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LlamaCasty/TASKS/task-14-creator-feedback-batch.md
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TASK 14 — Creator feedback batch: quick fixes (TRAX, meter, backdrop, sliders)

Catalog: TASKS.md — status and requirements live here.

Goal: address creator's immediate UX feedback from testing session.

Status: 🔶 In progress — Branch 2 shipped

  1. ✅ TRAX volume — LocalGain = GameAudioVolume * 0.2 so TRAX is 20% of the desktop audio slider (was 100%, now quieter)
  2. ✅ TRAX tooltip — replaced ToolTip binding with ToolTipService.ToolTip + Placement="Top" to fix z-order inside Viewbox overlay
  3. ✅ Mic meter boost — MeterLevel multiplied by 1.2× before clamping so the bar reads ~20% higher at same input level
  4. ✅ Click-to-position sliders — clicking anywhere on the mic/game volume slider track now jumps the thumb to that position before starting the drag
  5. ✅ Backdrop visibility — the dedicated <Image> now binds Visibility to BackdropVisible (ViewModel property); compositor checks IsVisible before blit
  6. ✅ Rename "Backdrop" → "Game Capture" in EnsureBackdrop() + test assertions
  7. ✅ Elements panel — new "ELEMENTS" section beneath Sources list; per-element config with live preview, ✕ revert, ✓ applied indicator
  8. ✅ Webcam border config — color hex input + color swatch picker, border thickness 0–10 slider
  9. ✅ Countdown source — SourceType.Countdown, pick list (Starting/BRB scenes only), timer minutes 1–60 default 15
  10. ✅ Web source — SourceType.WebSource, pick list (all scenes), URI text input
  11. ✅ Elements scrollbar deselect fix — clicking the Elements panel scrollbar no longer deselects the selected element (scrollbar lives inside the ScrollViewer, not the StackPanel; guard now checks ElementsScrollViewer instead of ElementsPanel)
  12. ✅ Web source URI + buttons inline — merged URI TextBox and check/revert buttons into a single DockPanel row (✓ rightmost, ✕ left); buttons no longer wrap to a separate line
  13. ✅ Web source URI hidden for webcam — URI section was showing for webcam due to WPF binding path SelectedElement.Type not resolving on WebcamSceneConfig; replaced with IsWebSource virtual property on SceneElement (mirrors existing IsWebcam pattern), overridden in Source to return Type == SourceType.WebSource, bound via BoolToVis
  14. ✅ Check/revert consistent order + accept — all three element sections (webcam border, countdown timer, web URI) now use consistent [✕][✓] button order; green check buttons enabled with click handlers that save current values as snapshot baseline (so revert undoes to last accepted state, not initial selection)

Branch 3 — queued 2026-11-09 (creator testing notes)

# Slice Why
15 ✅ Mic input gain closed 2026-11-10 — creator tested the mic at −2.6 dB and reports it works great; closed by creator direction No additional input-gain stage requested
16 ☐ Webcam blank / standby — a visibility hotkey for the webcam layer (tenth registration), optional standby media while hidden "My webcam has to go away now." The privacy blur covers the screen case; this covers the camera in one keystroke
17 ☐ Opacity + geometry consistency — every layer type exposes the same opacity control and the same position/size affordances Parity across layer types. Geometry fields stay, but collapse behind a "Geometry" disclosure: keyboard-only and screen-reader users cannot drag a layer, and precise alignment between two monitors is otherwise guesswork
18 ☐ Show in folder — on the stop notification, reveal the finished recording Publishing is retired to YouTube (TASK 50); the app's remaining job is "where did my file go?"

One Good Dog test per slice. If any of them turns out to be a redesign rather than a fix, it gets its own task number instead of hiding in this batch.