Files
LlamaCasty/Controls/SceneThumbnailStrip.xaml.cs
T
gramps 3239808a73 Layers panel and scene strip: scene layers header with icons, per-type layer icons, PROGRAM badge and selected/live orange borders, scene name and hotkey overlays, Starting as default scene
- LeftPanel: SCENE LAYERS header with layer count; per-type blue icons; properties header gear; layers list min/max height; properties placeholder; list and properties indent
- SceneThumbnailStrip: names/hotkeys over the tile; PROGRAM badge with blinking red dot on the selected tile; orange border on selected and live tiles; fixed the element border override that hid the style border; reflag tiles on load
- LiveScene is now set on go-live, record start, and live transitions (it was never assigned, so IsLive never fired)
- Startup stages the scene named Starting
- DESIGN.md: color roles (red = YouTube/on-air/record, orange #ff8c3a = attention, amber = game audio/Super Chat)
- Staged live tile uses background art instead of the green LIVE placeholder

Not pushed.
2026-10-26 14:00:23 -07:00

34 lines
974 B
C#

using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using ytLive.Models;
using ytLive.ViewModels;
namespace ytLive.Controls;
public partial class SceneThumbnailStrip : UserControl
{
private const double DesignAspect = 154.0 / 1000.0;
public SceneThumbnailStrip()
{
InitializeComponent();
SizeChanged += (_, _) => Height = ActualWidth * DesignAspect;
Loaded += (_, _) =>
{
if (DataContext is MainViewModel vm)
foreach (var scene in vm.Scenes)
{
var staged = scene.IsStaged;
scene.IsStaged = !staged;
scene.IsStaged = staged;
}
};
}
private void Thumbnail_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
if (sender is Border { DataContext: Scene scene } && DataContext is MainViewModel vm)
vm.TransitionToScene(scene);
}
}