWorldCommand}" Padding="12,0"
ToolTip="Choose the output and start the session">
<StackPanel Orientation="Horizontal">
<Path Width="14" Height="14" Stretch="Uniform" VerticalAlignment="Center"
Fill="{Binding Foreground, RelativeSource={RelativeSource AncestorType=Button}}"
Data="M12,2a10,10 0 1,0 0,20a10,10 0 1,0 0,-20zM12,4a8,8 0 1,1 0,16a8,8 0 1,1 0,-16zM12,7.5a4.5,4.5 0 1,1 0,9a4.5,4.5 0 1,1 0,-9z"/>
<TextBlock Text="Record / Go Live" FontSize="12" FontWeight="Bold" Margin="6,0,0,0"
VerticalAlignment="Center"
Foreground="{Binding Foreground, RelativeSource={RelativeSource AncestorType=Button}}"/>
</StackPanel>
</Button>
</StackPanel>
</Border>
<!-- IDLE: the mode switch + the action(s) of the armed world. The three
controls share one height (build 77 feedback) so they read as one
family — segments host, Start/Go Live, and Test all sit at 32. -->
<!-- The Output world REPLACES the segment (creator ruling 2026-11-12): choosing Record / Go
Live takes the dual button away and puts the output line in its place. This chevron is
the way back to Build Scenes — present for the whole world, running or not, so editing
during a show (unit 1) still has an entry point and the bar has no dead end. -->
<Button Style="{StaticResource IconButton}" Width="28" Height="32" Margin="0,0,6,0"
Command="{Binding EnterBuildWorldCommand}" ToolTip="Back to Build Scenes"
Visibility="{Binding IsOutputWorld, Converter={StaticResource BoolToVis}}">
<Path Data="M15.41,7.41L14,6l-6,6 6,6 1.41,-1.41L10.83,12z" Width="14" Height="14"
Stretch="Uniform" Fill="{StaticResource Brush.OnSurface}"
HorizontalAlignment="Center" VerticalAlignment="Center"/>
</Button>
<!-- THE OUTPUT STAGE (creator ruling 2026-11-12): which single output, and the one action
that starts it. Appears only in the Record / Go Live world and only while nothing is
running — a live session cannot change its output. YouTube and Local MP4 are one axis,
so the two switches are radio-exclusive in the view model, not by luck here. -->
<StackPanel Orientation="Horizontal"
Visibility="{Binding ShowOutputStage, Converter={StaticResource BoolToVis}}">
<TextBlock Text="Output" FontSize="12" FontWeight="Bold" VerticalAlignment="Center"
Foreground="{StaticResource Brush.OnSurfaceVariant}" Margin="0,0,8,0"/>
<Border Background="{StaticResource Brush.SurfaceContainerLowest}" CornerRadius="4" Padding="2" Height="32" VerticalAlignment="Center">
<StackPanel Orientation="Horizontal">
<ToggleButton Style="{StaticResource RecordPillToggle}"
IsChecked="{Binding OnAirPillOn}">
<StackPanel Orientation="Horizontal">
<Path Width="14" Height="14" Stretch="Uniform" VerticalAlignment="Center"
Fill="{Binding Foreground, RelativeSource={RelativeSource AncestorType=ToggleButton}}"
Data="M23.498 6.186a3.016 3.016 0 0 0-2.122-2.136C19.505 3.545 12 3.545 12 3.545s-7.505 0-9.377.505A3.017 3.017 0 0 0 .502 6.186C0 8.07 0 12 0 12s0 3.93.502 5.814a3.016 3.016 0 0 0 2.122 2.136c1.871.505 9.376.505 9.376.505s7.505 0 9.377-.505a3.015 3.015 0 0 0 2.122-2.136C24 15.93 24 12 24 12s0-3.93-.502-5.814zM9.545 15.568V8.432L15.818 12l-6.273 3.568z"/>
<TextBlock Text="YouTube" FontSize="12" FontWeight="Bold" Margin="6,0,0,0"
VerticalAlignment="Center"
Foreground="{Binding Foreground, RelativeSource={RelativeSource AncestorType=ToggleButton}}"/>
</StackPanel>
</ToggleButton>
<ToggleButton Style="{StaticResource RecordPillToggle}"
IsChecked="{Binding RecordPillOn}">
<StackPanel Orientation="Horizontal">
<Path Width="14" Height="14" Stretch="Uniform" VerticalAlignment="Center"
Fill="{Binding Foreground, RelativeSource={RelativeSource AncestorType=ToggleButton}}"
Data="M12,2a10,10 0 1,0 0,20a10,10 0 1,0 0,-20zM12,4a8,8 0 1,1 0,16a8,8 0 1,1 0,-16zM12,7.5a4.5,4.5 0 1,1 0,9a4.5,4.5 0 1,1 0,-9z"/>
<TextBlock Text="Local MP4" FontSize="12" FontWeight="Bold" Margin="6,0,0,0"
VerticalAlignment="Center"
Foreground="{Binding Foreground, RelativeSource={RelativeSource AncestorType=ToggleButton}}"/>
</StackPanel>
</ToggleButton>
</StackPanel>
</Border>
<TextBlock Text="One output at a time" FontSize="11" VerticalAlignment="Center"
Foreground="{StaticResource Brush.OnSurfaceVariant}" Margin="8,0,0,0"/>
<!-- The action follows the armed output (creator ruling 2026-11-12).
MP4: one button. YouTube: the test run AND the real one, side by side — Test is
something the creator asks for now, not something inferred from EDIT — with
Review & Go Live carrying the primary face because it is the default ask. -->
<Button Content="Start Recording" Style="{StaticResource YtButton}"
Height="32" Margin="10,0,0,0" Command="{Binding StartRecordingCommand}"
Visibility="{Binding ShowStartRecordingAction, Converter={StaticResource BoolToVis}}"/>
<Button Content="Private Test Stream" Style="{StaticResource YtButtonSecondary}"
Height="32" Margin="10,0,0,0" Command="{Binding TestStreamCommand}"
Visibility="{Binding ShowYouTubeStartActions, Converter={StaticResource BoolToVis}}"/>
<Button Content="Review &amp; Go Live" Style="{StaticResource YtButton}"
Height="32" Margin="8,0,0,0" Command="{Binding GoLiveCommand}"
Visibility="{Binding ShowYouTubeStartActions, Converter={StaticResource BoolToVis}}"/>
<!-- TASK 32·3: the drop ended this broadcast. YouTube cannot resume a completed one, so
the only honest action is a new broadcast — one click, saved details, and the title
says it is a resume so the channel shows what happened. -->
<Button x:Name="BackOnAirButton" Content="{Binding BackOnAirLabel}"
Style="{StaticResource YtButton}" Height="32" Margin="10,0,0,0"
Background="{StaticResource Brush.Primary}"
Command="{Binding BackOnAirCommand}"
ToolTip="Start a new broadcast from your saved details — this begins a new video"
Visibility="{Binding IsOffAirAfterDrop, Converter={StaticResource BoolToVis}}"/>
<!-- No separate TEST button (creator ruling 2026-10-30): EDIT decides whether
the ON-AIR start is the real livestream or the test one. -->
</StackPanel>
<!-- RUNNING: one reality line (dot + word + elapsed) and the stop -->
<StackPanel Orientation="Horizontal"
Visibility="{Binding RunningVisible, Converter={StaticResource BoolToVis}}">
<Ellipse Width="12" Height="12" VerticalAlignment="Center"
Fill="{Binding RunningDotBrush}"/>
<TextBlock Text="{Binding RunningText}" FontSize="16" FontWeight="Bold"
Foreground="White" Margin="8,0,0,0" VerticalAlignment="Center"/>
<TextBlock Text="{Binding LiveElapsedText}" Foreground="White" FontSize="14"
FontFamily="Consolas" VerticalAlignment="Center" Margin="8,0,0,0"/>
<!-- TASK 32·2: measured facts only — elapsed seconds and which attempt. No countdown:
YouTube's cutoff is not a constant we can promise. -->
<TextBlock x:Name="ReconnectDetail" Text="{Binding ReconnectDetailText}"
Foreground="{StaticResource Brush.Attention}" FontSize="13"
FontFamily="Consolas" VerticalAlignment="Center" Margin="10,0,0,0"
Visibility="{Binding IsReconnecting, Converter={StaticResource BoolToVis}}"/>
<Button Content="{Binding EndButtonText}" Style="{StaticResource YtButton}"
Background="{StaticResource Brush.Primary}" Margin="14,0,0,0"
Command="{Binding EndStreamCommand}"/>
</StackPanel>
</StackPanel>
<!-- Account zone: lives only in the Stream world. Signed out → Sign In;
signed in → a big avatar of the streaming account (build 77 feedback:
"make the user icon much bigger"). Record world has no YouTube
identity at all. -->
<StackPanel Grid.Column="2" Orientation="Horizontal" VerticalAlignment="Center">
<Button Content="Sign In" Style="{StaticResource YtButtonSecondary}"
Margin="0,0,8,0" Command="{Binding SignInCommand}"
ToolTip="Sign in to YouTube to go live."
Visibility="{Binding ShowSignInButton, Converter={StaticResource BoolToVis}}"/>
<Button Style="{StaticResource IconButton}" Margin="0,0,0,0"
ToolTip="{Binding AccountDisplayName}"
Visibility="{Binding ShowAvatarButton, Converter={StaticResource BoolToVis}}">
<Button.ContextMenu>
<ContextMenu>
<MenuItem Header="Change Account" Command="{Binding ChangeAccountCommand}"/>
<Separator/>
<MenuItem Header="Logout" Command="{Binding LogoutCommand}"/>
</ContextMenu>
</Button.ContextMenu>
<Border Width="40" Height="40" CornerRadius="20" Background="{StaticResource Brush.SurfaceContainer}"
ClipToBounds="True" BorderBrush="{StaticResource Brush.Outline}" BorderThickness="1">
<Grid>
<Image x:Name="AvatarImage" Stretch="UniformToFill"/>
<TextBlock x:Name="AvatarInitial" Foreground="{StaticResource Brush.OnSurface}" FontSize="20"
FontWeight="Bold" HorizontalAlignment="Center" VerticalAlignment="Center"
Visibility="Collapsed"/>
</Grid>
</Border>
</Button>
</StackPanel>
</Grid>
</UserControl>